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Re: Bug reports[message #322219]
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Sun, 30 June 2013 02:30
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Flugente |
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Messages:3509
Registered:April 2009 Location: Germany |
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@wolf00: I will fix too much tripwire and claymore appearing, thx for the info.
As lockie said, wh40k items come later (from special enemies).
@lockie: As seems to be custom, I don't get this error - just did the hideout scene several times with different builds. At what point exactly does it crash, and does it give you any error? Do the logfiles in the Profiles/UserProfile_WH40K give any insight?
Edit: To be specific, please specify with which options you are playing - the last one only came out with certain options (the crash happened only if not playing with food system, which explains why I didn't find it).
[Updated on: Sun, 30 June 2013 05:16] by Moderator Report message to a moderator
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Re: Bug reports[message #322234]
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Sun, 30 June 2013 15:28
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Flugente |
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Messages:3509
Registered:April 2009 Location: Germany |
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Wut?
Did you use the newest SCI? To be specific, this one: SCI_Unstable_Revision_6148_on_GameDir_1682?
[Updated on: Sun, 30 June 2013 15:31] by Moderator Report message to a moderator
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Re: Bug reports[message #322237]
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Sun, 30 June 2013 15:32
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Flugente |
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Messages:3509
Registered:April 2009 Location: Germany |
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But... that file is supposed to be in the SCI... in Data-1.13/Scripts (not Data)
Edit: dammit, I meant SCI_Unstable_Revision_6148_on_GameDir_1682
[Updated on: Sun, 30 June 2013 15:34] by Moderator Report message to a moderator
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Re: Bug reports[message #322794]
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Tue, 16 July 2013 01:40
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Flugente |
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Messages:3509
Registered:April 2009 Location: Germany |
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Newest exes (6221 and greater) erase merc records. Loading a game erases complete merc history (kills, assists etc.). Apparently whatever history there was is overwritten with empty files. WTF?
Edit: Fixed in r6233... but this removes silversurfer's code to load new profiles into existing games.
[Updated on: Tue, 16 July 2013 01:56] by Moderator Report message to a moderator
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Re: Bug reports[message #326042]
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Tue, 01 October 2013 13:36
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Flugente |
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Messages:3509
Registered:April 2009 Location: Germany |
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Well, its as stable or unstable as the current unstable builds, so I'm pretty ok with that.
These are all the files you need, yes. It is likely I will release a new version this evening though. This one will be savegame compatible to r6230, but for backgrounds to work, you will need to start a new game (due to integration for this feature into the main trunk).
@Kasar: The coloured health bar (green) indicates poisoning. Food and treatment in prisons is bad, that's why your mercs got poisoned... This lowers natural health regeneration a bit, and can be cured by doctors. Not a bug, its a feauture You already reported that somewhere else, but I forgot where, so I'm answering here.
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Re: Bug reports[message #326043]
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Tue, 01 October 2013 14:11
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Deimosruhk |
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Messages:19
Registered:January 2013 |
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Okay, I installed everything, and...
Game plays fine, inasmuch as I can tell. Got some tech-speak at the beginning about the .ini not having certain values set to true, and so it set them to true automatically, etc. But the game installed and plays fine.
However, one small issue.
I was really hot to check out the new guns, so I wanted to place them manually in the A9 sector so I could scoop them up right after landing. Yeah, I know. Cheating. But I wants to see dem stormbolters in action!
Anywho, the Map Editor doesn't work now. I try and open it and I get an error saying that "Facility 3 not recognized" and CDT.
Not a deal breaker... just means I gotta earn my satisfaction regarding the new gear the hard way (unless I want to use the xml editor). Justice? maybe. But definitely not intended.
EDIT: Misspoke. The the error was "FacilityTypes.xml Error: Assignment for facility 3 not recognized" followed by a "loading external data failed" error.
So far game plays fine, though.
Or is it?
Anyways, I _did not_ try to use the map ed after installing the SCI, but before installing the W40K mod, so it may not be the W40K mod at all. Normally I'd probably try uninstalling and reinstalling just to see... but I just had to spend three days completely restoring and reinstalling/updating my laptop's OS, so not actually feeling motivated right now. Just wanna get my game on.
Speaking of which...
Chow! Gonna go blow me some Chaos scum all to hell!
