Home » MODDING HQ 1.13 » v1.13 Idea Incubation Lab  » Play 1.13 Unfinished Business and MODs
Play 1.13 Unfinished Business and MODs[message #309580] Tue, 28 August 2012 12:35 Go to next message
RoWa21

 
Messages:2046
Registered:October 2005
Location: Austria
Hy guys,

maybe a few of you already know, that you can play the Unfinished Business campaign with 1.13 and most of the UB-Mods (Vietnam, Shady Jobs, ...) with the latest features of 1.13. There are more than 40 UB mods that have been ported to work with 1.13.

Here I will give you a step-by-step instructions to get Unfinished Business and the additional UB-Mods running.

1.) Install JA2

2.) Get the latest GameDir files from SVN. You can use the tool "TortoiseSVN" to get those files. Just connect to the following URL and download all the files in a temporary folder.
https://ja2svn.mooo.com/source/ja2_v1.13_data/GameDir

3.) After downloading copy/paste the files in your JA2 installation directory and overwrite any existing files. The download from the SVN GameDir already included the 1.13 "Unfinished Business" campaign. Just be sure to have the folder "Data-UB" in your JA2 installation directory.

4.) All the UB-Mods are additional and optional downloads. You can also get them from SVN. Download in a temporary folder. Here is the url:
https://ja2svn.mooo.com/source/ja2/branches/Wanne/UB_113_Addons

5.) Once the download is finished, copy the MODs you want to play from the "Data-UB\AddOns" folder in your JA2 installation directory "Data-UB\AddOns" folder. Once that is done, you also have to copy the profiles from the "Profiles\UserProfile_UnfinishedBusiness\Addons" to your JA2 installation directory "Profiles\UserProfile_UnfinishedBusiness\Addons" folder.

6.) Now you are ready to go. Just start the "INI Editor" (INI Editor.exe inside your JA2 installation directory)
a.) Select the UB Mod you want to play from the "Select JA2 v1.13 MOD" Drop Down List
b.) Select the correct executable (plain 1.13 or 1.13 UB, or you can even select the proper Map Editor executable file if you want to start the map editor) from the "Start Executable File" Drop Down List
c.) Click "Start" and the game (or the map editor) will start
https://dl.dropbox.com/u/34560718/INIEditor_UB_Mods.png

7.) Most of those mods only work with "Old Inventory and Old Attachment system". So if you start a new game, you should NOT change this option in the "Initial Game Settings". Just use the default preselected option for "Inventory / Attachment". See the screenshot below:
https://dl.dropbox.com/u/34560718/UB_InitalGameSettings.png

Now a few screenshots from different UB 1.13 Mods. Have fun.

Shady Job (Strategy Map)
https://dl.dropbox.com/u/34560718/ub_113_shady_job.png

SOG69-Vietnam (Map Editor)
https://dl.dropbox.com/u/34560718/ub_map_editor_vietnam.png


[Updated on: Sun, 13 December 2015 14:35]



Re: Play 1.13 Unfinished Business and MODs[message #309583] Tue, 28 August 2012 12:49 Go to previous messageGo to next message
K0ukku

 
Messages:192
Registered:December 2009
Wow, thanks RoWa. I think many of the regular JA2 players have not tried these mods (like me), so I'm looking forward to test these out with the new and cool 1.13 features. Thank you!

[Updated on: Tue, 28 August 2012 12:49] by Moderator

Re: Play 1.13 Unfinished Business and MODs[message #309590] Tue, 28 August 2012 15:00 Go to previous messageGo to next message
Hazapuza

 
Messages:261
Registered:February 2009
Location: Finland
Oh hell yes. Many thanks to all the people behind this. Smile

So the mods come with their respective items, right? (The SOG69 picture)
Re: Play 1.13 Unfinished Business and MODs[message #309593] Tue, 28 August 2012 21:03 Go to previous messageGo to next message
Bambusar

 
Messages:65
Registered:July 2012
nice work thx alot
I always waned to play shady job, but i didnt like low resolution
now i can give it another try

EDIT: bug reports
dont know maybe i did something wrong at installation but here is my problrem
after you run the game, black screen and back to desktop

