Home » OTHER STRATEGY » Jagged Alliance 3 - Attempts, Ideas and Wishes » What happened to the JA game that was using Silent Storm engine?
What happened to the JA game that was using Silent Storm engine?[message #320806] Sat, 25 May 2013 20:40 Go to next message
Arkard

 
Messages:18
Registered:January 2004
Location: Finland
And what was it called? That could have been pretty decent (destructible environment etc).
Re: What happened to the JA game that was using Silent Storm engine?[message #320828] Sat, 25 May 2013 22:55 Go to previous messageGo to next message
Shanga

 
Messages:3536
Registered:January 2000
Location: Danubia
This? Hammer & Sickle

[Updated on: Sat, 25 May 2013 22:56] by Moderator



Re: What happened to the JA game that was using Silent Storm engine?[message #320888] Sun, 26 May 2013 15:51 Go to previous messageGo to next message
Arkard

 
Messages:18
Registered:January 2004
Location: Finland
Nah, I think I meant this one:

http://jagged-alliance.pl/images/photoalbum/album_20/1_t2_1.jpg

http://jagged-alliance.pl/images/photoalbum/album_20/2_t2_1.jpg

I was under the impression that it was using the SS engine? Or do I remember COMPLETELY wrong? It is possible..
Re: What happened to the JA game that was using Silent Storm engine?[message #320913] Sun, 26 May 2013 18:19 Go to previous messageGo to next message
grim

 
Messages:297
Registered:July 2006
Location: France
I guess those are JA3 screenshots. The game didn't make it, and the engine wasn't Silent Storm one.
Shanga knows the thing better than me. He interviewed Chris Camfield, lead designer of this game for one year before it got cancelled. He might give you better answers than me.
Re: What happened to the JA game that was using Silent Storm engine?[message #320915] Sun, 26 May 2013 18:26 Go to previous messageGo to next message
Shanga

 
Messages:3536
Registered:January 2000
Location: Danubia
Nobody remembers what engine JA3 was about to use (neither Ian nor Chris). But a commercial one, for sure. Whatever was on the market in 2002-2003.
And yes, that's SFI attempt at JA3 ... or Akella's... first shitface ugly attempt at 3D faces.


Re: What happened to the JA game that was using Silent Storm engine?[message #320918] Sun, 26 May 2013 18:29 Go to previous messageGo to next message
SharkD

 
Messages:362
Registered:July 2003
lol

That is a pretty ugly game.
Re: What happened to the JA game that was using Silent Storm engine?[message #320927] Sun, 26 May 2013 19:48 Go to previous messageGo to next message
Sam Hotte

 
Messages:2031
Registered:March 2009
Location: Middle of Germany
From the look of it, it's not the Akella try on it (IIRC that was named 'JA 3D' at first) but the other, previous one (named JA3 indeed).
Re: What happened to the JA game that was using Silent Storm engine?[message #320994] Mon, 27 May 2013 16:38 Go to previous messageGo to next message
Arkard

 
Messages:18
Registered:January 2004
Location: Finland
Sam_Hotte
From the look of it, it's not the Akella try on it (IIRC that was named 'JA 3D' at first) but the other, previous one (named JA3 indeed).

Yeah, but not the Sir-Tech one. Was that the silent storm engine though? That plus modern Jagged Alliance theme could have been a pretty fun game. Love those destroyable buildings in SS:
Re: What happened to the JA game that was using Silent Storm engine?[message #320998] Mon, 27 May 2013 18:17 Go to previous messageGo to next message
Sam Hotte

 
Messages:2031
Registered:March 2009
Location: Middle of Germany
As Shanga said, akella's and the other JA3 used 3D faces etc., so rather not the SS engine.
Re: What happened to the JA game that was using Silent Storm engine?[message #321004] Mon, 27 May 2013 19:50 Go to previous messageGo to next message
Shanga

 
Messages:3536
Registered:January 2000
Location: Danubia
JA3D was supposed to be a "in-between" stage between JA2 and JA3. It was later launched as Hired Guns: The Jagged Edge. Basically JA2 on a 3D engine. The Moscow-based Mistland/GFI studio were planning to use their Alpha:Antiterror engine for it and make it RTwP. Richard Therrien from SFI called off the project when he heard this atrocity:

Quote:

Richard Therrien: The idea that did come up was to have a 'smart pause' system fairly early on and MiST land's argument was that the game needed to evolve. To this I had to apply my veto, as I did not and do not want to have multiple Jagged Alliance games with different tactical rules and since the turn-based system of JA is not broken, I would rather build on it.


Quote:
AG: Who came up with the idea of having JA3D in real-time with

[Updated on: Thu, 01 January 2015 20:25]



Re: What happened to the JA game that was using Silent Storm engine?[message #321596] Fri, 14 June 2013 14:35 Go to previous message
bugmonster

 
Messages:16
Registered:November 2006
There was a Silent Storm-based game production and it would be called JA3.
Small newly formed team called F3 Games was involved. It wasn't Nival itself, but some of Nival's former employees and Nival's game engine.
The game had to take place in imaginary country, inspired by Afghanistan and other Middle East countries. Player had to ballance his relationship with 3 main factions - Government & army with western gear, rebels with eastern gear, and evil international corporation with scifi gear.

F3 Games claimed they completely revamped aging SS-engine, added water into it (?). After 2 or 3 years of development they was disbanded by publisher, leaving us with a few screenshots and short low quality video of mocked up gameplay.
Previous Topic: New Jagged Alliance Game comming
Next Topic: Bit Composer confirm (sort of) JA3.
Goto Forum:
  


Current Time: Wed Nov 22 09:23:26 EET 2017

Total time taken to generate the page: 0.00857 seconds