Home » MODDING HQ 1.13 » v1.13 General Development Talk » Jagged Alliance Deadly Games Mercs with all speech for 1.13
Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #298288] Thu, 09 February 2012 18:44 Go to next message
DarkDogg is currently offline DarkDogg

 
Messages:100
Registered:January 2012
Location: Moscow, Russia
Added 21 new mercs from the first JADG game to the official 1.13 version 4870.
With their original BIOs, speech, voices and relationships from JA1 and great New Veteran Portraits made by Kazuya!
http://i42.tinypic.com/14d0oau.jpg
http://i40.tinypic.com/29wr4so.jpg
http://i44.tinypic.com/2n87q5f.jpg


A.I.M.:
Boss
Snake
Spam
Spike
Jimmy
Bob
Kelly
Vinny
Leech
Kaboom
Bud
Rusty
Needle
Screw
Gary

M.E.R.C.:
Postie
Reuban
Leon
Sparky
Beth
Sam

NPC\RPC:
Manuel a recruitable Rebel NPC from Unfinished Business!

I.M.P.:
7th Male with full voice set from Unfinished Business!



The latest test version:
Version 3.0
http://www.mediafire.com/?1mam5lj2i04nu2f

Fixed a lot of Speech files.
Added some new speech from JA1 series. (Spike, Snake, Vinny and many others)
Fixed Ivan's quotes.
Organized merc's salaries.
Edited merc's stats and traits.
Gary moved to A.I.M..


Previous version:
Ver 2.9
http://www.mediafire.com/?jvcjojl7bf534sc
Ver 2.8
http://www.mediafire.com/?ls83172pc77z2i3
Ver 2.7
http://www.mediafire.com/?hr9m7g126c3lf5d
Ver 2.6
http://www.mediafire.com/?c9n11h9hrc1of4q
Ver 2.5
http://www.mediafire.com/?eftq8dldk6bzllk
Ver 2.4
http://www.mediafire.com/?s830c998984xf0b

[Updated on: Tue, 15 May 2012 19:07] by Moderator

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Sergeant
Re: Jagged Alliance Deadly Games Veteran MERCs + speech[message #298312] Thu, 09 February 2012 21:01 Go to previous messageGo to next message
Gambigobilla

 
Messages:693
Registered:July 2008
I always wanted to have Kelly in 1.13. Thanks.

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First Sergeant
Re: Jagged Alliance Deadly Games Veteran MERCs + speech[message #298320] Thu, 09 February 2012 22:11 Go to previous messageGo to next message
DarkDogg is currently offline DarkDogg

 
Messages:100
Registered:January 2012
Location: Moscow, Russia
Ver 1.01
http://www.mediafire.com/?6gj5xnwii965ogk

Ver 1.02
Fixed some mistakes and added mercs relationships:
Snake - friend Ice (Iceman).
Jimmy - friend Magic and foe Lynx.
http://www.mediafire.com/?srdsrsc5dam43dw



My view on the new-old Mercs traits and characters:
Boss
Engineer
Hand-To-Hand

Sociable


Snake
Stealthy
Athletics
melee

Loner


Spam
Auto Wepons
Stealthy
Night Ops

Optimist


Spike
Hunter
Marksman
Scouting

Sociable


Jimmy
Technician
Ambidex

Phlegmatic


Bob
Deputy
Auto Wepons
Teaching

Assertive


Kelly
Heavy Wepons
Marksman
Bodybuilding

Optimist


Vinny
Technician
melee

Dauntless


Postie
Teaching

Malicious

[Updated on: Sat, 11 February 2012 15:28] by Moderator

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Sergeant
Re: Jagged Alliance Deadly Games Veteran MERCs + speech[message #298392] Fri, 10 February 2012 11:17 Go to previous messageGo to next message
wanne (aka RoWa21) is currently offline wanne (aka RoWa21)

 
Messages:1961
Registered:October 2005
Location: Austria
@Dimitri: Very well done. I plan to add the JA/DG mercs to the official 1.13 version once it is done. "Off_Topic" also wanted to work on this, so you should definitly write him a PM, so you can work together on this project.

