Home » MODDING HQ 1.13 » v1.13 General Development Talk » Jagged Alliance Deadly Games Mercs with all speech for 1.13
Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #327321] Tue, 29 October 2013 23:36 Go to previous messageGo to next message
Exurok is currently offline Exurok

 
Messages:193
Registered:March 2011
Location: Norway

Really cool work! keep it up!

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Staff Sergeant
Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #327425] Fri, 01 November 2013 01:56 Go to previous messageGo to next message
anv is currently offline anv

 
Messages:258
Registered:March 2013
Kaucukovnik's big portrait into animated
http://imageshack.us/a/img132/2344/2tj7.png
http://imageshack.us/a/img822/7890/ej6t.png
Choo choo! (Sorry, couldn't stop myself.)

Other changes:
- revised Postie, Reuban, Leon and Bud's dialogues (replaced 11khz battle sounds with better quality equivalents, replaced some quotes with better fitting, unlocked 045s, etc.),
- Leon now immediately hates all of his progeny, including both drunk and sober Larry,
- replaced some default nationalities/sexism/racism values for DG mercs.

Download

Notes:
- couldn't find any source (probably because there isn't one) for refinements/etc., so values might be somewhat arbitrary, please discuss,
- about nationalities:
- Wally says "someone could've played pipes in his honour" when Carp dies. Is one of them Scottish? Both? Assumed both. Someone more familiar with accents to the rescue!
- Stella and Mouse - Mouse was performing as mime "throughout Europe and North Africa". Then she apparently met Stella. Does it mean they are actually both European? No idea, left both as default American.
- Mitch Shudlem. He mentions that it would be a long flight to South America for him. No idea.
- Pops, Moses, Beth, Spam, Snake, Kaboom, Spike. No idea. Left at default.
- changed Tex from Chinese to Japanese. In Vanilla there was no Japanese nationality, though it's outright stated in his bio. Doubt it will brake balance in any way.

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Master Sergeant

Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #327448] Fri, 01 November 2013 15:44 Go to previous messageGo to next message
wanne (aka RoWa21) is currently offline wanne (aka RoWa21)

 
Messages:1961
Registered:October 2005
Location: Austria
thanks anv, commit is done

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Sergeant Major

Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #327769] Fri, 08 November 2013 11:49 Go to previous messageGo to next message
Slax is currently offline Slax

 
Messages:1411
Registered:July 2006
Location: People riding polar bears...
Got a request for you, my dear face magicians.
I'd like Snake to look more like a certain Plissken fellow for a campaign I'm planning.

http://i.imgur.com/j9VCL5k.jpg

Any takers?

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Sergeant Major
Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #327772] Fri, 08 November 2013 13:06 Go to previous messageGo to next message
Scheinworld is currently offline Scheinworld

 
Messages:961
Registered:December 2007
Location: Baltic Sea, Germany
Well, quite off topic here, but a Snake Plissken version already exists (made by Andr):

http://kermi.pp.fi/JA_2/Faces/Andr/Snake.zip

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First Sergeant

Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #327780] Fri, 08 November 2013 13:53 Go to previous messageGo to next message
niculinux is currently offline niculinux

 
Messages:77
Registered:January 2012
Location: Italy
Great! Hope all of the JA JA:DG mercs will be added in for the next ja2 1.13 official & stable relase <3

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Corporal
Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #327790] Fri, 08 November 2013 19:20 Go to previous messageGo to next message
wanne (aka RoWa21) is currently offline wanne (aka RoWa21)

 
Messages:1961
Registered:October 2005
Location: Austria
niculinux
Great! Hope all of the JA JA:DG mercs will be added in for the next ja2 1.13 official & stable relase <3


sure, you get all the da/dg mercs in the next stable release

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Sergeant Major

Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #327798] Fri, 08 November 2013 22:05 Go to previous messageGo to next message
Slax is currently offline Slax

 
Messages:1411
Registered:July 2006
Location: People riding polar bears...
Scheinworld
Well, quite off topic here, but a Snake Plissken version already exists (made by Andr):

http://kermi.pp.fi/JA_2/Faces/Andr/Snake.zip

Well, that's not quite what I'm looking for. I have... plans. :crossed:
My request still stands.