1. shady job EN didnt work using ini editor
2. ja2_ub_5520.exe dont work at all (not even vanilla UB campaign) so I was using ja2_UB_5423.exe
3. when i tried to edit ja_UB.ini i set
;******************************************************************************************************************************
; 1.13 - Unfinished Business
VFS_CONFIG_INI=Data-UB\Addons\Data-Mods-Shady-Job\vfs_config.UB_Shady-Job-EN.ini, Data-UB\VFS\Temp\vsf_Config.UBTemp.ini, Data-UB\VFS\Temp\vsf_Config.Temp.ini
;******************************************************************************************************************************
at this point i got short tone and kick to desktop
4. then i found small error in vfs_config.UB_Shady-Job-EN.ini
PROFILE_ROOT = Profiles\UserProfile_UnfinishedBusiness\AddOns\Shady-Job\Shady-Job-EN should be
PROFILE_ROOT = Profiles\UserProfile_UnfinishedBusiness\UB\AddOns\Shady-Job\Shady-Job-EN

5. now i can run the game and i got green interface from shady job and shady job music in menu, but campaign is still from vanilla UB


EDIT 2 I fucked up at installation apparently somehow, dont know how my profiles got stuck in UB map
I will try to find solution and post it here if i found one...

EDIT 3
I found traces of UB map in profiles in
vfs_config.UB.ini in JA2 map
PROFILE_ROOT = Profiles\UserProfile_UnfinishedBusiness\UB
but if I run vanilla UB 1.13 and create save game it saves in different map
C:\ORIG\Profiles\UserProfile_JA2113_UB_EN\SavedGames

i got lost in all different maps and paths in ini files,

Question:
1. does this mods require original UB installed?
2. Set JA2UB v1.13 Campaign.exe - is it working and which ini files are affected by it?
3. What revision of SVN repository is recommended, maybe i am running on to old or to new one. (i have 1534 JA2 and 5541 addons)



OK I got everything working.
You have to do exactly what ROWA21 said in instructions and everything works. With 1534 JA2 and 5541 addons revisions and ja2_ub_5520.exe. Run game with INI EDITOR!

My problem was because I always export my SVN revision to temporary map, so I can keep old exe files and such. In that temporary map I had old ini files, Set JA2UB v1.13 Campaign.exe and alot od other stuff that was in old revisions but got deleted in newer ones. That files caused troubles. E.g. 1543 revision doesnt contain ja_UB.ini file at all, that file i had in my svn export map and in JA2 root map.

So my advice- clean SVN revision; dont export it at all, just copy map with all SVN related files in JA2 map and then copy Addons and Profiles. You dont need original UB instalation or UB CD. Just clean JA2 or JA2 Gold.

[Updated on: Wed, 29 August 2012 04:59] by Moderator

Re: Play 1.13 Unfinished Business and MODs[message #309606] Wed, 29 August 2012 09:19 Go to previous messageGo to next message
RoWa21

 
Messages:2046
Registered:October 2005
Location: Austria
Good that you got it working Wink

1) UB installation isnot required. Latest version of 1.13 SVN GameDir contains all needed files
2) This is obsolete and noz working anymore. Just use the latest version of the INI Editor to start ANY UB mod.
3) The latest version. At least exe revison 5520 and latest SVN GameDir files. So dont forget to update from SVN.

greets


Re: Play 1.13 Unfinished Business and MODs[message #309613] Wed, 29 August 2012 17:11 Go to previous messageGo to next message
Bambusar

 
Messages:65
Registered:July 2012
there were some further problems
shady job closes after you create IMP merc and close laptop screen
if i try to play game with only AIM mercs first sector is OK but second sector is closing time again
(note when i tried old vversion of shady job i remember that from first sector you could go only north, while on this version you can only travel east on tactical map)

i will report if i found solution
did somebody else manage to get shady Job working?

BTW; seems to me that vietnam is working OK; other MODs look just like vanilla UB; RU an PL version of Shady Job also dont work for me


EDIT:
I reinstaled again
now PL and RU versions of Shady Job is working
I managed to come to second sector in PL version not in EN (one to the east of landing one)
creating IMP merc still cause error
i noticed that in AIM mercs if you use old inventory setting Thor have for weapon infant spit- NADA no graphics. Weapon is working in game. If you use new inventory he got HK once and some auto pistol second time.

[Updated on: Wed, 29 August 2012 19:22] by Moderator

Re: Play 1.13 Unfinished Business and MODs[message #309618] Wed, 29 August 2012 18:53 Go to previous messageGo to next message
RoWa21

 
Messages:2046
Registered:October 2005
Location: Austria
@bambusar: there is a big chance, that the shady job and other ub mods are not 100% ported to 1.13. It seems some xml files are missing and then the mod uses the default ub xml files. For example that could be the reason why you could travel in the wrong direction.