Would it also be possible for you to extract the GERMAN voice files from German Deadly Games version, if I upload you the needed files. That would be cool. So we have speech set in German and in English Smile

EDIT: There are a few more JA/DG faces available. Do you also plan to add them to AIM/MERC: Kaboom, Sam, Reuban, Sparky, Beth, Sparky

[Updated on: Fri, 10 February 2012 11:26] by Moderator

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Sergeant Major

Re: Jagged Alliance Deadly Games Veteran MERCs + speech[message #298397] Fri, 10 February 2012 12:11 Go to previous messageGo to next message
DarkDogg is currently offline DarkDogg

 
Messages:100
Registered:January 2012
Location: Moscow, Russia
@RoWa21
Right now i'm working on some bugs fixes and grammar mistakes (my English isn't perfect).
And I just have done 2 mercs relationships - Snake-Ice and Jimmy-Magic-Lynx. I'll upload it a bit later. Need to test it.

I don't have german sound files, I googled for a German version of JA1 on torrents - found nothing...

Du koenntest mir die Deutsche Rede-Dateien geben, dann werde ich sie herausziehen.
Dazu sind noch 4 neue MERCs fast fertig. Die ganze Roachburn Familie und der Reuban Smile

I would be glad working together. We could discuss new BIOs, Traits and so on Smile


P.S.:
If only someone could help me testing this mercs.

[Updated on: Fri, 10 February 2012 13:11] by Moderator

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Sergeant
Re: Jagged Alliance Deadly Games Veteran MERCs + speech[message #298403] Fri, 10 February 2012 12:21 Go to previous messageGo to next message
Off_Topic is currently offline Off_Topic

 
Messages:999
Registered:January 2009
I didn't see this thread at all, but i'd be glad to share the work load. I can have a look at the speech files and see if they can be improved.

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First Sergeant

Re: Jagged Alliance Deadly Games Veteran MERCs + speech[message #298442] Fri, 10 February 2012 17:33 Go to previous messageGo to next message
wanne (aka RoWa21) is currently offline wanne (aka RoWa21)

 
Messages:1961
Registered:October 2005
Location: Austria
@all: I have added the files to a new SVN folder. Once the "MOD" is finished I will move it in the official 1.13 GameDir folder.

Ther current temporary SVN is located here:
https://ja2svn.dyndns.org/source/ja2/branches/Wanne/JADG%20-%20Mercs%20for%201.13

@Dimitri: If you have any changes, just drop me a PM, upload only the DIFF and I can updated the SVN folder, so anyone who is interested always has the latest version by using TortoiseSVN to update their local copies.

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Sergeant Major

Re: Jagged Alliance Deadly Games Veteran MERCs + speech[message #298514] Sat, 11 February 2012 04:53 Go to previous messageGo to next message
Off_Topic is currently offline Off_Topic

 
Messages:999
Registered:January 2009
I don't think kazuya has done an image for him yet, i could add him, but the image wouldn't be great.

I've had a look at your files Dimitri, you did a good job but i was able to reuse and splice speeches to fill out all the speech needed a bit better. As such, i just kept working on my own version of this rather than editing yours.

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First Sergeant

Re: Jagged Alliance Deadly Games Veteran MERCs + speech[message #298515] Sat, 11 February 2012 05:03 Go to previous messageGo to next message
Marlboro Man

 
Messages:1159
Registered:October 2005
Location: USA
This is really great! Deadly Games was my fav game after JA2. Well done guys!!

MM

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Sergeant Major

Re: Jagged Alliance Deadly Games Veteran MERCs + speech[message #298521] Sat, 11 February 2012 05:52 Go to previous messageGo to next message
Friendly Fire is currently offline Friendly Fire

 
Messages:74
Registered:January 2006
@ Off_Topic I would like this very much.
If/when Kazuya makes a better face for him, it will not be too difficult I guess, even for me, to add them.

