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Re: Tais' SCI's Part 3[message #305225]
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Sun, 27 May 2012 15:00
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Alas86 |
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Messages:32
Registered:October 2010 |
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After having some fun with the AIMNAS SCI I decided to try the newest SVN(5280) again, so I got it, I installed Easter AIMNAS on top of it, gabbi-ed myself to Drassen airport with 3 full squads of 8 and decided to give the queen a run for her money, she assaults, more than 100 enemies. Combat virtually uplayable. The enemy's turns were extremely slow something that didn't happen with the AIMNAS SCI that didn't include HAM5 and I couldn't even see them yet, though I wonder if it makes a difference really. I checked the commit charge after only a few minutes of play and it was well over 400MB. Also, if I stay only on the strategic map, the game seems to run fine for quite some time but eventually it gets slow again. There has to be a leak somewhere in there.
EDIT: CPU usage well over 90% too in combat, it's kinda funny seeing a bullet spend 10 whole seconds before it lands, well, funny in a masochistic way at least.
[Updated on: Sun, 27 May 2012 18:02] by Moderator Report message to a moderator
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Private 1st Class
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Re: Tais' SCI's Part 3[message #305302]
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Tue, 29 May 2012 00:49
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Agent 47 |
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Messages:58
Registered:June 2011 Location: Midwestern US |
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question, I'm currently running AIMNAS 5171, I know this is a development build, however the only problems I'v noticed are map related, all 3 maps (actual, minimap, and tactical map) are different from each other, both the reference maps differ from each other, and the actual map is different from both. And when coming out of the rebel hideout my characters disappear, as map has no entrance to the rebel hideout.
Anyway I'm wondering what I would lose from switching back to the latest "stable" release. Is there anyway to get the new items unto an older release?
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Corporal
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