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Guide: features, options, hotkeys[message #308660] Sun, 05 August 2012 00:36 Go to next message
Randok

 
Messages:302
Registered:March 2004
I think that would do well to do guide for all the new features, options, hotkeys, etc., which appeared in 1.13. How it works and how to use it. In a single PDF file, which would be updated.
PS Now I have a problem with Mark Remaining Hostiles. How does it work?
Re: Guide: features, options, hotkeys[message #308661] Sun, 05 August 2012 00:47 Go to previous messageGo to next message
DepressivesBrot

 
Messages:3734
Registered:July 2009
On bigmaps with a screen resolution of 1650x1080 or higher - otherwise not.


Re: Guide: features, options, hotkeys[message #308662] Sun, 05 August 2012 00:59 Go to previous messageGo to next message
Randok

 
Messages:302
Registered:March 2004
Thanks for the information. I have screen resolution 1024x768, normal maps.
Re: Guide: features, options, hotkeys[message #308663] Sun, 05 August 2012 01:02 Go to previous messageGo to next message
DepressivesBrot

 
Messages:3734
Registered:July 2009
Yeah, I specifically created that to counter one of the big mimimi's about big maps, might expand it some day if there's enough demand.


Re: Guide: features, options, hotkeys[message #308821] Wed, 08 August 2012 16:03 Go to previous messageGo to next message
Istrebitel

 
Messages:217
Registered:December 2009
Location: Russia, Saint-Petersburg
By the way, why does it ask me every time i save to "mark remaining hostiles" while im' playing on 800x600?
And what does it do, anyawy?
Re: Guide: features, options, hotkeys[message #308823] Wed, 08 August 2012 16:05 Go to previous messageGo to next message
DepressivesBrot

 
Messages:3734
Registered:July 2009
Huh? Could you explain that error or post or screen?


Re: Guide: features, options, hotkeys[message #308825] Wed, 08 August 2012 16:14 Go to previous messageGo to next message
Istrebitel

 
Messages:217
Registered:December 2009
Location: Russia, Saint-Petersburg
I'm using newest exe (yesterday's fix for night time sight range)

I have a habbit to start new game, save it, hire merc, send him in, and check how was money distributed around Arulco's mines. When i save the game right after game start, after i chose the slot to save to, i'm asked with a dialog box to "Mark remaining hostiles". This didnt happen in stable version.

My question is what does it actually do, this "marking remaining hostiles"?
Re: Guide: features, options, hotkeys[message #308826] Wed, 08 August 2012 16:21 Go to previous messageGo to next message
DepressivesBrot

 
Messages:3734
Registered:July 2009
That sounds like someone, somewhere addresses the wrong array ... yet I didn't even come close to that function.

What it actually does is discussed here (from dinglehoppers post down to the next screen by me)


Re: Guide: features, options, hotkeys[message #308827] Wed, 08 August 2012 16:25 Go to previous messageGo to next message
Istrebitel

 
Messages:217
Registered:December 2009
Location: Russia, Saint-Petersburg
I see, i will try to reproduce and give exact steps in bug report forum.
Re: Guide: features, options, hotkeys[message #308828] Wed, 08 August 2012 16:29 Go to previous messageGo to next message
DepressivesBrot

 
Messages:3734
Registered:July 2009
Don't bother, reproduced it already - now on to fixing.

EDIT:
Fixed, seems something really got shuffled during patching.

[Updated on: Wed, 08 August 2012 16:35] by Moderator



Re: Guide: features, options, hotkeys[message #308841] Wed, 08 August 2012 20:02 Go to previous messageGo to next message
Istrebitel

 
Messages:217
Registered:December 2009
Location: Russia, Saint-Petersburg
Thanks! Will this fix appear in "Lastest 1.13 builds" of yours?
Re: Guide: features, options, hotkeys[message #308842] Wed, 08 August 2012 20:08 Go to previous message
DepressivesBrot

 
Messages:3734
Registered:July 2009
As soon as I get hold of someone to commit it. It's just a text offset anyway, nothing serious.


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