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Corporal
Re: Jagged Alliance Deadly Games Veteran MERCs + speech[message #298554] Sat, 11 February 2012 12:34 Go to previous messageGo to next message
wanne (aka RoWa21) is currently offline wanne (aka RoWa21)

 
Messages:1961
Registered:October 2005
Location: Austria
Off_Topic
I don't think kazuya has done an image for him yet, i could add him, but the image wouldn't be great.

I've had a look at your files Dimitri, you did a good job but i was able to reuse and splice speeches to fill out all the speech needed a bit better. As such, i just kept working on my own version of this rather than editing yours.


Please work together with Dimitri. If you have improved some of his work then that's good and I will update the speech files. In the end we should have the best JA/DG characters as possible included in 1.13 and not a few different packages. Thanks.

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Sergeant Major

Re: Jagged Alliance Deadly Games Veteran MERCs + speech[message #298570] Sat, 11 February 2012 13:59 Go to previous messageGo to next message
Friendly Fire is currently offline Friendly Fire

 
Messages:74
Registered:January 2006
Variety is the spice of life.

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Corporal
Re: Jagged Alliance Deadly Games Veteran MERCs + speech[message #298583] Sat, 11 February 2012 14:52 Go to previous messageGo to next message
DepressivesBrot is currently offline DepressivesBrot

 
Messages:3658
Registered:July 2009
Friendly Fire
Variety is the spice of life.
Not when it comes to getting one really polished solution vs two ok-ish for the same problem.

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Captain

Re: Jagged Alliance Deadly Games Veteran MERCs + speech[message #298679] Sun, 12 February 2012 03:16 Go to previous messageGo to next message
Friendly Fire is currently offline Friendly Fire

 
Messages:74
Registered:January 2006
DepressivesBrot
Friendly Fire
Variety is the spice of life.
Not when it comes to getting one really polished solution vs two ok-ish for the same problem.



I am misunderstood, I meant variety in Mercs.
I prefer a unique solution.

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Corporal
Re: Jagged Alliance Deadly Games Veteran MERCs + speech[message #298717] Sun, 12 February 2012 13:09 Go to previous messageGo to next message
DarkDogg is currently offline DarkDogg

 
Messages:100
Registered:January 2012
Location: Moscow, Russia
@Friendly Fire
It fully depends on Kazuya.
He's the boss here!
He makes a new face - we add him to the roster Smile

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Sergeant
Re: Jagged Alliance Deadly Games Veteran MERCs + speech[message #298726] Sun, 12 February 2012 14:02 Go to previous messageGo to next message
Jinxed is currently offline Jinxed

 
Messages:238
Registered:October 2008
Location: Land of Skanks and Cottag...
I have spotted 2 minor issues with this mod:

If you want to play aimnas with the jeep you need to recreate the profile 164 otherwise it's not there.

I do not know which revision of stomp skills this is, but I certainly do not agree with most of it. Had to edit most of the merc profiles.

Otherwise its cool to bring this lot out of retirement. Cheers.

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Sergeant 1st Class
Re: Jagged Alliance Deadly Games Veteran MERCs + speech[message #298727] Sun, 12 February 2012 14:16 Go to previous messageGo to next message
DarkDogg is currently offline DarkDogg

 
Messages:100
Registered:January 2012
Location: Moscow, Russia
Jinxed

If you want to play aimnas with the jeep you need to recreate the profile 164 otherwise it's not there.

Ok.
I think I'll do it later.
First let me create a playable 1.13 version, then we can upgrade it to other MODs, like AIMNAS.

Jinxed

I do not know which revision of stomp skills this is, but I certainly do not agree with most of it. Had to edit most of the merc profiles.

Any examples?
Your sugestions?
We should discuss it.

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Sergeant
Re: Jagged Alliance Deadly Games Veteran MERCs + speech[message #298746] Sun, 12 February 2012 18:48 Go to previous messageGo to next message
DarkDogg is currently offline DarkDogg

 
Messages:100
Registered:January 2012
Location: Moscow, Russia
Yo guys! What do you think about new mercs traits and skills?
We need to know your opinion.
Be free to discuss it.

