Home » FULL CONTROL GAMES » #JAFDEV Story/Level Design » History of San Hermanos
History of San Hermanos[message #327441] Fri, 01 November 2013 13:34 Go to next message
Shanga

 
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Registered:January 2000
Location: Danubia
From here:
http://www.jaggedallianceflashback.com/forum/70/590?

Quote:
Early history

The island group of San Hermanos was inhabited by Mesoamerican tribes prior to its discovery. In 1499 four Spanish brothers set out to find new land, but three of them died during the long sea voyage. San Hermanos was discovered by the surviving brother, Garcia Moreno, in 1501. Garcia named the islands after himself and his brothers Fraco, Sal and Tori and dubbed the entire island group San Hermanos meaning Saint Brothers.

End of the Spanish rule

After Garcia Monero


Re: History of San Hermanos[message #327442] Fri, 01 November 2013 13:37 Go to previous messageGo to next message
Shanga

 
Messages:3559
Registered:January 2000
Location: Danubia
My 2c...

We need to leave out the grand "US vs USSR" scheme to the background and focus on a local conflict. After all it's a small island, it's not like it's Cuba. I imagine our island something like Comoros islands:

http://www.telegraph.co.uk/news/worldnews/africaandindianocean/comorosandmayotte/1365909/Mercenaries-killed-in-Comoros-coup-attempt.html

Just read the above, it's a superb source for any merc story. Here are the gems I found that are almost like take out JA2:


  • Col Bob Denard, a notorious French mercenary and a former car mechanic.
  • Comoros - a remote and fractious country off Mozambique in east Africa.
  • Since the Comoros voted for independence from France in 1975 there have been more than 20 coups or attempted coups.
  • The apparent coup attempt was launched in the island of Moheli in the early hours by about 20 French-speaking soldiers wearing balaclavas.
And to top that out... this:

http://www.telegraph.co.uk/news/worldnews/africaandindianocean/comorosandmayotte/1352366/French-mercenary-is-behind-nudist-coup.html

Quote:
THE steely reputation of France's best-known mercenary, Bob Denard, may have suffered a terminal blow with a report that he has branched out into running a nudist colony. (..) It was M Philippo, an expert in camouflage, who reportedly organised the infiltration of the resort while it was under control of its former management.


This is a pure CLASSIC of how a mercenary story should be told. It's... perfect.

http://graphics8.nytimes.com/images/2007/10/16/world/denard600.jpg

Denard is the epitome of the 90's mercenary. As said here:
http://www.nytimes.com/2007/10/16/world/europe/16denard.html?_r=0

Quote:
PARIS, Oct. 15

[Updated on: Fri, 01 November 2013 13:48] by Moderator



Re: History of San Hermanos[message #327449] Fri, 01 November 2013 16:13 Go to previous messageGo to next message
Sam Hotte

 
Messages:2028
Registered:March 2009
Location: Middle of Germany
But then, IMVHO, one had to shift the setting from Caribbean to Africa. Because homework on not so ancient history tells us that during the Cold War, the closer any soil was to the front door of one of the confronting superpowers, the stronger it was influenced by both of them.
YMMV.
Re: History of San Hermanos[message #327484] Sat, 02 November 2013 13:43 Go to previous messageGo to next message
Maalstroom

 
Messages:343
Registered:December 2008
Location: en route to San Hermanos
They said they backed out form that type of story (US vs bad USSR), strange...
Re: History of San Hermanos[message #327487] Sat, 02 November 2013 14:34 Go to previous messageGo to next message
Shanga

 
Messages:3559
Registered:January 2000
Location: Danubia
@Sam - not really, South America and Carribean had their share of coups. I just gave an example of how a real mercenary story sounds like.



Re: History of San Hermanos[message #327498] Sat, 02 November 2013 18:55 Go to previous messageGo to next message
Sam Hotte

 
Messages:2028
Registered:March 2009
Location: Middle of Germany
Maalstroom
They said they backed out form that type of story (US vs bad USSR), strange...

The "bad" is not present in the description, AFAICS.

Shanga
@Sam - not really, South America and Carribean had their share of coups.

Sure, but they usually were either (more or less secretly) US supported rebellion against Soviet protected communist system or vice versa. Hence I think it's more convincing (and easier for story telling) to leave out the cold war background if taking place not too close to one of the puppet masters of this time ...
Re: History of San Hermanos[message #327583] Mon, 04 November 2013 05:10 Go to previous messageGo to next message
Maalstroom

 
Messages:343
Registered:December 2008
Location: en route to San Hermanos
Samy perhaps you don't see good enough!

