Home » MODDING HQ 1.13 » v1.13 Modding, Customising, Editing » v1.13 INI Customisation and Help » Increasing/decreasing the number of Skill Traits
Increasing/decreasing the number of Skill Traits[message #306184] Wed, 20 June 2012 00:18 Go to next message
RebelMagistrate

Messages:6
Registered:June 2012
Location: Meanwhile, somewhere in C...
He guys. I tried playing AIMNAS, but due to current technical difficulties, I cant get this mod to work, so I've been playing vanilla v1.13. I noticed though that during character creation in AIMNAS, I can pick up to 3 Major and 3 Minor Skill Traits, and in build 4870 I can have 2:2, but in vanilla 1.13 via the AIMNAS build, only 2:1. Is there any way to increase this to at least 2 minor traits? I've kinda gotten used to my Demo Expert having both Demo Expert and Stealthy, as he is also my key shotgunner/building sweeper. It's hard to get the drop on they enemy when they are all already facing the door/window I'm trying to pop up in. :S
Re: Increasing/decreasing the number of Skill Traits[message #306185] Wed, 20 June 2012 00:31 Go to previous messageGo to next message
DepressivesBrot

 
Messages:3752
Registered:July 2009
Data-1.13\Skills_Settings.ini


Re: Increasing/decreasing the number of Skill Traits[message #306186] Wed, 20 June 2012 00:54 Go to previous messageGo to next message
RebelMagistrate

Messages:6
Registered:June 2012
Location: Meanwhile, somewhere in C...
Thanks Dbrot. I was looking in the externalizer, not the data files.
Wildfire V5.0[message #306187] Wed, 20 June 2012 01:04 Go to previous messageGo to next message
RobinBak
Messages:1
Registered:June 2012
Location: Nederland
I could be wront in this forum, but can anyone help me to get the version of jagged alliance: Wildfire v5.0? I've been looking for it for ages, so anyone who could help me, it would be greatly appreciated! Right now i obtain version 6.02 and 6.04
please if you know anything send me an e-mail to robin_meerkamp92@hotmail.com

Many thanks!
Re: Wildfire V5.0[message #307815] Sat, 21 July 2012 08:25 Go to previous messageGo to next message
Shad

 
Messages:79
Registered:July 2012
I can't find the value for this. Out of curiosity I looked... but couldn't find it. Can someone let me know what folder its in and what its called?

Also, is there a value that controls how many skill points you have to work with when you're making your IMP mercs as well?

I always train my mercs to get their stats a lot higher before doing anything that will trigger events in the game, then hunt around for equipment without taking any towns. I'd like to be able to skip the training. It takes an agonizingly long time.

[Updated on: Sat, 21 July 2012 09:28] by Moderator

Re: Wildfire V5.0[message #307823] Sat, 21 July 2012 10:05 Go to previous messageGo to next message
Shad

 
Messages:79
Registered:July 2012
I still can't find the value for abilities or skills, but I did find the one for skill points. Recruitment Settings>IMP_INITIAL_POINTS

[Updated on: Sat, 21 July 2012 10:27] by Moderator

Re: Wildfire V5.0[message #307827] Sat, 21 July 2012 11:39 Go to previous messageGo to next message
Strohmann

 
Messages:288
Registered:August 2011
Location: Division Thought Crimes
Data-1.13\Skills_Settings.INI

MAX_NUMBER_OF_TRAITS
NUMBER_OF_MAJOR_TRAITS_ALLOWED

not within the INI Editor (or Ja2_Options.INI).
Re: Wildfire V5.0[message #307838] Sat, 21 July 2012 14:10 Go to previous message
Shad

 
Messages:79
Registered:July 2012
Oh man I can't thank you enough for letting me know how to do that. I've decided to make one of my mercs an assassin with a lot of minor traits. Smile So far he's fun, I haven't had the chance to really test him against harder enemies yet though.
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