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Sergeant
Re: Jagged Alliance Deadly Games Veteran MERCs + speech[message #298754] Sun, 12 February 2012 20:19 Go to previous messageGo to next message
Off_Topic is currently offline Off_Topic

 
Messages:999
Registered:January 2009
Here's a working guide to the new Mercs, anyone got a better suggestion for any of them?

Postie=Stealthy / Stealthy (Nervous/Asshole/malicious)
Rueban=Knifing / Melee (Psycho/Asshole/Malicious)
Leon=Teaching / Teaching Hunter (Forgetful/Arrogant/Dauntless)
Gary=Throwing:Heavy / Demo:Body Building:Heavy (Asshole/primitive)
Sparky=Electronics:Teaching / Technician:Teaching (non swimmer/coward/showoff)
Boss=Electronics:Lockpicking / Engineer:H2H (asshole/sociable)
Snake=Stealthy:Knifing / Melee:Stealthy:Athletics (loner)
Spam=Auto:Nops / Auto:Nops:Stealthy (optimist)
Spike=Sniper/teaching / Marksman:teaching:Gunslinger (arrogant/dauntless)
Jimmy=Lockpicking:Ambi / Lock:Ambi (asshole/phlegmatic)
Bob=teaching:Auto / Teaching:Auto:Deputy (friendly/assertive)
Kelly=Sniper:Heavy / Marksman:Heavy:Bodybuilding (optimist/optimist)
Vinny=Lockpicking:Knifing / Technician:Melee (non swimmer/pessimist/dauntless)

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First Sergeant

Re: Jagged Alliance Deadly Games Veteran MERCs + speech[message #298772] Mon, 13 February 2012 01:12 Go to previous messageGo to next message
Gambigobilla

 
Messages:693
Registered:July 2008
They all have a AIM alumni page. You could get some background info on them. For example Kelly has seen leading a commando unit in forests of napir and a technical combat consultant for a Steven Seagal movie. So he could be a deputy/teacher. Althogh i prefer him to be combat machine like you suggested.

Off_Topic
Rueban=Knifing / Melee (Psycho/Asshole/Malicious)

Oh my! So true Very Happy :cheers:

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First Sergeant
Re: Jagged Alliance Deadly Games Veteran MERCs + speech[message #298798] Mon, 13 February 2012 11:03 Go to previous messageGo to next message
Off_Topic is currently offline Off_Topic

 
Messages:999
Registered:January 2009
Gambigobilla
They all have a AIM alumni page.


We've used that, just putting it to the Forum to see if there any better suggestions/preferences.

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First Sergeant

Re: Jagged Alliance Deadly Games Veteran MERCs + speech[message #298812] Mon, 13 February 2012 16:29 Go to previous messageGo to next message
DarkDogg is currently offline DarkDogg

 
Messages:100
Registered:January 2012
Location: Moscow, Russia
That's for testing:

1. Fixed minor mistakes + added new sounds.
2. Fixed all mercs traits, like you said.
3. Added 4 new mercs:

A.I.M.:
Leech
Kaboom

M.E.R.C.:
Beth
Sam

4. Added relationships:
Bob - Sam
Vinny - Beth
Sam - Leon - Ivan
Leon - Sam

[Updated on: Fri, 01 June 2018 04:36] by Moderator

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Sergeant
Re: Jagged Alliance Deadly Games Veteran MERCs + speech[message #299600] Mon, 20 February 2012 21:38 Go to previous messageGo to next message
DarkDogg is currently offline DarkDogg

 
Messages:100
Registered:January 2012
Location: Moscow, Russia
update

added a new merc Needle to AIM roster. A Doctor at least...
added the new starting gear by Off_Topic.
added some unique items to Sam and Reuban Smile

Edits:
fully redone the BattleSounds of all mercs. They are now short and nice!
Leon has now a remington shotgun, according to his trait.
Leon has now a Stealthy trait and Sam a Melee trait. They must have 3 traits, not 2 like other cheap mercs.
edited (not much +5,6) Reuban physical stats, so he will be more playable (Smeagol 's idea).