[Updated on: Wed, 29 August 2012 18:56] by Moderator



Re: Play 1.13 Unfinished Business and MODs[message #309621] Wed, 29 August 2012 19:25 Go to previous messageGo to next message
Bambusar

 
Messages:65
Registered:July 2012
i know, and that is why we have "In progess" in topic title :compsmash:

i guess that copying files from orifinal 102 Shady Job wouldnt fix problems, I wont event try it

[Updated on: Wed, 29 August 2012 19:26] by Moderator

Re: Play 1.13 Unfinished Business and MODs[message #309658] Thu, 30 August 2012 16:53 Go to previous messageGo to next message
Hazapuza

 
Messages:261
Registered:February 2009
Location: Finland
Either I did something wrong, or SOG69 is also screwed up. The items are a mess, I got a crash when trying to remove a 10X scope from Gaston's M24 (with the picture of a Mosin-Nagant). Also, the normal JA2 mercenary salary system was being used (don't know if the UB one is implemented at all), and MERC had a double for Stogie with no text on his description.

After the crash I changed a few settings in the INI, but now I can't get the game running. Assertion failures at gamestart. From the looks of it, these mod ports are completely FUBAR, or require some veeery specific settings to run properly. I seriously doubt I did anything that would've caused the crash, but if that's the case then these ports are pretty bad, to be blunt.

RoWa, do know who made these? Or are they "straight extracts" or something similar taken from that one Polish project mentioned a couple of time last year (IIRC)? Anyway, they clearly need more work. Unless these are not even meant to be played yet, in that case just ignore my ramblings. Smile
Re: Play 1.13 Unfinished Business and MODs[message #309659] Thu, 30 August 2012 16:57 Go to previous messageGo to next message
RoWa21

 
Messages:2046
Registered:October 2005
Location: Austria
those mods are work in progress and are updated to 1.13 by Inshy and Jazz AFAIK. But I think currently no one is working on it. I dont have the time to rework and fix it. maybe some ones here on the forum would like to fix the viernam mod and also the shady job mod? anyone interested?


Re: Play 1.13 Unfinished Business and MODs[message #309682] Fri, 31 August 2012 03:41 Go to previous messageGo to next message
Hawkeye

 
Messages:1527
Registered:October 2005
Location: Australia
As far as I know Shady Job was primarily a translation job from Polish to English by Inshy, no technical or game edits were ever made due to it being created with hex code. I hope that's not the case but that's the impression I got.


Re: Play 1.13 Unfinished Business and MODs[message #309689] Fri, 31 August 2012 10:19 Go to previous messageGo to next message
RoWa21

 
Messages:2046
Registered:October 2005
Location: Austria
@hawkeye: You are speaking of the original shady job. Yes, this was a translation from polish to english. But we are talking here about the port from original UB shady job to 1.13 UB shady job.


Re: Play 1.13 Unfinished Business and MODs[message #309723] Sat, 01 September 2012 07:36 Go to previous messageGo to next message
Hawkeye

 
Messages:1527
Registered:October 2005
Location: Australia
Hey Roman, I wasn't aware there was such a port, I thought the current Enlgish version of Shady Job was still just a translation of the original. Is Inshy working on a 1.13 version now?


Re: Play 1.13 Unfinished Business and MODs[message #311153] Sat, 13 October 2012 18:28 Go to previous messageGo to next message
Roachburnn
Messages:3
Registered:November 2011
Hi,

first of all thanks for the great work.

I just tried to download the files with TortoiseSVN but the program requests a username and a password

Some help would be nice Smile
Re: Play 1.13 Unfinished Business and MODs[message #311154] Sat, 13 October 2012 20:53 Go to previous messageGo to next message
lockie

 
Messages:3968
Registered:February 2006
Location: Scotland
Have you tried to follow all the instructions on setting up an svn link for yourself ?


Re: Play 1.13 Unfinished Business and MODs[message #311183] Sun, 14 October 2012 22:33 Go to previous messageGo to next message
Roachburnn
Messages:3
Registered:November 2011
I did a mistake, works fine now thanks.

