Home » CHIT-CHAT » All About Gaming » War Cabinet New War Strategy Game
Re: War Cabinet New War Strategy Game[message #338446] Fri, 19 December 2014 14:20 Go to previous messageGo to next message
MarutiaOrtia

 
Messages:53
Registered:April 2014
Location: Sofia, Bulgaria
Shanga
As for economy, I've always been a sucker of economy sims. So put me up for no.2 or even no.3. Having a management layer to the whole war effort would basically steal the cash from my wallet Smile


Yes you have a point. Thanks for your comment
Merry Christmas and Happy New Year![message #338516] Tue, 23 December 2014 02:32 Go to previous messageGo to next message
MarutiaOrtia

 
Messages:53
Registered:April 2014
Location: Sofia, Bulgaria
Warmest greetings of the Season Happiness in the New Year with Christmas Blessings!

Mindheart team

http://www.warcabinet.net/wp-content/uploads/2014/12/Christmas-card_21.jpg

[Updated on: Tue, 23 December 2014 17:56] by Moderator

Re: Merry Christmas and Happy New Year![message #338523] Tue, 23 December 2014 14:31 Go to previous messageGo to next message
Shanga

 
Messages:3526
Registered:January 2000
Location: Danubia
Best wishes to you and your families, too!


Re: Merry Christmas and Happy New Year![message #338527] Tue, 23 December 2014 17:13 Go to previous messageGo to next message
MarutiaOrtia

 
Messages:53
Registered:April 2014
Location: Sofia, Bulgaria
Shanga
Best wishes to you and your families, too!


Thank you. And many thanks for your support and encouragement Smile
Re: Merry Christmas and Happy New Year![message #338820 is a reply to message #338527] Thu, 08 January 2015 16:47 Go to previous messageGo to next message
MarutiaOrtia

 
Messages:53
Registered:April 2014
Location: Sofia, Bulgaria
Repair your valuable assets

Hi guys,

What do you think about the option War Cabinet to allow the presence of engineering function? Would you like your vehicles, buildings, routes and etc. to be repaired as this would cost you some resources?

In most games I`m tired of having assets available but can't repair them, when they get damaged.

Would you consider it effective and useful? Would you spend your valuable game resources for different repairs?

For me it would be a great option even if it costs much, because the repair of valuable assets would give me additional flexibility and speed in all combats. It will also change my entire strategy and planning
Re: Merry Christmas and Happy New Year![message #338821 is a reply to message #338820] Thu, 08 January 2015 16:57 Go to previous messageGo to next message
Shanga

 
Messages:3526
Registered:January 2000
Location: Danubia
+1, repairing and upgrading (maybe) would be fun.


Re: Merry Christmas and Happy New Year![message #338824 is a reply to message #338821] Thu, 08 January 2015 17:49 Go to previous messageGo to next message
MarutiaOrtia

 
Messages:53
Registered:April 2014
Location: Sofia, Bulgaria
Shanga wrote on Thu, 08 January 2015 15:57
+1, repairing and upgrading (maybe) would be fun.


Good idea. Thank you happy
Re: Merry Christmas and Happy New Year![message #338825 is a reply to message #338824] Thu, 08 January 2015 18:55 Go to previous messageGo to next message
Gorro der GrĂ¼ne

 
Messages:1570
Registered:March 2009
Location: Broadwurschd-City
could I get my avatar back?





Edith: "wrong forum, please move"

[Updated on: Thu, 08 January 2015 19:22]




I don't like users who edit posts after they've gotten an answer.

A lot of people start panicing when told to use their brains

Commander in Croc, OFBA

Founder and Leader of the GDTS
Re: Merry Christmas and Happy New Year![message #339655 is a reply to message #338825] Wed, 25 February 2015 16:20 Go to previous messageGo to next message
NikiAlex

 
Messages:42
Registered:December 2013
Location: Bulgaria
Hi Friends,

WarCabinet closed early alpha playtesting will start within a week.
We will be glad if experianced players like you with passion for strategy games would be intrested to play the game.
You unbiasted feedback will help us to further improve.
If intrested to try it out and willing to spend some time writing your valuble feedback then do not hesitate to PM me.
Thanks for the support so far!
Re: Closed alpha is starting[message #339728 is a reply to message #339655] Sat, 28 February 2015 08:34 Go to previous messageGo to next message
NikiAlex

