Re: Arulco Folding Stock Discussions & Bug Reports - (2013/04/20 - 20--/--/--)[message #329476]
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Thu, 02 January 2014 20:15
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Swant |
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Messages:29
Registered:April 2011 |
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Hi, Im going to try AFS. Does it work with the latest SCI? (SCI_Unstable_Revision_6722_on_GameDir_1905)
Should I use 4.47 or 4.48?
Does it work wiht Arulco Revisited, and if so what are the steps to make it work?
Does the Radio Operator feature work?
Thanks
[Updated on: Fri, 03 January 2014 00:10] by Moderator Report message to a moderator
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Private 1st Class
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Re: Arulco Folding Stock Discussions & Bug Reports - (2013/04/20 - 20--/--/--)[message #330524]
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Tue, 11 February 2014 14:05
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mentatz |
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Messages:13
Registered:March 2011 |
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Hi Guys,
Currently using AFS 4.48 RC6 on 6722 on windows 8. I've installed 1.13 and AFS as usual when I come across a crash that seems insurmountable.
I've currently taken Drassen and have finished the Drassen counterattack. I'm currently training up militia for now while I prepare to scout the area for skyrider and take the neaarby SAM. At Day 4, and with a significant number of militia now roaming around. When I let the strategic timer run (doesn't matter what speed) my screen suddenly hangs until a message pops up telling me of an unhandled exception then the game shuts down.
Would this error be connected to simultaneous militia strategic combat events? When the crash started happening, I noticed that some sectors had a mix of militia and enemies yet strategic combat wasn't activating. I was able to prolong the game working when I used my mercs (and using the cheat mode) to eliminate those enemies from the sector. The game would run for a while when I use the strategic timer again then it would crash when it hits a certain point. I assume this certain point would be be when my militia groups would try to simultaneously enter sectors with enemies. I can upload a save file if you guys want.
EDIT: Oh, I opened up the stack_trace.log and this was what's inside:
Quote:
*** Tue Feb 11 19:47:27 2014 ***
[ E22WA-BX8Q4-UOZN7-726JO-J5JNV ]
[0.567355] : Backtrace: [Data\German.slf] - Error when opening file : 2
[0.574632] : Backtrace: Could not open file : Data\German.slf
[0.579646] : Backtrace:
[0.584556] : Backtrace: ========== Tue Feb 11 19:47:27 2014 ==========
File : ..\src\Core\vfs_file_raii.cpp
Line : 54
Location : vfs::COpenReadFile::COpenReadFile
========== Tue Feb 11 19:47:27 2014 ==========
File : ..\src\Core\vfs_file_raii.cpp
Line : 50
Location : vfs::COpenReadFile::COpenReadFile
Could not open file : Data\German.slf
I found the german.slf file from a question by moonrunner in an Arulco Revisited thread and dropped it in my data folder. Didn't do anything.
[Updated on: Tue, 11 February 2014 14:18] by Moderator Report message to a moderator
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Private
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Re: Arulco Folding Stock Discussions & Bug Reports - (2013/04/20 - 20--/--/--)[message #331626]
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Fri, 04 April 2014 04:28
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M16AMachinegun |
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Messages:304
Registered:September 2013 |
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Not sure if this is fixed yet
Strategic View:
If an IMP spawns with an ammo box and you pick it up with the mouse cursor in a way that the IMP's inventory remains full (say with a two-handed weapon in hand and no other inventory slot available), it makes it impossible to do anything except quit.
[Updated on: Fri, 04 April 2014 04:33] by Moderator Report message to a moderator
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Master Sergeant
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Re: Arulco Folding Stock Discussions & Bug Reports - (2013/04/20 - 20--/--/--)[message #331642]
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Fri, 04 April 2014 23:32
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jasmith |
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Messages:32
Registered:January 2013 Location: US |
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Hey Wil, found a rather irritating bug today. On a clean install from the 7130 on 2005 SCI with AFS RC6, opening the item details page on some weapons causes a sudden, instant crash with no exception or note. I's still testing the items, but it seems to happen reliably with 7.62x51mm machine guns (I was trying to compare them). G28 and other marksman rifles weren't a problem, but I haven't tried many other weapons yet. Opening the description or advanced properties tabs was fine as well, only the middle one that displays the actual properties is a problem.