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Sergeant Major
Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #327800] Sat, 09 November 2013 00:41 Go to previous messageGo to next message
anv is currently offline anv

 
Messages:258
Registered:March 2013
http://imageshack.us/a/img24/4361/rgak.png

http://imageshack.us/a/img843/718/rn10.png

Snake (DG)
Snake (Plisskenish)

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Master Sergeant

Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #327804] Sat, 09 November 2013 01:26 Go to previous messageGo to next message
Slax is currently offline Slax

 
Messages:1411
Registered:July 2006
Location: People riding polar bears...
Oh my, YES! Thanks kindly.
And the poster just might be an indication of things to come. ROFL

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Sergeant Major
Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #328034] Tue, 12 November 2013 20:34 Go to previous messageGo to next message
niculinux is currently offline niculinux

 
Messages:77
Registered:January 2012
Location: Italy
Awesome! Is this add-on fully compatible with current AIMNAS? (v. 2.1)

(please tell...please tell..please tell..please tell :crossed: ROFL

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Corporal
Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #328047] Tue, 12 November 2013 22:33 Go to previous messageGo to next message
pheloncab is currently offline pheloncab

 
Messages:278
Registered:August 2004
Location: So. Cal. or texas
I don't think its an add on anymore, the DG mercs are all merged into the main trunk.
compatability with mods will vary depending on what changes they make to the merc/aim/rpc order in the xml files and the matching #s in sounds, this can be adapted to most any mod manually.

I believe AIMNAS is getting an update in about 6 weeks and this is one of the items that was on the list to be added.

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Master Sergeant
Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #328146] Thu, 14 November 2013 13:37 Go to previous messageGo to next message
niculinux is currently offline niculinux

 
Messages:77
Registered:January 2012
Location: Italy
Thanks for clarifications, pheloncab! So i think it makes sense usin it with stable builds until 4870.

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Corporal
Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #329430] Wed, 01 January 2014 13:15 Go to previous messageGo to next message
C.C is currently offline C.C

 
Messages:15
Registered:December 2011
Noob advice needed!

I couldn't find any instructions for installing this mod.Any help with that?
I'm running newest 1.13 and AR mods.

Also is it possible to install just 7th I.M.P merc and Manuel?

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Private
Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #329432] Wed, 01 January 2014 13:53 Go to previous messageGo to next message
lockie is currently offline lockie

 
Messages:3721
Registered:February 2006
Location: Scotland
Pretty sure it's included .

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Captain

Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #329442] Wed, 01 January 2014 16:37 Go to previous messageGo to next message
C.C is currently offline C.C

 
Messages:15
Registered:December 2011
lockie
Pretty sure it's included .

Then I'm either blind, stupid or both.

Care to elaborate?

[Updated on: Wed, 01 January 2014 19:14] by Moderator

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Private
Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #329449] Wed, 01 January 2014 19:27 Go to previous messageGo to next message
C.C is currently offline C.C

 
Messages:15
Registered:December 2011
Could some one give me less cryptic answer or point out where I can find proper instructions?

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Private
Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #329450] Wed, 01 January 2014 19:35 Go to previous messageGo to next message
DepressivesBrot is currently offline DepressivesBrot

 
Messages:3658
Registered:July 2009
It's included in the main mod. If you are running the latest version, you have the mercs. If you only think you are running the latest version, check my sig and prepare to be stunned.

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Captain

Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #329466] Thu, 02 January 2014 12:21 Go to previous messageGo to next message
C.C is currently offline C.C

 
Messages:15
Registered:December 2011
DepressivesBrot
It's included in the main mod. If you are running the latest version, you have the mercs. If you only think you are running the latest version, check my sig and prepare to be stunned.

I meant latest stable release.

Does installation of this mod include sorcery, voodoo, quantum physics etc?
If not could some one PLEASE give me instructions to install it?

[Updated on: Thu, 02 January 2014 12:22] by Moderator

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Private
Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #329471] Thu, 02 January 2014 13:32 Go to previous messageGo to next message
Slax is currently offline Slax

 
Messages:1411
Registered:July 2006
Location: People riding polar bears...
C_C
If not could some one PLEASE give me instructions to install it?

Install JA2, unpack latest, overwrite, play.

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Sergeant Major
Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #329548] Sat, 04 January 2014 15:08 Go to previous messageGo to next message
C.C is currently offline C.C

 
Messages:15
Registered:December 2011
DepressivesBrot
It's included in the main mod. If you are running the latest version, you have the mercs. If you only think you are running the latest version, check my sig and prepare to be stunned.


