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drassen counterattack bug[message #306490] Tue, 26 June 2012 11:47 Go to next message
Officercadet is currently offline Officercadet
Messages:4
Registered:June 2012
Hi, i just started playing a couple of days ago and have some difficulty sustaining the counterattack after conquering drassen. So i lost drassen mine and decide to re-attack with my mercs. But got owned and was forced to retreat to adjacent sector. After i resup and decide to reenter drassen mine, there is this strange error or bug once i tried to enter the combat zone. can somebody help plz...

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Civilian
Re: drassen counterattack bug[message #306491] Tue, 26 June 2012 11:52 Go to previous messageGo to next message
Officercadet is currently offline Officercadet
Messages:4
Registered:June 2012
the error is

"assertion failure [Line 967 in function Addsoldierinitlistenemydefencesoldiers in file .\soldier init list.cpp]

ubmaxnumb > gGameExternalOptions.ubGameMaximumNumberofEnemies) but rshould be less than equal

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Civilian
Re: drassen counterattack bug[message #306492] Tue, 26 June 2012 13:49 Go to previous messageGo to next message
tais

 
Messages:656
Registered:February 2008
Location: NL
the main question is... what version are you running?
this could have already been fixed if you are running an older release

PS. I'm also wondering.. you say you had the drassen counterattack and you posted this in JA2 vanilla helpdesk?

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First Sergeant

Re: drassen counterattack bug[message #306535] Wed, 27 June 2012 06:07 Go to previous messageGo to next message
Officercadet is currently offline Officercadet
Messages:4
Registered:June 2012
v 1.13. just updated to the latest version.

My bet, so where should i post it?

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Civilian
Re: drassen counterattack bug[message #306538] Wed, 27 June 2012 10:03 Go to previous messageGo to next message
DepressivesBrot is currently offline DepressivesBrot

 
Messages:3658
Registered:July 2009
What version number? Alternatively, which download link or the filename for the package.

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Captain

Re: drassen counterattack bug[message #306583] Thu, 28 June 2012 14:05 Go to previous messageGo to next message
Officercadet is currently offline Officercadet
Messages:4
Registered:June 2012
Download the latest official Release (Build: 4870, 12 December 2011)

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Civilian
Re: drassen counterattack bug[message #364607 is a reply to message #306491] Mon, 25 April 2022 16:59 Go to previous message
Vano_sz is currently offline Vano_sz
Messages:1
Registered:April 2022
I saw here a lot answers but all are useless
Lets try to check what this error is
As we can see in file GameSettings.cpp, your error appears according to the bad parameter of the setting ubGameMaximumNumberOfEnemies
gGameExternalOptions.ubGameMaximumNumberOfEnemies	= iniReader.ReadInteger("System Limit Settings","MAX_NUMBER_ENEMIES_IN_TACTICAL", 32, 16, CODE_MAXIMUM_NUMBER_OF_ENEMIES);
What you need to do
- go to the folder Data-1.13 (or any other Data according to the game mode that you use) it's located in game installation folder (Also if you are using a lot of modes then you should do the changes below in all folders like Data-1.13, Data-UC113, etc)
- find there a file Ja2_Options.INI and edit it just via your text editor
- then find in this file a string MAX_NUMBER_ENEMIES_IN_TACTICAL (this value is single in a configure file) and check what value is after '='
- if it smt different from 32 - change it on '32' like that - MAX_NUMBER_ENEMIES_IN_TACTICAL = 32
- save file Ja2_Options.INI and relaunch a game.
(Sometimes (it depends from a gamemode that you are using) this settings applyed after runnig the game from ja2+AI.exe, exit from a game and after you can re-run the game from default Ja2.exe)
Enjoy.

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Civilian
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