But i got another problem, don't know if it fits the topic.
I played UB 1.13 but Morris didn't drop the launch codes at the end, so i couldn't finish the game.
I tried several reloads and other things, but he just won't drop them.
Re: Play 1.13 Unfinished Business and MODs[message #311185] Sun, 14 October 2012 23:19 Go to previous messageGo to next message
Gambigobilla

 
Messages:719
Registered:July 2008
Try to steal it while Morris is alive. Use stun grenades or melee until his stamina depletes, then ctrl+click on him. Use first aid on him if his status is "dying" because you can't steal items from dying guys. If else fails use "gabbi" cheats to get required item. There is a key combination for cycling your item in your primary hand. If you don't know how to do it; type "GABBI" while pressing "CTRL" key. Game will show a message if you do it correctly. Then press "ALT+W" till you get your item. If you cycle too much press "SHIFT+ALT+W". Details are here: http://ja2v113.pbworks.com/w/page/4218351/ja2_and_1_13_hot_keys
Re: Play 1.13 Unfinished Business and MODs[message #311191] Mon, 15 October 2012 00:11 Go to previous messageGo to next message
Roachburnn
Messages:3
Registered:November 2011
I already tried stealing it but it didn't work too.

The Cheat however worked (after 15 minutes of pressing alt+w to find the damn item -.-) so thank you very much Smile
Re: Play 1.13 Unfinished Business and MODs[message #311906] Fri, 09 November 2012 13:27 Go to previous messageGo to next message
BaddAzzYellaBro
Messages:4
Registered:November 2011
Finished JA2 1.13 (4552) recently and now I want to play UB with 1.13 enhancements. I have 2 different installations of UB 1.13 mods installed. Both are up and running.

1st intall (SVN 1.13 1557 w/ 5520 exe + SVN 5541 mod add-ons) follows instructions on this page but I can only run UB with old items and attachments. Game freezes with new/new selected.

2nd install (1.13 4870 + UB 1.13 1.5) follows the directions from Legion page. This install works with new/new selected but does not have the latest features of 1.13 SVN. Also has a lot of Polish text in game which is a minor annoyance (Can this be fixed? If so, how?).

Is it possible to play UB 1.13 SVN (1st install) with the new items and new attachments (new/new selected)? 1.13 has spoiled me and I can't go back to the old items/old attachment system. If this is not possible then I will play UB 1.13 with 2nd install.

Solved! Playing UB 1.13 on stable build 4870 with UB Hybrid 1.5. Fix to Polish text was to delete "BinaryData" folder inside "Data" before copying 1.5 files to 1.13 folder. Just finished several hours of gameplay and not issues so far. Hours of searching and reading post in forums led me to final solution. Thanks to all the modders and play testers!

[Updated on: Sun, 11 November 2012 11:33] by Moderator

Re: Play 1.13 Unfinished Business and MODs[message #312014] Tue, 13 November 2012 04:28 Go to previous messageGo to next message
lockie

 
Messages:3968
Registered:February 2006
Location: Scotland
Thanks to you for doing the work instead of relying , as some do , on the regulars to spend time looking for them ....

Yeah , I'm a grumpy old Hector ... ( one for Will G if he ever sees this ) Smile


Re: Play 1.13 Unfinished Business and MODs[message #312026] Tue, 13 November 2012 18:45 Go to previous messageGo to next message
Gorro der GrĂ¼ne

 
Messages:1566
Registered:March 2009
Location: Broadwurschd-City
h
Re: Play 1.13 Unfinished Business and MODs[message #312086] Thu, 15 November 2012 10:15 Go to previous messageGo to next message
Soranor
Messages:4
Registered:October 2009
Thanks a lot for this. Is it possible now to import a IMP from Arulco into Back in Action?
Re: Play 1.13 Unfinished Business and MODs[message #312099] Thu, 15 November 2012 16:23 Go to previous messageGo to next message
lockie

 
Messages:3968
Registered:February 2006
Location: Scotland
No . Different game altogether ...... :headscratch:


Re: Play 1.13 Unfinished Business and MODs[message #312114] Thu, 15 November 2012 17:44 Go to previous messageGo to next message
Soranor
Messages:4
Registered:October 2009
The cold must have clouded my mind. I was talking about JA2 to Unfinished Business exporting. I know it was possible with the vanilla games.

Edit: So to repeat my question, can you play with the same IMP(s) through the original Jagged Alliance 2 and Unfinished Business in 1.13?

[Updated on: Fri, 16 November 2012 21:09] by Moderator

Re: Play 1.13 Unfinished Business and MODs[message #312331] Thu, 22 November 2012 09:07 Go to previous messageGo to next message
boldan28
Messages:2
Registered:August 2012
Hey Everybody,

Been lurking here for a bit, just finished my first 1.13 playthrough and am looking to play unfinished business.

I followed the steps outlined by Rowan to a T. Installed fine, game loaded fine, and proceeded until I shut down the laptop after hiring mercs and doing whatever else.