[Updated on: Tue, 01 October 2013 14:51] by Moderator Report message to a moderator
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Re: Bug reports[message #326089]
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Wed, 02 October 2013 13:55
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Deimosruhk |
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Messages:19
Registered:January 2013 |
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Encountered a glitch, but not sure if it is 40k specific.
My guy had a grenade launcher equipped, fired and reloaded. Then I wanted him to switch out for an SMG.
Result was I was stuck holding the GL, and couldn't do anything with it. I couldn't put it away because I had insufficient APs, but I couldn't drop it or exit out of the action, or undo it. Also could not access the menu or anything because I still had the darned GL on my cursor (obviously because it wanted me to put it somewhere).
I tried all equipment slots (even the one occupied by the SMG I had equipped in my primary hand in place of the GL), throw/drop. Nothing worked. Finally had to shut down the game in the task manager.
Anywho, love the Commissar & Battle Sisters. Psykers are taking some getting used to.
Idea for next fix; increase the number of characters in the Nickname from 8 to 9. I use the Nickname as the "rank/title" of my dudes, and I can't input "Commissar" because it has too many characters. ;P I made so with Commisar, of course.
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Re: Bug reports[message #326326]
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Mon, 07 October 2013 03:47
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greyserg |
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Messages:7
Registered:October 2013 |
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SCI_Unstable_Revision_6456_on_GameDir_1798 + JA2 WH40K r6462 on JA2 Gold (Russian)
Everything fine, maybe too many "filler"s in background choices, but game works except for one nearly random CTD - when i'm entering sector with enemy, from strategic map, there is 4 out of 5 chances for this
I guess this maybe triggered by enemy, when they enter new sector, with or without mercs, because last crash, when i'm writing this, wasn't caused by my mercs.
/Posting here, because no other mods was installed/
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Re: Bug reports[message #326343]
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Tue, 08 October 2013 01:51
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greyserg |
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Messages:7
Registered:October 2013 |
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FlugenteCan you be more specific?
Hello to you too, but there is nothing more i can say about my problem.
For example - after your message i've loaded that save and just waited until 'day 6 - 22.00', more than 24hr ingame, and game crashed with same error.
Then i've loaded again, and tried to move mercs to SAM near Drassen, and got crash even before they leave sector, at 'day 5 - 11.21'.
Very stable that i've got this error and very random when it strikes. BTW i've entered Drassen after third try getting CTD, but there was not a one trouble moving between city sectors.
Well, looks like there one main option for me - install non-gold, maybe even non-russian version of JA2, and second - maybe i'll try to play from 're-saved' game, if you'll wait just five minutes of ingame time, but this more about shamanism with placebo-tambourine.
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Re: Bug reports[message #326345]
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Tue, 08 October 2013 02:17
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Flugente |
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Messages:3509
Registered:April 2009 Location: Germany |
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Hmm. After waiting a few days, I once got it... but then I can't repeat it. Weird.
Anyway, what happens is that the game tries to remove soldiers from one sector, but somehow, the number of soldiers does not add up... And in that case, the game decides to crash. Just that. The code literally says 'Go crash', without any explanation at all, or any attempts of repair.
:angry:
I love this code.
Anyway, quick fix is easy, but it would be much more interesting to learn how that happened. Did, by any chance, any soldiers flee any battle alive?
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Re: Bug reports[message #326349]
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Tue, 08 October 2013 03:26
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greyserg |
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Messages:7
Registered:October 2013 |
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FlugenteDid, by any chance, any soldiers flee any battle alive?
Maybe there was one, because as i've remember, soldiers who fled into wilderness stays here and not attack being alone, so that one which i've killed in airport (you can see it in history log, day 4) may be from central sector in Drassen. But that was the only one, i'm not encountered any between Omerta and Drassen, and on landing there was no witnesses.
Aww yiss! *** quickfixes!
BTW maybe i'll just .7z my JA2 and upload at some torrent-tracker?
PS - there is 'day 8', three days from that save, and no crashes. Does this 'Runtime error' want to play a game with me? Actually, yes, there was day 10 or so, enemy took airport w/o resistance, and less than half-day after - CTD.
[Updated on: Tue, 08 October 2013 03:58] by Moderator Report message to a moderator
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