[Updated on: Fri, 01 June 2018 04:44] by Moderator

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Sergeant
Re: Jagged Alliance Deadly Games Veteran MERCs + speech[message #299618] Mon, 20 February 2012 23:35 Go to previous messageGo to next message
lockie is currently offline lockie

 
Messages:3721
Registered:February 2006
Location: Scotland
Keep up the good work :cheers:

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Captain

Re: Jagged Alliance Deadly Games Veteran MERCs + speech[message #299677] Tue, 21 February 2012 12:59 Go to previous messageGo to next message
Biernath_J is currently offline Biernath_J

 
Messages:166
Registered:August 2003
Location: Poland
Dead mercs are already added. Snake & Beth are two I rebember. No changes to alumini yet.

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Staff Sergeant
Re: Jagged Alliance Deadly Games Veteran MERCs + speech[message #299680] Tue, 21 February 2012 13:20 Go to previous messageGo to next message
Biernath_J is currently offline Biernath_J

 
Messages:166
Registered:August 2003
Location: Poland
Just checked your latest version with the last SCI (4945) and I noticed that Needle's AIM gear selection does not work - all 5 kits are the same and except for the fifth one, they cost the same. Fifth one is more expensive than the rest.

MERC site is a mess, merc potraits and bios change, depending if I'm clicking 'next' or 'previous' when browsing them. I saw Larry's face at least 3 times, with both versions (sober & stoned). There is no Beth at all.

r4945 already containts some DG mercs (from your previous builds I guess) so maybe that's the problem?

And it does not work with saved games. When I load the game after applying your mod, the new mercs are unavaliable and have 0 stats and 0 salary. MERC site is even more messed up.

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Staff Sergeant
Re: Jagged Alliance Deadly Games Veteran MERCs + speech[message #299683] Tue, 21 February 2012 13:31 Go to previous messageGo to next message
Off_Topic is currently offline Off_Topic

 
Messages:999
Registered:January 2009
StarvingtoDeath
Will the mercs that are dead be added to 1.13 as well? Or will the alumni for the dead mercs be rewritten?


The Bios/Alumini will be updated.Biernath_J
Just checked your latest version with the last SCI (4945) and I noticed that Needle's AIM gear selection does not work - all 5 kits are the same and except for the fifth one, they cost the same. Fifth one is more expensive than the rest.

MERC site is a mess, merc potraits and bios change, depending if I'm clicking 'next' or 'previous' when browsing them. I saw Larry's face at least 3 times, with both versions (sober & stoned). There is no Beth at all.

r4945 already containts some DG mercs (from your previous builds I guess) so maybe that's the problem?

And it does not work with saved games. When I load the game after applying your mod, the new mercs are unavaliable and have 0 stats and 0 salary. MERC site is even more messed up.


It won't work with a saved game, you need to start a new one to see hanges.

Needle's gear hasn't been added yet.

We'll have to look at merc site crashes.

EDIT; Had a quicl look there, it seems Dimitri forgot to ad money [aid/days passed to the new Mercs profiles. Should be fixed in the next revision.

[Updated on: Tue, 21 February 2012 14:22] by Moderator

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First Sergeant

Re: Jagged Alliance Deadly Games Veteran MERCs + speech[message #299715] Tue, 21 February 2012 16:01 Go to previous messageGo to next message
DarkDogg is currently offline DarkDogg

 
Messages:100
Registered:January 2012
Location: Moscow, Russia
Biernath_J
Just checked your latest version with the last SCI (4945) and I noticed that Needle's AIM gear selection does not work - all 5 kits are the same and except for the fifth one, they cost the same. Fifth one is more expensive than the rest.

MERC site is a mess, merc potraits and bios change, depending if I'm clicking 'next' or 'previous' when browsing them. I saw Larry's face at least 3 times, with both versions (sober & stoned). There is no Beth at all.

r4945 already containts some DG mercs (from your previous builds I guess) so maybe that's the problem?

And it does not work with saved games. When I load the game after applying your mod, the new mercs are unavaliable and have 0 stats and 0 salary. MERC site is even more messed up.

It's not a mess. I know the problem.
There is a little bug there.
Will fix it.

