Home » MODDING HQ 1.13 » v1.13 Idea Incubation Lab  » Tais' SCI's Part 3
Re: Tais' SCI's Part 3[message #305101] Tue, 22 May 2012 21:28 Go to previous messageGo to next message
lockie

 
Messages:3929
Registered:February 2006
Location: Scotland
My 5280 (so far) running fine , might well be your IOV that's screwing things up ?

[Updated on: Tue, 22 May 2012 21:28] by Moderator



Re: Tais' SCI's Part 3[message #305102] Tue, 22 May 2012 21:33 Go to previous messageGo to next message
wolf00

 
Messages:1153
Registered:September 2006
Location: Czech Republic

this is maybe true iov 927 have exe build on sci 5270 base ... btw:runing fine so far? whats wrong ?
Re: Tais' SCI's Part 3[message #305140] Thu, 24 May 2012 15:58 Go to previous messageGo to next message
DarkDogg

 
Messages:113
Registered:January 2012
Location: Moscow, Russia
I've noticed a stange thing too, while playing the latest SCI5280.
It's not realy a bug.
If I'm playing with more than 4 mercs - the game starts to lag heavy or slows down everywhere, except merc's turns.
If I'm playing only with one merc - the game's running just perfect.

Before writing this, I've tried different variations of options - no use.

[Updated on: Thu, 24 May 2012 16:00] by Moderator

Re: Tais' SCI's Part 3[message #305141] Thu, 24 May 2012 16:17 Go to previous messageGo to next message
wolf00

 
Messages:1153
Registered:September 2006
Location: Czech Republic

sci 5280 witch no mods instaled runing at normal speed ...
Re: Tais' SCI's Part 3[message #305142] Thu, 24 May 2012 16:21 Go to previous messageGo to next message
RoWa21

 
Messages:2040
Registered:October 2005
Location: Austria
Dimitri

If I'm playing with more than 4 mercs - the game starts to lag heavy or slows down everywhere, except merc's turns.


Does is slow down only in tactical (turn based, real time or both) or also in strategy screen?


Re: Tais' SCI's Part 3[message #305144] Thu, 24 May 2012 16:31 Go to previous messageGo to next message
DarkDogg

 
Messages:113
Registered:January 2012
Location: Moscow, Russia
RoWa21
Dimitri

If I'm playing with more than 4 mercs - the game starts to lag heavy or slows down everywhere, except merc's turns.


Does is slow down only in tactical (turn based, real time or both) or also in strategy screen?

only on turn based, while enemies turns.
and while traveling on the map.

I'm using a clean ja2 install and the latest sci5280, downloaded from kemri.ff
Re: Tais' SCI's Part 3[message #305146] Thu, 24 May 2012 17:19 Go to previous messageGo to next message
wolf00

 
Messages:1153
Registered:September 2006
Location: Czech Republic

this just int almoseresting,i have this problem witch sci 5262 & 5270,now i have upgraded to 5280 having almost full roster[27 merc total] game speed is now just fine & fast
Re: Tais' SCI's Part 3[message #305225] Sun, 27 May 2012 15:00 Go to previous messageGo to next message
Alas86

 
Messages:34
Registered:October 2010
After having some fun with the AIMNAS SCI I decided to try the newest SVN(5280) again, so I got it, I installed Easter AIMNAS on top of it, gabbi-ed myself to Drassen airport with 3 full squads of 8 and decided to give the queen a run for her money, she assaults, more than 100 enemies. Combat virtually uplayable. The enemy's turns were extremely slow something that didn't happen with the AIMNAS SCI that didn't include HAM5 and I couldn't even see them yet, though I wonder if it makes a difference really. I checked the commit charge after only a few minutes of play and it was well over 400MB. Also, if I stay only on the strategic map, the game seems to run fine for quite some time but eventually it gets slow again. There has to be a leak somewhere in there.

EDIT: CPU usage well over 90% too in combat, it's kinda funny seeing a bullet spend 10 whole seconds before it lands, well, funny in a masochistic way at least.

[Updated on: Sun, 27 May 2012 18:02] by Moderator

Re: Tais' SCI's Part 3[message #305302] Tue, 29 May 2012 00:49 Go to previous messageGo to next message
Agent 47

 
Messages:64
Registered:June 2011
Location: Midwestern US
question, I'm currently running AIMNAS 5171, I know this is a development build, however the only problems I'v noticed are map related, all 3 maps (actual, minimap, and tactical map) are different from each other, both the reference maps differ from each other, and the actual map is different from both. And when coming out of the rebel hideout my characters disappear, as map has no entrance to the rebel hideout.
Anyway I'm wondering what I would lose from switching back to the latest "stable" release. Is there anyway to get the new items unto an older release?
Re: Tais' SCI's Part 3[message #305439] Fri, 01 June 2012 00:31 Go to previous messageGo to next message
tais

 
Messages:808
Registered:February 2008
Location: NL
ladies and gentlemen I'm taking a break, don't expect anything new from me soon!


Re: Tais' SCI's Part 3[message #305440] Fri, 01 June 2012 00:39 Go to previous messageGo to next message
PasHancock

 
Messages:738
Registered:February 2011
Location: Estonia,Tallinn
Okay

but does someone knows when new Stable version comes out?
Re: Tais' SCI's Part 3[message #305465] Fri, 01 June 2012 13:46 Go to previous messageGo to next message
Randok

 
Messages:315
Registered:March 2004
Quote:
ladies and gentlemen I'm taking a break, don't expect anything new from me soon!

Can I ask for the latest ( 5325 ) version of the SCI (before break)? Smile
Can someone replace you in making SCI for a break?

[Updated on: Sat, 02 June 2012 18:09] by Moderator

Re: Tais' SCI's Part 3[message #305750] Fri, 08 June 2012 22:02 Go to previous messageGo to next message
RoWa21

 
Messages:2040
Registered:October 2005
Location: Austria
@all: The SVN GameDir folder now contains the latest 1.13 executable files. You can get the latest SVN version using TortoiseSVN.

Just connect to the repository using TortoiseSVN with the following url and then get the latest version:
https://ja2svn.dyndns.org/source/ja2_v1.13_data/GameDir


Re: Tais' SCI's Part 3[message #305752] Fri, 08 June 2012 22:22 Go to previous messageGo to next message
DepressivesBrot

 
Messages:3809
Registered:July 2009
'Now' as in 'from now on' or as in 'just today's version 'cos I felt like it'?


Re: Tais' SCI's Part 3[message #305754] Fri, 08 June 2012 23:50 Go to previous messageGo to next message
RoWa21

 
Messages:2040
Registered:October 2005
Location: Austria
I hope from now on...


Re: Tais' SCI's Part 3[message #305765] Sat, 09 June 2012 11:09 Go to previous messageGo to next message
Randok

 
Messages:315
Registered:March 2004
Quote:
The SVN GameDir folder now contains the latest 1.13 executable files.

Thank you Smile
Re: Tais' SCI's Part 3[message #305860] Tue, 12 June 2012 09:25 Go to previous messageGo to next message
RoWa21

 
Messages:2040
Registered:October 2005
Location: Austria
If you need instructions how to stay up to date with latest SVN GameDir files, this post contains all you need:
http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=56723#Post56723


Re: Tais' SCI's Part 3[message #306172] Tue, 19 June 2012 21:11 Go to previous message
tais

 
Messages:808
Registered:February 2008
Location: NL
moderators please lock and unsticky this one


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