At that point, I get the following error:

Assertion Failure [Line 8695 in .\mapscreen.cpp]

Funny thing is, any information I can find about .\mapscreen.cpp shows that line 8695 is blank.

Anyway I'm not sure if this is the right place to post bugs, but if not please let me know how to properly report this. I put in a real effort to debug the problem but I wasn't getting anywhere so I figured I might as well post. The SVN I copied over is the same one linked to in this thread.

I made many changes to the ja2options.ini, which may have played a role in leading to the error. I'm happy to send my .ini file to anyone who might be able to help me with this.

Thanks everybody for their hard work on 1.13 and integration with UB.
Re: Play 1.13 Unfinished Business and MODs[message #312332] Thu, 22 November 2012 10:01 Go to previous messageGo to next message
Gambigobilla

 
Messages:719
Registered:July 2008
boldan28

Assertion Failure [Line 8695 in .\mapscreen.cpp]

Funny thing is, any information I can find about .\mapscreen.cpp shows that line 8695 is blank


Probably your exe version and game files are of different versions. Can you tell us your exe version you are running? Also welcome to the pit :wave:

[Updated on: Wed, 16 January 2013 01:39] by Moderator

Re: Play 1.13 Unfinished Business and MODs[message #312333] Thu, 22 November 2012 10:52 Go to previous messageGo to next message
boldan28
Messages:2
Registered:August 2012
gaaa I figured out what I was doing wrong.

Ok, I know it was dumb, but I spent a lot of time poring of the Ja2options.ini file in the "Gamedir\Data" directory, so to save time I just copy pasted the file I made in the "Gamedir\Data-1.13" and "Gamedir\Data-UB" directories.

Bad idea.

There are many UB specific parameters that are set in the Ja2options.ini file not covered in the separate UB_Options.ini file (such as starting location and voice files for NPC's). So I just had to spend the time manually changing each parameter I wanted to adjust in the INI file so as not to upset any settings which would cause UB to self destruct.

In case anyone out there is silly like me and thinks this pasting your existing INI options for 1.13 into the UB folder is a good idea, IT ISN'T! lol.

On a side note, I did notice that the two files do not appear to be the same version, i.e. there are a few options available in the 1.13 Ja2options.ini that are not present in the UB Ja2options.ini. Just throwing it out there in case someone that cares is not aware.

Looking forward to playing the expansion! Also loving many of the new features in this latest SVN.... ok I don't want to feed my mercs or anything but widescreen resolutions are cool Razz
Re: Play 1.13 Unfinished Business and MODs[message #314272] Tue, 15 January 2013 23:27 Go to previous messageGo to next message
jack441
Messages:1
Registered:May 2010
Hello, I followed all the steps and recommendations from above and I get the following error after the intro:

http://imghub.org/w1srwo.jpg.html[/image]

The files are up-to-date, but I cannot figure where the .cpp files are located. Previously i tried ja 1.13 with hybrid ub 1.5 PL (it had a seperate source folder with all c++ files) but there is no source in this one. Any ideas?
Re: Play 1.13 Unfinished Business and MODs[message #314275] Wed, 16 January 2013 00:00 Go to previous messageGo to next message
IoP

 
Messages:17
Registered:March 2012
You need to use GameDir revision r1583 or older. r1584 reordered XML-files and needs new binary >=r5763 source. GameDir still contains old binary and therefore it doesn't work before rebuild.
Re: Play 1.13 Unfinished Business and MODs[message #314906] Tue, 29 January 2013 19:52 Go to previous messageGo to next message
Parkan

 
Messages:435
Registered:April 2010
Location: Russia,Sevastopol

So,where we can find a proper exe for Ub 1.13 game?
Because i can't find any SCi with UB files for older 5520 exe of UB mod game.

[Updated on: Tue, 29 January 2013 19:56] by Moderator

Re: Play 1.13 Unfinished Business and MODs[message #318997] Wed, 08 May 2013 13:47 Go to previous messageGo to next message
Bigwon
Messages:4
Registered:March 2009
hey guys, just wanting to see if anyone could update the links. Really interested in playing unfinished business with the 1.13 features.

thanks!
Re: Play 1.13 Unfinished Business and MODs[message #319051] Wed, 08 May 2013 20:00 Go to previous messageGo to next message
lockie

 
Messages:3968
Registered:February 2006
Location: Scotland
http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=248903#Post248903

you'll get them from here .