And stunned I'am.

Gambigobilla
Sorry to break it to you but 4870 will go obsolete in a couple of days.

Oh son of bitch! I'm never gonna finish 1.13.

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Private
Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #329553] Sat, 04 January 2014 17:24 Go to previous messageGo to next message
Gambigobilla

 
Messages:693
Registered:July 2008
Ehm, i've been corrected by Buggler that it'll take ~6 months till new stable version kicks in. So you still have some time.

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First Sergeant
Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #329561] Sat, 04 January 2014 21:01 Go to previous messageGo to next message
C.C is currently offline C.C

 
Messages:15
Registered:December 2011
Perhaps I'm able to help hard working modders by finding a bug or two :/

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Private
Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #330443] Sun, 09 February 2014 01:42 Go to previous messageGo to next message
hager is currently offline hager

 
Messages:8
Registered:July 2009
Hey,

During a bad streak of procrastination from my thesis work I stumbled upon this forum yet again. Amazes me that you guys are still improving on this great game.

Inspired by this thread (anv is a fucking genius by the way) I decided that my thesis could wait a little longer and decided to contribute some. I noticed that you were making Mike hireable along with the other mercs. However his speech seemed to need an update so I redid all his lines using speech from vanilla JA2 and DG to conjure up some new sentences. I didn't use any speech from the original JA1 because I suspect they used another voice actor for Mike in that game (atleast the two Mike's sound completely different).

I did everything (atleast I think so since I've never done this before) except the GAP-files. My computer really doesn't like the GAP file generator for some reason. Therefore I include both compressed and non-compressed audio in order for someone to finish my work and add the missing files.

Mike speech

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Private
Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #330664] Tue, 18 February 2014 08:31 Go to previous messageGo to next message
Anthropoid is currently offline Anthropoid

 
Messages:145
Registered:February 2014
Just wanted to say thanks for this stuff. It is amazing and delightful to have in the game! Manuel is one of my favs Smile

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Sergeant
Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #330748] Fri, 21 February 2014 01:16 Go to previous messageGo to next message
anv is currently offline anv

 
Messages:258
Registered:March 2013
@hager:
GAP files.
Also note that Mike in 1.13 is RPC, so he will only use quotes 0-78, but full set can be used for mods with Mike on the A.I.M. roster.

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Master Sergeant

Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #331067] Wed, 05 March 2014 21:00 Go to previous messageGo to next message
anv is currently offline anv

 
Messages:258
Registered:March 2013
Bob
https://farm8.staticflickr.com/7454/12954030353_a2ea7a34cb_o.png
Doc
https://farm4.staticflickr.com/3723/12953373585_70462f48ac_o.png
Skitz
https://farm4.staticflickr.com/3717/12953803374_b86faaf981_o.png
STIs

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Master Sergeant

Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #331169] Mon, 10 March 2014 22:15 Go to previous messageGo to next message
Flugente

 
Messages:3509
Registered:April 2009
Location: Germany
Committed in r1979.

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Captain

Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #331171] Mon, 10 March 2014 22:41 Go to previous messageGo to next message
wanne (aka RoWa21) is currently offline wanne (aka RoWa21)

 
Messages:1961
Registered:October 2005
Location: Austria
@anv: nice improvements

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Sergeant Major

Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #331404] Wed, 19 March 2014 22:41 Go to previous messageGo to next message
smeagol is currently offline smeagol

 
Messages:2705
Registered:June 2008
Location: Bremen, Germany
Not sure if someone already did it, but I'd like to see camo faces for the WF Ira (which is a lot nicer to look at than the vanilla pancake-face).

http://oi58.tinypic.com/1zfo4dd.jpg

As I'm better at doing items than camo faces, I'd appreciate if someone could make her a nice green/grey/tan make-up (necessary sti files can be provided if needed).

[Updated on: Wed, 19 March 2014 22:43] by Moderator

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Lieutenant

Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #331427] Thu, 20 March 2014 23:55 Go to previous messageGo to next message
anv is currently offline anv

 
Messages:258
Registered:March 2013
WF Ira, camouflaged.
https://farm4.staticflickr.com/3666/13295756423_3c9d1f5ecc_o.png
I think pancake face fits her better though Very Happy.

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Master Sergeant

Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #331428] Fri, 21 March 2014 00:44 Go to previous messageGo to next message
Leonidas

 
Messages:35
Registered:February 2014
Location: Germany
Could the WF Ira face be used for IMP characters?