Cold War San Hermanos rented out a piece of land to the USSR, but the military of San Hermanos never interfered with US or USSR business. In the eighties San Hermanos was under suspicion for possessing weapons of mass destruction as well as dealing arms to US enemies. However no substantial evidence existed to support the claims. Regardless, the tension between the US and San Hermanos grew, but with the Soviets present on the islands, the US was reluctant to go through with an official military action.

I can see the bad "KGB against CIA", do you need a drawing, some instructions, vielleicht auf deutsch geschrieben? F
Re: History of San Hermanos[message #327592] Mon, 04 November 2013 13:14 Go to previous messageGo to next message
Shanga

 
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Registered:January 2000
Location: Danubia
@Sam - completely agree


Re: History of San Hermanos[message #327593] Mon, 04 November 2013 13:38 Go to previous messageGo to next message
grim

 
Messages:307
Registered:July 2006
Location: France
@Maalstroom This statement is objective, IMO. USSR and USA are implied, but not moraly juged. I don't see anything saying one is good or one is bad.
Re: History of San Hermanos[message #327597] Mon, 04 November 2013 15:42 Go to previous messageGo to next message
Shanga

 
Messages:3559
Registered:January 2000
Location: Danubia
Depends how that relates into the actual gameplay. They need to avoid as much as possible direct involvement of CIA/KGB stuff and leave that only to the background and without any direct judgement on who's the good guy and who's the bad guy.

Truth is, any 80-90s story about war will be on this background - that's unavoidable, simply because those two superpowers were involved everywhere.

The problems with the script currently are mainly the lack of imagination - the WMD plot is straight out of last week's CNN bullshit. And most of the world is kinda tired of that kind of plot, it's been used and abused by every FPS out there. That's why I liked the life of Bob Denard more, I'd rather play a game where one of the main characters is the crazy mechanic-foreign-legion-nudist-camp-owner than having "a soviet base" and a "crazy soviet general" into the story.

[Updated on: Mon, 04 November 2013 15:42] by Moderator



Re: History of San Hermanos[message #327598] Mon, 04 November 2013 15:44 Go to previous messageGo to next message
Maalstroom

 
Messages:343
Registered:December 2008
Location: en route to San Hermanos
Shanga, I subscribe!
Re: History of San Hermanos[message #327602] Mon, 04 November 2013 18:44 Go to previous messageGo to next message
Sam Hotte

 
Messages:2028
Registered:March 2009
Location: Middle of Germany
Maalstroom
Samy perhaps you don't see good enough!

No need to get personal.

As Grim said, there is no morale judgment given (There isn't even any specific action told that we could judge upon). You are just speculating, interpreting what you (want to) see here, claiming this to be truth and facts then.

Hell, my eyesight seems far better than yours ... Wink

Agreeing with shanga, that it will be a matter of how this translates into gameplay and actual storyline.

I disagree that it'd be necessarily boring and had to be avoided.
Imagine an at least two folded storyline where both superpowers had their share of seemingly good and seemingly bad things in the story and presenting the player the possibility to accept or decline offers from both sides, with influence on further gameplay and story, maybe side with one of them, maybe later "defect" to other side, use them both for your own purposes.

But I do see, that this might be quite difficult to achieve in terms of good and balanced game play, so it may be easier to avoid this at all. Razz

[Updated on: Mon, 04 November 2013 19:03] by Moderator

Re: History of San Hermanos[message #327627] Tue, 05 November 2013 03:14 Go to previous message
DaethWalker

 
Messages:101
Registered:September 2003
Location: Rocky Point, NC
Actually I don't see why it has to have any connection to realworld events. Many games have been based on alternate realities.

It could be the "Confederate States of America" vs. the "Roman Empire", etc...

It basically depends on how close to the original JA they want to get and if memory serves me, very little realworld events were mentioned in any of the other games, except for backgrounds on mercs with military experience.

They could have both the USA and USSR involved as minor players for background. But for whatever is happening during the timeline, none of it has to actually reflect real history. In fact, Shanga nailed it with the Col. Denard background.

The crazier the story is, the better, cause as history teaches us, this world is full of nutjobs and the headlines are full of stories that are way to bizarre to be true, but are.
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