Home » MODDING HQ 1.13 » v1.13 General Development Talk » Jagged Alliance Deadly Games Mercs with all speech for 1.13
Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #326417] Thu, 10 October 2013 01:25 Go to previous messageGo to next message
Kaucukovnik

 
Messages:13
Registered:July 2012
Location: Czech Republic
I still don't like the rings around eyes and bigger jaw, but these are just tiny details, so great job anyway! I don't think any substantial changes are needed.

Edit: I'd recolor Beth's clothes, now she looks like a monk.

[Updated on: Thu, 10 October 2013 01:30] by Moderator

Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #326553] Sat, 12 October 2013 22:13 Go to previous messageGo to next message
anv

 
Messages:232
Registered:March 2013
http://imageshack.us/a/img850/1913/73d5.png
http://imageshack.us/a/img41/5099/8lw3.png
OK, not sure if fully retained all face features, but I tried make shading look more like other JA2.

Kaucukovnik
I'd recolor Beth's clothes, now she looks like a monk.

http://imageshack.us/a/img12/6075/erhy.png

STIs


Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #326554] Sun, 13 October 2013 00:08 Go to previous messageGo to next message
RoWa21

 
Messages:2046
Registered:October 2005
Location: Austria
anv
http://imageshack.us/a/img850/1913/73d5.png
http://imageshack.us/a/img41/5099/8lw3.png
OK, not sure if fully retained all face features, but I tried make shading look more like other JA2.

Kaucukovnik
I'd recolor Beth's clothes, now she looks like a monk.

http://imageshack.us/a/img12/6075/erhy.png

STIs


look good. committed.


Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #326910] Sun, 20 October 2013 18:30 Go to previous messageGo to next message
Skiru

 
Messages:38
Registered:May 2013
Little bug report: the bud's quote for killing enemy is mistaken. He say ,,we eliminated that platoon'' (That quote should be for clearing area).
Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #326911] Sun, 20 October 2013 18:41 Go to previous messageGo to next message
lockie

 
Messages:3965
Registered:February 2006
Location: Scotland
The problem there would be we cannot replicate the original actors voice , so any change would be noticeable anyway .


Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #326917] Sun, 20 October 2013 21:05 Go to previous messageGo to next message
Moa

 
Messages:58
Registered:September 2013
Creature kill quote 'with pleasure' (240_028) can be used for killing enemy (240_027). Or maybe headshot quote 'I dont feel good about this' (240_033).

223_027 has almost the same voice, but is not as gentle: 'kiss my rifle b.'
223_033 'I been luckier' - how about that?
Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #326927] Sun, 20 October 2013 22:50 Go to previous messageGo to next message
anv

 
Messages:232
Registered:March 2013
Bud used "it's about time" quote after kill in DG. I would abstain from using other characters' quotes, even if voice sounds similar.

I'm currently in progress of correcting various misfitting or missing quotes for DG mercs, but I have other stuff on my head so it's taking ages Wink


Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #326952] Mon, 21 October 2013 17:22 Go to previous messageGo to next message
Skiru

 
Messages:38
Registered:May 2013
I know that you have tons of stuff on your head but Anv could you at least fix Bud please?

EDIT: bud have also missing quote for his second ,,talk quote'' there is text box like : we are in the middle of a mission sir'' but no sound.
Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #326960] Mon, 21 October 2013 22:15 Go to previous messageGo to next message
Kaucukovnik

 
Messages:13
Registered:July 2012
Location: Czech Republic
Honestly I don't think I'd recognize Smoke in the latest version. How about this:
http://www.mediafire.com/convkey/8bc0/k4o52hutte6c1kf6g.jpg
(The image train was getting long so i detached a few cars Smile )

I don't mean to be a pest, he's just my favorite returning merc. Smile

anv
http://imageshack.us/a/img12/6075/erhy.png

:thumbsup:
Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #327321] Tue, 29 October 2013 23:36 Go to previous messageGo to next message
Exurok

 
Messages:198
Registered:March 2011
Location: Norway

Really cool work! keep it up!
Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #327425] Fri, 01 November 2013 01:56 Go to previous messageGo to next message
anv

 
Messages:232
Registered:March 2013
Kaucukovnik's big portrait into animated
http://imageshack.us/a/img132/2344/2tj7.png
http://imageshack.us/a/img822/7890/ej6t.png
Choo choo! (Sorry, couldn't stop myself.)

Other changes:
- revised Postie, Reuban, Leon and Bud's dialogues (replaced 11khz battle sounds with better quality equivalents, replaced some quotes with better fitting, unlocked 045s, etc.),
- Leon now immediately hates all of his progeny, including both drunk and sober Larry,
- replaced some default nationalities/sexism/racism values for DG mercs.

