Home » MODDING HQ 1.13 » Flugente's Magika Workshop » New Feature: Helicopter drops anywhere
Re: New Feature: Helicopter drops anywhere[message #328175] Thu, 14 November 2013 21:33 Go to previous messageGo to next message
Zombiehunter is currently offline Zombiehunter

 
Messages:182
Registered:March 2011
Location: Franconia, Germany
oooooh I loved that show =)

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Staff Sergeant
Re: New Feature: Helicopter drops anywhere[message #328222] Fri, 15 November 2013 23:21 Go to previous messageGo to next message
Hinka

 
Messages:20
Registered:January 2008
Location: Manchester, England
im just extracting it to the jagged alliance 2 folder, will it overwrite automaticly ?

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Private 1st Class
Re: New Feature: Helicopter drops anywhere[message #328223] Fri, 15 November 2013 23:51 Go to previous messageGo to next message
Maalstroom is currently offline Maalstroom

 
Messages:340
Registered:December 2008
Location: en route to San Hermanos
Hinka follow the steps below:
1. clean install jagged alliance 2 - gold;
2. install tortois svn from: http://tortoisesvn.tigris.org/
3. select your ja2 install dir then right click and select: SVN checkout
4. on the line Url of repository paste: https://ja2svn.dyndns.org/source/ja2_v1.13_data/GameDir

you'll have to wait a while for the donwload then

5. download the latest build from: https://skydrive.live.com/?cid=013a6926eac52083&id=13A6926EAC52083%21202
6. unpack the contents in your ja2 directory
7. start the most awesome game i ever played!

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Master Sergeant
Re: New Feature: Helicopter drops anywhere[message #328225] Sat, 16 November 2013 02:12 Go to previous messageGo to next message
Flugente

 
Messages:3507
Registered:April 2009
Location: Germany
I think he just wants an SCI, not build his on exes etc...

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Captain

Re: New Feature: Helicopter drops anywhere[message #328301] Mon, 18 November 2013 17:11 Go to previous messageGo to next message
Hinka

 
Messages:20
Registered:January 2008
Location: Manchester, England
Got it sorted last night, thanks to everyone for the help.

ive not got skyrider found yet , so cannot try it , but i succsesfully got the new version, (mine was 4,000 and something)


SO MANY EXTRA FEATURES!

I would just like to say a big THANK YOU to EVERYONE involved in the JA community
weather you help with advice , host it, or make stuff for it, this game has such great addons and support.

thanks again everyone, and i wish ser-tech were still around to make a follow up.
(wonder if any of them are on here, or if they know how well supported their game is 15 years after release )


=)

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Private 1st Class
Re: New Feature: Helicopter drops anywhere[message #328302] Mon, 18 November 2013 17:12 Go to previous messageGo to next message
Hinka

 
Messages:20
Registered:January 2008
Location: Manchester, England
i updated the options ini thing, so it should work when i find him

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Private 1st Class
Re: New Feature: Helicopter drops anywhere[message #328553] Mon, 25 November 2013 22:06 Go to previous messageGo to next message
Flugente

 
Messages:3507
Registered:April 2009
Location: Germany
Adding firing on the helicopter will take some time to implement. In the meantime, as of r6651, mercs without the 'airdrop' background property will receive a -8 modificator on their interrupt value during their first turn. This roughly equates to -12 to their effective level as far as that calculation goes. Or -240 AGI, if anyone is interested in meaningless numbers.

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Captain

Re: New Feature: Helicopter drops anywhere[message #328653] Wed, 27 November 2013 22:26 Go to previous messageGo to next message
Max_for_Hire

 
Messages:28
Registered:March 2009
Fluuuugenteeee!

How epic is this game going to be?

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Private 1st Class
Re: New Feature: Helicopter drops anywhere[message #328874] Mon, 09 December 2013 11:24 Go to previous messageGo to next message
Elvis_A is currently offline Elvis_A

 
Messages:282
Registered:December 2012
Location: exUSSR
Unfortunately it is not working as supposed too.

sometimes only 5 mercs are dropped in selected region then infinite clock unless you press escape button and your merc will be dropped far away in opposite part of map.

Other times - helicopter flies, time goes but nothing happens and again press Escape button - mercs will be far away from selected location.

I tried many times on Tixa prison rooftops, clean ground with results above.
Is it bug or I did something wrong?



edit
hmm.

with new 6688 works fine (successfully landed in Grumm sector), will test Tixa later, cause I already captured it


edit 2
does not land on Franz shop rooftop and there is another bug if you load the game while infinite clock during landing sound of rotors still will be present after even if you quit game and go to main menu

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Master Sergeant
Re: New Feature: Helicopter drops anywhere[message #328877] Mon, 09 December 2013 15:24 Go to previous messageGo to next message
wanne (aka RoWa21) is currently offline wanne (aka RoWa21)

 
Messages:1961
Registered:October 2005
Location: Austria
E1vS

edit 2
does not land on Franz shop rooftop and there is another bug if you load the game while infinite clock during landing sound of rotors still will be present after even if you quit game and go to main menu


Please upload a savegame

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Sergeant Major

Re: New Feature: Helicopter drops anywhere[message #328878] Mon, 09 December 2013 15:38 Go to previous messageGo to next message
Elvis_A is currently offline Elvis_A

 
Messages:282
Registered:December 2012
Location: exUSSR
sure. cannot do it right now, tomorrow will reproduce it again using previous saves.

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Master Sergeant
Re: New Feature: Helicopter drops anywhere[message #328879] Mon, 09 December 2013 20:29 Go to previous messageGo to next message
Flugente

 
Messages:3507
Registered:April 2009
Location: Germany
Hmm. Cannot reproduce that error with r6688. It guess it will be related to entrypoints - we can only place our mercs on entrypoints, which I generate for each map whenever we drop via helicopter (10K of them). Perhaps increasing that number will help if this an be reproduced somehow.

The 'helicopter sound still plays after loading' has nothing to do with this. Its an ancient vanilla bug, unsure how to fix that.

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Captain

Re: New Feature: Helicopter drops anywhere[message #339682 is a reply to message #328879] Thu, 26 February 2015 22:19 Go to previous message
Flugente

 
Messages:3507
Registered:April 2009
Location: Germany
As or r7755, depending on which direction the helicopter came from, a different animation will play when performing a heli insertion. Here seen by the west (which seems like northwest, but that is internally known as west, because none of your business).



This is, of course, pure eye candy. Given correct sti files, I could have the helicopter fly in circles, turn this- or that way. Anything really. I can play a movie if someone provides me with a movie in .sti form.

Requires GameDir >= r2212, as new .sti files were added.



I know now that it could never work between us, as much as we wanted to, it could never be! Not because you're a rabbit, but because you're black.

If you want, you can donate to me. This will not affect how and what I code, and I will not code specific features in return. I will be thankful though.

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Captain

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