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Private 1st Class
Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #331435] Fri, 21 March 2014 09:04 Go to previous messageGo to next message
smeagol is currently offline smeagol

 
Messages:2705
Registered:June 2008
Location: Bremen, Germany
anv
WF Ira, camouflaged.
https://farm4.staticflickr.com/3666/13295756423_3c9d1f5ecc_o.png
I think pancake face fits her better though Very Happy.

Very nice! Thanks.

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Lieutenant

Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #331457] Sat, 22 March 2014 00:59 Go to previous messageGo to next message
anv is currently offline anv

 
Messages:258
Registered:March 2013
@Leonidas:
WF Ira as IMP (extract to Data-1.13/)

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Master Sergeant

Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #331472] Sun, 23 March 2014 22:21 Go to previous messageGo to next message
Leonidas

 
Messages:35
Registered:February 2014
Location: Germany
Wow! Thank you very much, anv. Embarrassed Smile

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Private 1st Class
Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #331581] Mon, 31 March 2014 19:44 Go to previous messageGo to next message
Slax is currently offline Slax

 
Messages:1411
Registered:July 2006
Location: People riding polar bears...
Could do with some color.

:bluegrin: :bandit:

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Sergeant Major
Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #331584] Tue, 01 April 2014 10:20 Go to previous messageGo to next message
silversurfer

 
Messages:2793
Registered:May 2009
anv
WF Ira, camouflaged.
https://farm4.staticflickr.com/3666/13295756423_3c9d1f5ecc_o.png
I think pancake face fits her better though Very Happy.

Thank you anv. I added this to the WF SVN server.

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Lieutenant
Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #331591] Wed, 02 April 2014 00:55 Go to previous messageGo to next message
anv is currently offline anv

 
Messages:258
Registered:March 2013
@Slax: More color. Permission to use in mods?
https://farm8.staticflickr.com/7009/13568646853_a925521e63_o.png
https://farm8.staticflickr.com/7328/13568646513_f25087e84a_o.png

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Master Sergeant

Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #331593] Wed, 02 April 2014 01:20 Go to previous messageGo to next message
Slax is currently offline Slax

 
Messages:1411
Registered:July 2006
Location: People riding polar bears...
Absolutely! Smile
Very nice. And thanks!

NOTE: Henceforth the (un)official name for that face is... Sherman Broigans Very Happy

[Updated on: Wed, 02 April 2014 21:31] by Moderator

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Sergeant Major
Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #332658] Thu, 15 May 2014 16:06 Go to previous messageGo to previous message
Breeze is currently offline Breeze

 
Messages:11
Registered:August 2012
Location: Brazil
First of all let me say that i loved this mod, the idea of being able to recruit my favourites like Spike and Bud again, made me install the mods, and all the subsequent graphical fixes and new characters that were released.

But first i would like to report that after i did that (installed new characters and the graphical fixes for the portraits) things started to go wrong.

1: the selection on AIM is very weird, when i click to see the second page, the mugshots only change when i put my cursor on them,its like the pages never flipped, i click to go to the second page but looks like nothing happened.

2: trying to rearrange the mercs on AIM crashes the game, as does browsing around on AIM's page.

3: some characters are without sound, like Mitch, and some of them dont talk at all when summoned on AIM page, is this normal?

4: i choseto be able to recruit the natives on MERCS page on the INI editor, but they dont appear there, whats wrong?

5: Why Spooky doesn't have a picture on his profile and why he cant be recruited?

In my opinion, this mod is great, but the link on the first post is outdated, it should include ALL the mercs that were posted here (i had to go looking after each one of the rar files, they should be all indexed on the main post) and their updated portraits, so everyone would have an easier time of installing and playing with them all, a documentation for the mod would be also very good, all for the sake of organization the link on the first post has to be updated.

I know i MIGHT be asking for too much, but i'm no modder or savvy with the game files like some of the guys here, just a casual gamer who happens to love this series, this mod is just too awesome to waste because of a lack of information on installation of files and documentation, can this be arranged? The Whole community would be bennefitted greatly!

Also i would like to know, is there a new version of V1.13 around? Might be the problem for me, but i dont know, really, so just you guys can help me better ill be uploading a screenshot of my current version.

Thank you.


http://i61.tinypic.com/sn11xe.png



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