|
|
|
Re: Ok so I have played enough.[message #302207]
|
Thu, 22 March 2012 19:05
|
|
Cagemonkey |
|
Messages:275
Registered:December 2001 Location: Sweden |
|
|
My two cents.
The good:
- The soundtrack is really sweet. I have the special edition and have listenend to the soundtrack a couple of times.
- The graphics. The scenery and palette works well. Movement animations looks good.
- It loads and runs fairly fast even if your computer and graphics card isn't state of the art. Compared to the nightmare of Civ V...
- The mercs can actually keep some kind of formation when moving.
The neutral:
- The quests. Changed and adapted to the way the game is supposed to work in this version.
- Scale of difficulty. No options for settings and when you have the cash to hire pros and their guns it turns into Left 4 Dead massacres. It can be fun to blast hundreds of troopers but I prefer some challanges in my mix.
The bad:
- The motherf**king camera movement and the buildings. Having to adjust the camera all the time for the mercs to be able to open a door sucks ass. All graphics are solid and block your view and actions. Why? And I also would like the mercs names and statbars over them, easier to find them that way.
- I am not happy about the tactical map and the magic intelligence that shows all the enemies.
- No sector inventory and badly designed merc inventory. If you do a remake and switch gameplay to real-time/stop and go shouldn't accessing your equipment be easier than in a turn-based game?
- Having to reload everytime you switch between your weapons. A bug? Also the lack of magazines is annoying in a way. I prefer my inventories neat and in order with various vests and being able to have a realistic number of modifications on your guns like in 1.13.
- The gameplay. This version is clearly for the action crowd of the JA-fans. It trimmed away the strategy and logistics to levels of Unfinished Business. For me planning attacks, getting my economy going so I could get (and keep) the mercs and equipment I wanted was a big part of the gameplay. Now it is just clearing map after map and doing the mine quests. Keeping mercs around to save the useless militia alive. And then go back to clearing map after map.
- Maybe it's me playing like shit but the combat system seems unbalanced (I'm far from the first adressing the axe-killer syndrome).
- Leveldependant system. JA always had levels of experience for the mercs and AI but it always to the backseat to skills. Now you can raise a mercs skills you have not even used.
- The faces. Fox scares me. Isn't she supposed to look hot or at least human?
Conclusion:
If you are going to remove the strategical frame of JA2 and just keep the map fights you better make the combat system balanced and lean, the inventory easliy accessible, a map that is easy to use, guns and equipment that work properly and not making a big deal out of trying to access doors, ladders, NPCs or entrances on a map. All this made me quit the game after an hour, which is the longest time I can play without being bored by all the hassles.
[Updated on: Thu, 22 March 2012 19:21] by Moderator Report message to a moderator
|
Master Sergeant
|
|
|