I tried to replicate this in the base SCI and couldn't, so something might have changed since the revision you based that RC on. Maybe something in the MGs disagrees with the new item comparison feature? There were some display fixes mentioned in 7131, but the log doesn't say what exactly, so I'm not sure if they what they fixed.
Also, on an unrelated note, I noticed while testing the base SCI that a lot of progress has been made in adjusting minor things in the trunk lately. Backgrounds have been refined (although there are still two "veteran" backgrounds with different stats), Merc loadouts have their themes noted (premium, medic, auto weaps, etc), some merc profile changes, that kind of thing. Since you mentioned merging in the trunk LBE I was wondering if you were going to do a big integration of stuff from the trunk (including INI options, although I'm just Winmerging that) when you release an upcoming RC, or if you are going to wait for a full 4.49 to bring everything up to date. Thanks.
EDIT 1: After further investigation, the problem appears to be restricted to some LMGs. It's odd, though. I thought it might be something related to belt feed (because a lot of the Soviet mag-fed LMGs worked fine, and most weapons that come with a C-Mag by default, while I don't think any belt-fed I tested did) or caliber, but the Bren L4 crashes while the Zastava M77 LMG doesn't, and they both feed from 7.62x51mm 20-round mags. The only error message I have is something complaining about the file "SOUNDS\Ceramic Armour Insert.wav" not existing, if that matters.
EDIT 2: I just tested the patch Anv provided in 7141 and it seems to have fixed the problem with displays. Great job on the quick response.
[Updated on: Sun, 06 April 2014 23:02] by Moderator Report message to a moderator
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Private 1st Class
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Re: Arulco Folding Stock Discussions & Bug Reports - (2013/04/20 - 20--/--/--)[message #331659]
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Sun, 06 April 2014 05:50
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M16AMachinegun |
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Messages:304
Registered:September 2013 |
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Strange thing happened to me this evening
I used MoveItem to move items from Drassen Airport/Mid to Drassen Mine, and then I used Shift+M to merge/move all of the items under my merc...unfortunately I can't access the items anymore (greyed out) in the Strategic viewer, I have to manually pick items up in the Tactical viewer.
All of the items are inside the dentist's office (NW Drassen Mine, is locked at night), could that be why?
Im using the RC6 and the suggested .exe back when you posted it.
Edit 1, unrelated question: If I change something in the .ini, such as turning on the ability to restrict items for militia, how long does it take to update? Or do i have to start over?
Edit 2: Yep! It was because it was in the dentist's office!
[Updated on: Sun, 06 April 2014 07:54] by Moderator Report message to a moderator
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Master Sergeant
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Re: Arulco Folding Stock Discussions & Bug Reports - (2013/04/20 - 20--/--/--)[message #331807]
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Sat, 19 April 2014 06:26
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jasmith |
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Messages:32
Registered:January 2013 Location: US |
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Hey Wil, small bug. When opening the RC7 files with the new XML editor (downloaded as Rev 162, shows as version 1.103, released a week or two ago by JMich, and isn't in the SCIs yet) it throws an error with the Spotting tag. The initial entry in items.xml isn't complete, but I got things running by quickly copy-pasting one of the existing entries and setting it to zero.
The new editor supports spotting bonuses and flashlight ranges, has a whole new tab for managing flags, and provides much-awaited support for the equipment .xmls of enemy and militia classes (and probably a bunch of other stuff I haven't noticed yet). I'm not sure if you already knew about it, but it makes working with some of the features you use much easier.
Also, I noticed the entry for radio operator isn't implemented in the AFS IMP inventory XML yet, but unless you want to have IMPs start with a radio set it probably doesn't matter. Just mentioning it for the sake of completeness. Thanks.
