Home » MODDING HQ 1.13 » v1.13 Modding, Customising, Editing » v1.13 XML Customization » Editing IMP Profiles...
Editing IMP Profiles...[message #331996] Tue, 29 April 2014 21:25 Go to next message
M16AMachinegun

 
Messages:308
Registered:September 2013
Hey everyone, I found something interesting while I was looking around the XML Editor.

https://www.dropbox.com/s/0r44cs26b4a8jrm/PGMale.png
https://www.dropbox.com/s/0r44cs26b4a8jrm/PGMale.png

I found out that you could edit the loadouts for different mercs for when you hire them. This shouldn't be any surprise for anyone, but then I saw the entries for IMPs...

Is it possible to use this to set up an IMP with the exact equipment you want instead of using the less stable "IMP STARTING ITEMS" table? It's certainly a LOT more intuitive to use this window vs the way things work now (with the chance to forget what you put in there)

Edit: Working on getting the picture link to work

Edit 2: Another question: Any way to edit IMP profiles created by the game that are stored in ...\Profiles\UserProfile_[MOD]?

[Updated on: Wed, 30 April 2014 03:36] by Moderator

Re: Editing IMP Profiles...[message #332063] Thu, 01 May 2014 22:18 Go to previous message
Flugente

 
Messages:3049
Registered:April 2009
Location: Germany
While we could use those entries to equip an IMP, it is not clear to the user which slot will be used for which IMP. This would lead to a lot of confusion... it would be even less clear what you get.


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