Home » NEWS BOARD » Modding Scene News » New Feature: enemy medics & officers
New Feature: enemy medics & officers[message #331323] Sun, 16 March 2014 21:20
Flugente

 
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It's been more than a decade since we've started killing redhsirts by the hundreds. Now the queen finally decided to lower her casualty rates a bit...

The AI can now use medics in combat, and will be lead by competent officers bullet magnets.

Learn how to spot these and other interesting people here.

[Updated on: Tue, 03 June 2014 19:15] by Moderator



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