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Re: AIMNAS Bug reports[message #343580 is a reply to message #343298] |
Thu, 31 December 2015 10:25   | |
Starstreak
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Messages:3
Registered:December 2015 |
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Hello, i have a question, why i can't use the Holosight EoTech with the G33 magnifier together on my weapons, for example the M4?
I'm using the latest version of 1.13, 8004, and the AIMNAS version from github.
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Re: AIMNAS Bug reports[message #343655 is a reply to message #343634] |
Wed, 06 January 2016 19:31   | |
Starstreak
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Messages:3
Registered:December 2015 |
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I tried it, but it didn't work. But it worked with the Burris scopes.
Look at this: abload.de/image.php?img=eotech21syr.png
I'm doing something wrong?
[Updated on: Wed, 06 January 2016 19:49]
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Re: AIMNAS Bug reports[message #343735 is a reply to message #343655] |
Sun, 10 January 2016 23:06   | |
Starstreak
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Messages:3
Registered:December 2015 |
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The 60mm illumination mortar shell(in perfect condition) always fail to explode:
abload.de/image.php?img=ill1obsr5.png
abload.de/image.php?img=ill2posig.png
(c&p in your adress bar)
I'm using the latest version of Aimnas from github (9 january) and the v 1.13 7966.
[Updated on: Sun, 10 January 2016 23:06]
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Re: AIMNAS Bug reports[message #343810 is a reply to message #343735] |
Thu, 21 January 2016 09:19   | |
Inukshuk
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Messages:85
Registered:September 2009 Location: Canada |
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This is the better thread (I mentioned it in the AIMNAS announcement thread originally)to mention to anyone trying AIMNAS it's probably worth editing the disease.xml file if you are using the one that comes with r7991 dir 2272, unless Smeagol has edited it himself in the the updates he's posted in the last week. The base one leads to huge and uncontrollable outbreaks.
@Smeagol: I noticed that Estoni's maps are a little off. In Estoni itself, the minimap is from the old map, and the neighbouring sector (I6) says it has a junkyard facility..like the one in Estoni..but it's a woods sector. Perhaps it's where Estoni used to be and hasn't been deleted. Also in the same sector, you can pull up a militia redistribution menu, which shouldn't be possible either.
I updated files a few days ago and have got a bunch of NADA items delivered from Bobby Ray's (all after that I think). I'm guessing that's as a result of changing some descriptions,but just in case, I'm mentioning it.
One of the Mustard gas grenades acts like a stun grenade (I think it was the 25mm one?). Also, the FB 40 mm can't be loaded into the 40 mm mortar even with the casing on.
I like the script you are using for Mobile Militia roaming...stops them from being a steam roller that goes everywhere. Interesting that the Radio Operator can't always call them across some sector boundaries that you can drive through (Like into Estoni from I6).
Is it intended that you can call reinforcements out of city sectors (basically creating cheap mobile militia)with the Radio Operator?
AIMNAS Big Maps is making for some serious addictive behaviour....Thanks, I think..
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Re: AIMNAS Bug reports[message #343902 is a reply to message #343893] |
Sat, 30 January 2016 09:19   | |
Inukshuk
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Messages:85
Registered:September 2009 Location: Canada |
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wolf00 wrote on Fri, 29 January 2016 12:12i have dowloaded latest aim-mod,tryed instal on 8006/2275 build,but in game i cant atach anything to anywhere[doesnt matter if item is laser sight or detonator for explosives] same problem on 8004/2274 & 7991/2272
I just installed the update...by overwriting only the folders that were labelled on Github as having commits in the last few days over a copy of my AIMNAS r7991 dir 2272, which until then had functioned well except for those .xml update side effects you pointed out Smeagol. I thought at first it was a similar .xml label switching side effect I noticed but I think what I'm seeing is the same as what wolf00 had happen. The game loads and runs fine (though Elio suddenly got malaria in San Mona) but no attachments, um well, attach. If you take off an old attachment from a gun, no matter what it is, it won't reattach, and no random individual items from sector inventory like scopes (any of them) or flash suppressors, or radio batteries (to radios) etc can be attached, though you can put those items in your LBE inventory.
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Re: AIMNAS Bug reports[message #344079 is a reply to message #344077] |
Wed, 10 February 2016 21:45   | |
wolf00
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Messages:1147
Registered:September 2006 Location: Czech Republic |

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this happen on day 5 at nighttime,in nearby areas are reported emenies,but in moment they is here like lifting,yes i have a few firefight with d.s at drasen airport,maybe 3-4 until this bug.emenies are reported on t.m[tactical map],my merc cant rest,compres time is also problematic,any squad team who coming from outsige to airport sector,going automaticaly to combat mode ... edit:if this happen again i posting here savegame
[Updated on: Wed, 10 February 2016 21:48]
caliber's: .41Lc,.45Lc,.455british,.380[9x17].410 . not in game at this time ...Dr Zelenka can help you ;o}R.M SgAmb asrock a75m amd x6 3670be 4gb ram hdd 1tbb sgt,zvuk creative x-fi extreme audio case z-7
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Re: AIMNAS Bug reports[message #344303 is a reply to message #344154] |
Tue, 01 March 2016 17:45   | |
alexglitch
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Messages:2
Registered:January 2015 Location: Somewhere in Asia |
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Minor item bug (or feature?)
Black pants that are dropped by elites can't be carried by anything. Probably due to the fact that it has no item size.
Keep up the good work!
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