Re: Play 1.13 Unfinished Business and MODs[message #319106] Thu, 09 May 2013 00:37 Go to previous messageGo to next message
Bigwon
Messages:4
Registered:March 2009
awesome Lockie! wasn't sure how active these boards are.

I'm just looking at the directory in awe and confusion....i feel kinda stupid now but could i get help on which files to get? and maybe how to apply them?

I see the quicklinks and i click under UB 1.13 and I can't understand which links correspond to directions 2) and 3)

my other guess is that you go into the campaigns and maps and download those and apply them like you would a mod....or you get the JA2 directory files and apply them to UB....errrr *brains exploding!*

Is there an updated guide to this, that relates to the links page you gave me?

Many thanks! and sorry...hehe

---------------------edit---------------------------

so i clicked on it and found the hybrid rar. and downloaded it after looking at the notepad. Looks like i just copy the ja2 1.13 folder i had and put the hybrid 1.4.7z contents into it replacing what it will.

awesome! can't wait to try this with other campaigns!

[Updated on: Thu, 09 May 2013 09:06] by Moderator

Re: Play 1.13 Unfinished Business and MODs[message #321218] Thu, 30 May 2013 20:19 Go to previous messageGo to next message
ownator

 
Messages:18
Registered:August 2008
Im having problems.

1. Clean JA2 Gold install.
2. Copy over the contents of the downloaded GameDir folder.
3. Put a sog69 mod from the other link in data-ub/addons.
4. Select proper ini and exe.
5. Click start.
6. APPCRASH

What am i doing wrong?
Re: Play 1.13 Unfinished Business and MODs[message #321239] Fri, 31 May 2013 11:53 Go to previous messageGo to next message
lockie

 
Messages:3968
Registered:February 2006
Location: Scotland
SOG69 doesn't yet work in 1.13 , as far as I know .


Re: Play 1.13 Unfinished Business and MODs[message #321249] Fri, 31 May 2013 18:00 Go to previous messageGo to next message
RoWa21

 
Messages:2046
Registered:October 2005
Location: Austria
It works quite good wirh latest 1.13 and corrected installed.
I tested the mod one or two weeks ago...

[Updated on: Fri, 31 May 2013 18:02] by Moderator



Re: Play 1.13 Unfinished Business and MODs[message #321250] Fri, 31 May 2013 18:03 Go to previous messageGo to next message
RoWa21

 
Messages:2046
Registered:October 2005
Location: Austria
ownator
Im having problems.

1. Clean JA2 Gold install.
2. Copy over the contents of the downloaded GameDir folder.
3. Put a sog69 mod from the other link in data-ub/addons.
4. Select proper ini and exe.
5. Click start.
6. APPCRASH

What am i doing wrong?


I assume you use an old/incompatible ja2 ub exe file. I compiled my own ub exe and game works fine.


Re: Play 1.13 Unfinished Business and MODs[message #321254] Sat, 01 June 2013 04:07 Go to previous messageGo to next message
IoP

 
Messages:17
Registered:March 2012
ownator
Im having problems.

1. Clean JA2 Gold install.
2. Copy over the contents of the downloaded GameDir folder.
3. Put a sog69 mod from the other link in data-ub/addons.
4. Select proper ini and exe.
5. Click start.
6. APPCRASH

What am i doing wrong?


http://www.bears-pit.com/board/ubbthreads.php/topics/314275/Re_Play_1_13_Unfinished_Busine.html#Post314275

Parkan had same problem. Now how can we solve that?

  • Document this problem in instructions
  • Remove UB-binary
  • Update UB-binary more frequently
  • Ask SCI persons to compile UB-binary
  • Ask SCI persons to archive older revisions for UB. e.g. r1526 to use with ja2_ub_r5520.exe.
  • Other solutions?

Ty DepressivesBrot for building more binaries.

[Updated on: Sat, 01 June 2013 21:31] by Moderator

Re: Play 1.13 Unfinished Business and MODs[message #321262] Sat, 01 June 2013 13:27 Go to previous messageGo to next message
lockie

 
Messages:3968
Registered:February 2006
Location: Scotland
Quote:
I assume you use an old/incompatible ja2 ub exe file. I compiled my own ub exe and game works fine.


Could you send to Depri to host or host it yourself for us to d/load ?


Re: Play 1.13 Unfinished Business and MODs[message #321263] Sat, 01 June 2013 13:34 Go to previous messageGo to previous message
DepressivesBrot

 
Messages:3728
Registered:July 2009
I'm way ahead of you. Could someone check if it works though?


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