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Sergeant
Re: Jagged Alliance Deadly Games Veteran MERCs + speech[message #299728] Tue, 21 February 2012 18:36 Go to previous messageGo to next message
DarkDogg is currently offline DarkDogg

 
Messages:100
Registered:January 2012
Location: Moscow, Russia
Biernath_J
Just checked your latest version with the last SCI (4945)

I only support the Official 1.13 Version 4870.

I'm not working with other mods.
Installing this on SCI or whathever - is on your own risk.

[Updated on: Tue, 21 February 2012 18:37] by Moderator

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Sergeant
Re: Jagged Alliance Deadly Games Veteran MERCs + speech[message #299737] Tue, 21 February 2012 20:13 Go to previous messageGo to next message
Biernath_J is currently offline Biernath_J

 
Messages:166
Registered:August 2003
Location: Poland
I'm running a second copy of my JA2 folder, for such purposes. I hope your work will end up in the main code soon, so I can just grab Tais' SCI with it and enjoy. I'm not running other mods, just the latest SCI.

The mercs I tried are exceptionally well done (except for their laptop potraits), I'm really impressed. Spam is a deathmachine in my current game, I always liked that guy in DG.

EDIT: the fix Dimitri posted helped with MERC mess, but Beth and Sam are still not there. I guess that's have something to do with me using 4945, I dont have 4870 installed anywhere to test it further.

A question btw - are you going to reproduce mercs' disabilities that they had in DG? Like Kaboom not being able to learn anything (brain damage!) or forgetfulness of older mercenaries?

As for their starting gear, during my quick test I hired Kelly with his first kit and his M79 grenade launcher is placed in an illegal slot.

[Updated on: Tue, 21 February 2012 20:30] by Moderator

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Staff Sergeant
Re: Jagged Alliance Deadly Games Veteran MERCs + speech[message #299741] Tue, 21 February 2012 20:35 Go to previous messageGo to next message
Off_Topic is currently offline Off_Topic

 
Messages:999
Registered:January 2009

Quote:
A question btw - are you going to reproduce mercs' disabilities that they had in DG? Like Kaboom not being able to learn anything (brain damage!) or forgetfulness of older mercenaries?


As for their starting gear

We're definitely trying to reproduce the Mercs as faithfully as possible, so any info like that is great.

I'll have a look at kelly's starting gear.

if you notice any other mistakes let me know.

[Updated on: Tue, 21 February 2012 20:36] by Moderator

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First Sergeant

Re: Jagged Alliance Deadly Games Veteran MERCs + speech[message #299743] Tue, 21 February 2012 20:48 Go to previous messageGo to next message
Biernath_J is currently offline Biernath_J

 
Messages:166
Registered:August 2003
Location: Poland
As far as I remember my DG games...

Leech was psychotic, he wouldn't let go until his target was dead. I think Postie had that syndrome too.

Kaboom and Sam (and probably Leon) were unable to improve stats, ever.

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Staff Sergeant
Re: Jagged Alliance Deadly Games Veteran MERCs + speech[message #299746] Tue, 21 February 2012 20:50 Go to previous messageGo to next message
Off_Topic is currently offline Off_Topic

 
Messages:999
Registered:January 2009
Cool, i was just reading that Postie and Leech were Psychos. And i already thought that because they were so old they should have no evolution.

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First Sergeant

Re: Jagged Alliance Deadly Games Veteran MERCs + speech[message #299747] Tue, 21 February 2012 21:00 Go to previous messageGo to next message
DarkDogg is currently offline DarkDogg

 
Messages:100
Registered:January 2012
Location: Moscow, Russia
Biernath_J
I'm running a second copy of my JA2 folder, for such purposes. I hope your work will end up in the main code soon, so I can just grab Tais' SCI with it and enjoy. I'm not running other mods, just the latest SCI.

Have no idea if Tais adds my mercs.
Must see the latest SCI.

Biernath_J

The mercs I tried are exceptionally well done (except for their laptop potraits)

What is exactly wrong?

Biernath_J

Spam is a deathmachine in my current game, I always liked that guy in DG.

