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Drop rate customization feedback[message #297943] Mon, 06 February 2012 06:34 Go to next message
Ryft is currently offline Ryft

 
Messages:278
Registered:June 2009
Hey everyone... still screwing around with the XML editor. I found the section that lets you modify drop rates for different types of items. I'm assuming this is overall drop frequency? So when I see the default drop rate for weapons... every category of weapon is set to 15 by default. Does that mean every weapon of that category used by the enemy has a 15% chance of being dropped at the end of the fight? That's what I'm assuming it does.

Wondering what everyone else sets this to.

[Updated on: Fri, 10 February 2012 07:44] by Moderator

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Master Sergeant
Re: Drop rate customization feedback[message #298991] Wed, 15 February 2012 00:28 Go to previous messageGo to next message
Ryft is currently offline Ryft

 
Messages:278
Registered:June 2009
So many views, so few replies.

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Master Sergeant
Re: Drop rate customization feedback[message #299209] Fri, 17 February 2012 07:09 Go to previous message
tazpn is currently offline tazpn

 
Messages:99
Registered:December 2007
Location: CA, USA
It appears to be a percent from code. USE_EXTERNALIZED_ENEMY_ITEM_DROPS=1 controls if the separate item XML drop rates is used. When its zero then there is a stock drop rate which is used. Technically, it just ensures OBJECT_UNDROPPABLE is not set. I'm assuming that items without that are dropped at end of battle.

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