I'll test it out more this weekend and report anything unusual.
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Private 1st Class
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Re: Arulco Folding Stock Discussions & Bug Reports - (2013/04/20 - 20--/--/--)[message #331815]
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Sat, 19 April 2014 17:17
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Wil473 |
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Messages:2815
Registered:September 2004 Location: Canada |
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E1vSWhat is the size of Nunchuks? it does not fit medium and bigger slots. It looks like it has size of Machine gun
Fixed - now size 123 (SMG magazine size) instead of 20 (large long rifle size).
E1vSwhy Reverend Clyde steals sector items? He is priest, not thief!
Not sure, I just copied the XML from the GameDir_2007 Data-1.13
John A SmithHey Wil, small bug. When opening the RC7 files with the new XML editor (downloaded as Rev 162, shows as version 1.103, released a week or two ago by JMich, and isn't in the SCIs yet) it throws an error with the Spotting tag. The initial entry in items.xml isn't complete, but I got things running by quickly copy-pasting one of the existing entries and setting it to zero.
Thank, I fixed this across all three mods. I only started using the new XML Editor today, the DL-1.13 inventories needed to be redone. Until I realized that I didn't actually have a usable set of inventories from the last release of DL-1.13 I was happily using JMich's 160 XML Editor which also has item flag support.
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Re: Arulco Folding Stock Discussions & Bug Reports - (2013/04/20 - 20--/--/--)[message #331818]
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Sat, 19 April 2014 18:53
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jasmith |
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Messages:32
Registered:January 2013 Location: US |
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Afternoon Wil. A couple of brief item issues so far with RC7.
The ILBE rucksack has two issues. First, the image isn't quite centered and falls out the bottom of frame. Second, the M-LBE setup for it has four slots for large pockets when there should only be two.
The sleeping bag doesn't have an image in the sector inventory and locks the game when clicked on. Probably just an item picture that didn't make the transfer from the trunk data.
The TT Extended Range pack doesn't have any attachment slots for new pockets, despite showing a capacity of 40 for M-LBE gear.
[Updated on: Sat, 19 April 2014 18:53] by Moderator Report message to a moderator
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Private 1st Class
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Re: Arulco Folding Stock Discussions & Bug Reports - (2013/04/20 - 20--/--/--)[message #331836]
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Sun, 20 April 2014 17:32
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Wil473 |
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Messages:2815
Registered:September 2004 Location: Canada |
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wil473E1vSwhy Reverend Clyde steals sector items? He is priest, not thief!
Not sure, I just copied the XML from the GameDir_2007 Data-1.13
Found the problem during testing of the Release Candidate for DL-1.13 v4.48 - seems I copied only MercProfiles.XML, but not the latest Backgrounds.XML
Arulco Folding Stock v4.48 Release Candidate 8 20140420
Tested with: SCI_Unstable_Revision_7141_on_GameDir_2007
As before please remember to delete Data-AFS and Data-Graphicsbefore installing
- Updated Backgrounds.XML, to accomodate significant changes to how backgrounds were handled since RC2
- Updated Items.XML, index 0 now compatible with XML Editor Revision 162
- Fixed Items.XML, index 280, it is now one of the Variable Power Scopes, was a placeholder item
- Fixed nunchuks size corrected to 123, was 20
- Fixed ILBE rucksack, bitmask in LoadBearingEquipment.XML corrected to 3276, was 4044
- Fixed TT Extended Range pack, missing attachment for M-LBE system
- fixed ILBE rucksack, bitmask in LoadBearingEquipment.XML corrected to 3276, was 4044
- missing in Items.XML = 33554432
- missing in Items.XML = 1- Fixed Data-Graphics folder, several STI libaries found to be obsolete (and crashing the game)
- also deleted several unnecessary folders - Fixed Data-AFS folder, deleted several unnecessary folders
[Updated on: Sun, 20 April 2014 19:46] by Moderator Report message to a moderator
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