So. You will be disappointed to hear that, but Off_Topic was disagreed with me about his trait - machinegunner. Spam is now Technician\Paramedic\Stealthy Smile))

Biernath_J

EDIT: the fix Dimitri posted helped with MERC mess, but Beth and Sam are still not there. I guess that's have something to do with me using 4945, I dont have 4870 installed anywhere to test it further.

Can't help you out here. Sorry.


Biernath_J

A question btw - are you going to reproduce mercs' disabilities that they had in DG? Like Kaboom not being able to learn anything (brain damage!) or forgetfulness of older mercenaries?

I never played JA1.
So your thoughts are welcome.


Biernath_J

Leech was psychotic, he wouldn't let go until his target was dead. I think Postie had that syndrome too.

In 1.13 they're all Malicious.
Psycho in JADG and Psycho in 1.13 are not the same things, IMHO.

Biernath_J

Kaboom and Sam (and probably Leon) were unable to improve stats, ever.

What to do?
Lower WISdom or what?

[Updated on: Tue, 21 February 2012 21:01] by Moderator

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Sergeant
Re: Jagged Alliance Deadly Games Veteran MERCs + speech[message #299749] Tue, 21 February 2012 21:04 Go to previous messageGo to next message
Logisteric

 
Messages:3199
Registered:December 2008
Location: B
Dimitri
Biernath_J

Kaboom and Sam (and probably Leon) were unable to improve stats, ever.

What to do?
Lower WISdom or what?


evaluation tag

+1: normal
0: learn nothing
-1: forget skills (stoned larry)

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Captain
Re: Jagged Alliance Deadly Games Veteran MERCs + speech[message #299750] Tue, 21 February 2012 21:06 Go to previous messageGo to next message
DarkDogg is currently offline DarkDogg

 
Messages:100
Registered:January 2012
Location: Moscow, Russia
Logisteric

evaluation tag

+1: normal
0: learn nothing
-1: forget skills (stoned larry)

Kaboom:
Evolution - None
Right?

Ok.
We can discuss such things, so I can add them to the next version.

Guys, we have much time, before Kazuya draws all of the 20 left mercs.

[Updated on: Tue, 21 February 2012 21:09] by Moderator

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Sergeant
Re: Jagged Alliance Deadly Games Veteran MERCs + speech[message #299751] Tue, 21 February 2012 21:07 Go to previous messageGo to next message
Logisteric

 
Messages:3199
Registered:December 2008
Location: B
wrong - he's 0

and (my mistake) it's evolution

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Captain
Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #299752] Tue, 21 February 2012 21:08 Go to previous messageGo to next message
Gorro der Grüne is currently offline Gorro der Grüne

 
Messages:1448
Registered:March 2009
Location: Broadwurschd-City
Dimitri
I added 20 new MERCs from the first JA game to the official 1.13 version 4870.

With their original speech, voices and relationships from JA1.



I really doubt this

1) they don't kill each other

2) the don't increase their salaries if certain other mercs are fired

3) they don't quit if certain other mercs are fired

4) they are still listed as former mercs (but are on the AIM rooster again)

5) they don't join if the average duration of other (groups of) AIM mercs isn't long enough

6) their psycho behaviour is comletley different

7) they have other jobs in JA 2

Cool will find more points

9) did You ever play JA1 or DG?


my points are very interactive and very specialist in interactions (e.g. not everybody rapes and kills Miss Roachburn)

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Sergeant Major
Re: Jagged Alliance Deadly Games Veteran MERCs + speech[message #299753] Tue, 21 February 2012 21:10 Go to previous messageGo to next message
DarkDogg is currently offline DarkDogg

 
Messages:100
Registered:January 2012
Location: Moscow, Russia
Logisteric
wrong - he's 0

and (my mistake) it's evolution

Evolution - None = that means NO experience? Right?

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Sergeant
Re: Jagged Alliance Deadly Games Veteran MERCs + speech[message #299754] Tue, 21 February 2012 21:11 Go to previous messageGo to previous message
Gorro der Grüne is currently offline Gorro der Grüne

 
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Registered:March 2009
Location: Broadwurschd-City
and btw I asked every coder for remains of this behaviour (in the code) no response

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