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Re: Pending Feature: Increased Team sizes[message #340702 is a reply to message #340133] |
Fri, 24 April 2015 21:34   | |
Flugente
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Messages:3525
Registered:April 2009 Location: Germany |
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No changes done there. There is, however, the issue that the AI sometimes stops sending a patrol somewhere if it calculates they will be wiped out immediately, which would be likely, given your high amount of militia.
I know now that it could never work between us, as much as we wanted to, it could never be! Not because you're a rabbit, but because you're black.
If you want, you can donate to me. This will not affect how and what I code, and I will not code specific features in return. I will be thankful though.
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Re: Pending Feature: Increased Team sizes[message #340703 is a reply to message #340702] |
Fri, 24 April 2015 21:41   | |
Flugente
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Messages:3525
Registered:April 2009 Location: Germany |
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Update: New volatile release (r7834).
- Savegame compatible to 7771, 7752, 7499, 7205 and 7051 releases.
- Updated to current development trunk. Note that a few changes in the GameDir have occured since r7771, use the newest SCI.
I know now that it could never work between us, as much as we wanted to, it could never be! Not because you're a rabbit, but because you're black.
If you want, you can donate to me. This will not affect how and what I code, and I will not code specific features in return. I will be thankful though.
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Re: Pending Feature: Increased Team sizes[message #340984 is a reply to message #340950] |
Thu, 14 May 2015 19:21   | |
Flugente
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Messages:3525
Registered:April 2009 Location: Germany |
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Update: New volatile release (r7862).
- Savegame compatible to 7834, 7771, 7752, 7499, 7205 and 7051 releases.
- Updated to current development trunk. Note that a few changes in the GameDir have occured since last time, use the newest SCI.
- Fix: CTD when loading maps with Major version 7. This error did not occur with stock 1.13 maps, but definetly in smeagol's bigmaps, and likely also in other map mods as well.
@Uriens: Could you try this exe out, and see whether UC works with it?
I know now that it could never work between us, as much as we wanted to, it could never be! Not because you're a rabbit, but because you're black.
If you want, you can donate to me. This will not affect how and what I code, and I will not code specific features in return. I will be thankful though.
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Re: Pending Feature: Increased Team sizes[message #341855 is a reply to message #329856] |
Fri, 24 July 2015 11:46   | |
Torne
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Messages:2
Registered:July 2015 |
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Possible to get this running on xp 32bit? would love to test it/ run it. get the not a valid win32 error on any version thats not the 6XXX version.
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Re: Pending Feature: Increased Team sizes[message #341857 is a reply to message #341856] |
Fri, 24 July 2015 20:19   | |
Torne
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Messages:2
Registered:July 2015 |
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I have no issues running the sci's currently using 7835. But as I said using the volatile exe's give me the errors.
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Re: Pending Feature: Increased Team sizes[message #347392 is a reply to message #346335] |
Tue, 25 October 2016 02:16   | |
Flugente
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Messages:3525
Registered:April 2009 Location: Germany |
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Update: New volatile release (r8336).
- Savegame compatible to all previous releases.
- Updated to current development trunk. Note that a quite things have happened in GameDir, and a lot of features added, since last time. As always, use the newest SCI.
- Fixed a few possible errors in lua scripts and regarding merc contract termination/renewal.
- Oddly enough, in a few cases I found code that wasn't the same as in the trunk, even though I've merged everything (this affected r7970-r7979). Not sure what went wrong there, but should now be fixed (wasn't critical anyway).
Due to popular demand, I'm also releasing a german version of this release. This is one-time-only, I don't intend to repeat this.
I know now that it could never work between us, as much as we wanted to, it could never be! Not because you're a rabbit, but because you're black.
If you want, you can donate to me. This will not affect how and what I code, and I will not code specific features in return. I will be thankful though.
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