Download

Notes:
- couldn't find any source (probably because there isn't one) for refinements/etc., so values might be somewhat arbitrary, please discuss,
- about nationalities:
- Wally says "someone could've played pipes in his honour" when Carp dies. Is one of them Scottish? Both? Assumed both. Someone more familiar with accents to the rescue!
- Stella and Mouse - Mouse was performing as mime "throughout Europe and North Africa". Then she apparently met Stella. Does it mean they are actually both European? No idea, left both as default American.
- Mitch Shudlem. He mentions that it would be a long flight to South America for him. No idea.
- Pops, Moses, Beth, Spam, Snake, Kaboom, Spike. No idea. Left at default.
- changed Tex from Chinese to Japanese. In Vanilla there was no Japanese nationality, though it's outright stated in his bio. Doubt it will brake balance in any way.


Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #327448] Fri, 01 November 2013 15:44 Go to previous messageGo to next message
RoWa21

 
Messages:2046
Registered:October 2005
Location: Austria
thanks anv, commit is done


Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #327769] Fri, 08 November 2013 11:49 Go to previous messageGo to next message
Slax

 
Messages:1438
Registered:July 2006
Location: People riding polar bears...
Got a request for you, my dear face magicians.
I'd like Snake to look more like a certain Plissken fellow for a campaign I'm planning.

http://i.imgur.com/j9VCL5k.jpg

Any takers?

Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #327772] Fri, 08 November 2013 13:06 Go to previous messageGo to next message
Scheinworld

 
Messages:900
Registered:December 2007
Location: Baltic Sea, Germany
Well, quite off topic here, but a Snake Plissken version already exists (made by Andr):

http://kermi.pp.fi/JA_2/Faces/Andr/Snake.zip


Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #327780] Fri, 08 November 2013 13:53 Go to previous messageGo to next message
niculinux

 
Messages:86
Registered:January 2012
Location: Italy
Great! Hope all of the JA JA:DG mercs will be added in for the next ja2 1.13 official & stable relase <3
Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #327790] Fri, 08 November 2013 19:20 Go to previous messageGo to next message
RoWa21

 
Messages:2046
Registered:October 2005
Location: Austria
niculinux
Great! Hope all of the JA JA:DG mercs will be added in for the next ja2 1.13 official & stable relase <3


sure, you get all the da/dg mercs in the next stable release


Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #327798] Fri, 08 November 2013 22:05 Go to previous messageGo to next message
Slax

 
Messages:1438
Registered:July 2006
Location: People riding polar bears...
Scheinworld
Well, quite off topic here, but a Snake Plissken version already exists (made by Andr):

http://kermi.pp.fi/JA_2/Faces/Andr/Snake.zip

Well, that's not quite what I'm looking for. I have... plans. :crossed:
My request still stands.

Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #327800] Sat, 09 November 2013 00:41 Go to previous messageGo to next message
anv

 
Messages:232
Registered:March 2013
http://imageshack.us/a/img24/4361/rgak.png

http://imageshack.us/a/img843/718/rn10.png

Snake (DG)
Snake (Plisskenish)


Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #327804] Sat, 09 November 2013 01:26 Go to previous messageGo to next message
Slax

 
Messages:1438
Registered:July 2006
Location: People riding polar bears...
Oh my, YES! Thanks kindly.
And the poster just might be an indication of things to come. ROFL

Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #327988] Tue, 12 November 2013 03:33 Go to previous messageGo to next message
Bananarepublic

 
Messages:32
Registered:October 2013
Really awesome work! Smoke is looking great.
Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #328034] Tue, 12 November 2013 20:34 Go to previous messageGo to next message
niculinux

 
Messages:86
Registered:January 2012
Location: Italy
Awesome! Is this add-on fully compatible with current AIMNAS? (v. 2.1)

(please tell...please tell..please tell..please tell :crossed: ROFL
Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #328047] Tue, 12 November 2013 22:33 Go to previous messageGo to next message
pheloncab

 
Messages:265
Registered:August 2004
Location: So. Cal. or texas
I don't think its an add on anymore, the DG mercs are all merged into the main trunk.
compatability with mods will vary depending on what changes they make to the merc/aim/rpc order in the xml files and the matching #s in sounds, this can be adapted to most any mod manually.

I believe AIMNAS is getting an update in about 6 weeks and this is one of the items that was on the list to be added.

Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #328146] Thu, 14 November 2013 13:37 Go to previous messageGo to next message
niculinux

 
Messages:86
Registered:January 2012
Location: Italy
Thanks for clarifications, pheloncab! So i think it makes sense usin it with stable builds until 4870.
Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #328567] Tue, 26 November 2013 03:20 Go to previous messageGo to next message
Maalstroom

 
Messages:343
Registered:December 2008
Location: en route to San Hermanos
@Anv if i'll give you a picture of me, will you make me a ja 2 portrait too? : Please?
Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #329430] Wed, 01 January 2014 13:15 Go to previous messageGo to next message
C.C

 
Messages:15
Registered:December 2011
Noob advice needed!

I couldn't find any instructions for installing this mod.Any help with that?
I'm running newest 1.13 and AR mods.

Also is it possible to install just 7th I.M.P merc and Manuel?
Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #329432] Wed, 01 January 2014 13:53 Go to previous messageGo to next message
lockie

 
Messages:3965
Registered:February 2006
Location: Scotland
Pretty sure it's included .


Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #329442] Wed, 01 January 2014 16:37 Go to previous messageGo to next message
C.C

 
Messages:15
Registered:December 2011
lockie
Pretty sure it's included .

Then I'm either blind, stupid or both.

Care to elaborate?

[Updated on: Wed, 01 January 2014 19:14] by Moderator

Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #329449] Wed, 01 January 2014 19:27 Go to previous messageGo to next message
C.C

 
Messages:15
Registered:December 2011
Could some one give me less cryptic answer or point out where I can find proper instructions?
Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #329450] Wed, 01 January 2014 19:35 Go to previous messageGo to next message
DepressivesBrot

 
Messages:3740
Registered:July 2009
It's included in the main mod. If you are running the latest version, you have the mercs. If you only think you are running the latest version, check my sig and prepare to be stunned.


Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #329466] Thu, 02 January 2014 12:21 Go to previous messageGo to next message
C.C

 
Messages:15
Registered:December 2011
DepressivesBrot
It's included in the main mod. If you are running the latest version, you have the mercs. If you only think you are running the latest version, check my sig and prepare to be stunned.

I meant latest stable release.

Does installation of this mod include sorcery, voodoo, quantum physics etc?
If not could some one PLEASE give me instructions to install it?

[Updated on: Thu, 02 January 2014 12:22] by Moderator

Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #329467] Thu, 02 January 2014 12:40 Go to previous messageGo to next message
Gambigobilla

 
Messages:719
Registered:July 2008
Sorry to break it to you but 4870 will go obsolete in a couple of days.
http://www.bears-pit.com/board/ubbthreads.php/topics/329454/Re:_20140101_-_New_1.13_Stable.html

[Updated on: Sat, 04 January 2014 18:08] by Moderator

Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #329471] Thu, 02 January 2014 13:32 Go to previous messageGo to next message
Slax

 
Messages:1438
Registered:July 2006
Location: People riding polar bears...
C_C
If not could some one PLEASE give me instructions to install it?

Install JA2, unpack latest, overwrite, play.

Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #329548] Sat, 04 January 2014 15:08 Go to previous messageGo to next message
C.C

 
Messages:15
Registered:December 2011
DepressivesBrot
It's included in the main mod. If you are running the latest version, you have the mercs. If you only think you are running the latest version, check my sig and prepare to be stunned.


And stunned I'am.

Gambigobilla
Sorry to break it to you but 4870 will go obsolete in a couple of days.

Oh son of bitch! I'm never gonna finish 1.13.
Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #329553] Sat, 04 January 2014 17:24 Go to previous messageGo to next message
Gambigobilla

 
Messages:719
Registered:July 2008
Ehm, i've been corrected by Buggler that it'll take ~6 months till new stable version kicks in. So you still have some time.
Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #329561] Sat, 04 January 2014 21:01 Go to previous messageGo to next message
C.C

 
Messages:15
Registered:December 2011
Perhaps I'm able to help hard working modders by finding a bug or two :/

Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #330443] Sun, 09 February 2014 01:42 Go to previous messageGo to next message
hager
Messages:8
Registered:July 2009
Hey,

During a bad streak of procrastination from my thesis work I stumbled upon this forum yet again. Amazes me that you guys are still improving on this great game.

Inspired by this thread (anv is a fucking genius by the way) I decided that my thesis could wait a little longer and decided to contribute some. I noticed that you were making Mike hireable along with the other mercs. However his speech seemed to need an update so I redid all his lines using speech from vanilla JA2 and DG to conjure up some new sentences. I didn't use any speech from the original JA1 because I suspect they used another voice actor for Mike in that game (atleast the two Mike's sound completely different).

I did everything (atleast I think so since I've never done this before) except the GAP-files. My computer really doesn't like the GAP file generator for some reason. Therefore I include both compressed and non-compressed audio in order for someone to finish my work and add the missing files.

Mike speech
Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #330664] Tue, 18 February 2014 08:31 Go to previous messageGo to next message
Anthropoid

 
Messages:143
Registered:February 2014
Just wanted to say thanks for this stuff. It is amazing and delightful to have in the game! Manuel is one of my favs Smile
Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #330748] Fri, 21 February 2014 01:16 Go to previous messageGo to next message
anv

 
Messages:232
Registered:March 2013
@hager:
GAP files.
Also note that Mike in 1.13 is RPC, so he will only use quotes 0-78, but full set can be used for mods with Mike on the A.I.M. roster.


Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #331067] Wed, 05 March 2014 21:00 Go to previous messageGo to next message
anv

 
Messages:232
Registered:March 2013
Bob
https://farm8.staticflickr.com/7454/12954030353_a2ea7a34cb_o.png
Doc
https://farm4.staticflickr.com/3723/12953373585_70462f48ac_o.png
Skitz
https://farm4.staticflickr.com/3717/12953803374_b86faaf981_o.png
STIs


Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #331169] Mon, 10 March 2014 22:15 Go to previous messageGo to previous message
Flugente

 
Messages:3051
Registered:April 2009
Location: Germany
Committed in r1979.


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