 
Messages:42
Registered:December 2013
Location: Bulgaria
War Cabinet closed alpha is going to start tomorrow.
Do not forget to check your mails happy

[Updated on: Sat, 28 February 2015 08:34]

Re: Closed alpha is starting[message #339771 is a reply to message #339728] Sun, 01 March 2015 11:19 Go to previous messageGo to next message
NikiAlex

 
Messages:42
Registered:December 2013
Location: Bulgaria
Game is ON
Including strategic layer, officers and 3D tactical combat
Gameplay footage at:
(Better on Full HD and headphones)
Re: Closed alpha is starting[message #339812 is a reply to message #339771] Tue, 03 March 2015 14:06 Go to previous messageGo to next message
NikiAlex

 
Messages:42
Registered:December 2013
Location: Bulgaria
Might be worth checking newest character design at www.warcabinet.net
Re: Closed alpha is starting[message #340066 is a reply to message #339812] Sun, 15 March 2015 17:02 Go to previous messageGo to next message
NikiAlex

 
Messages:42
Registered:December 2013
Location: Bulgaria
More long range firepower is included at War Cabinet game.
M109 is mobile howitzer that is available for play with House of Orange faction.
We are confident that this will bring more challenge, tactics options and fun in the battles.
Various war vehicles could be seen at: http://www.warcabinet.net/gallery/pre-alpha-screenshots/
Re: Closed alpha is starting[message #340153 is a reply to message #340066] Fri, 20 March 2015 21:39 Go to previous messageGo to next message
NikiAlex

 
Messages:42
Registered:December 2013
Location: Bulgaria
...and more gameplay video featuring strategic layer and night combat:
Re: Closed alpha is starting[message #340516 is a reply to message #340153] Sat, 11 April 2015 10:16 Go to previous messageGo to next message
NikiAlex

 
Messages:42
Registered:December 2013
Location: Bulgaria
More weapons are available to conduct warfare. Ranging from infrantry formation to air forces.
Check them all at: http://www.warcabinet.net/gallery/early-alpha-screenshots/

Re: Closed alpha is starting[message #340721 is a reply to message #340516] Sat, 25 April 2015 21:20 Go to previous messageGo to next message
NikiAlex

 
Messages:42
Registered:December 2013
Location: Bulgaria
Anybody else in a mood for war tactics discussion?
Have come to this game solution after many trials:

Start preparing force allocation in the war theater.
Using balanced mix of frontline units (infantry, mechanized and armor) and sufficient number of support formations (Artillery, Air Defense and Logistics)
http://www.warcabinet.net/wp-content/uploads/2014/04/Strategic-Allocation.png

On operation level prefer to Use of "shock" formations for quick penetrations. Typical one would include mix and Armor and Mechanized unit for recon and spearhead assaults. This would be accompanied by second line of self-propelled artillery batteries. When on offensive you would need mobile support formation to keep up with the advance. Mobile Air Defense is also necessity for most major engagements. CAS used extensively when available. Watch out, suppress or avoid enemy SAMs when using air assets.
http://www.warcabinet.net/wp-content/uploads/2014/04/LandFormation.png

What would be you tactics and force composition when you want to achieve quick breakthrough?
Would you share your preferred equipment for the mission?
Re: Battlegrounds[message #341029 is a reply to message #340721] Sun, 17 May 2015 18:28 Go to previous messageGo to next message
NikiAlex

 
Messages:42
Registered:December 2013
Location: Bulgaria
Some of the new combat grounds and vehicles http://www.warcabinet.net/wp-content/uploads/2014/04/NewShots_logo.png

[Updated on: Sun, 17 May 2015 18:39]

Re: Battlegrounds[message #341276 is a reply to message #341029] Sun, 31 May 2015 14:39 Go to previous messageGo to next message
NikiAlex

 
Messages:42
Registered:December 2013
Location: Bulgaria
Major game updates delivered in May
Include, but not limited to:
World Weapons Market, Air combat with destructible aircrafts, Inventory system, Improved land units navigation, more camera controls with mouse, etc.
Along with that Mig-21bis is the new participant in air combat module.
http://www.warcabinet.net/wp-content/uploads/2014/04/AirCombat.png
http://www.warcabinet.net/wp-content/uploads/2014/04/Mig-21Bis.png
http://www.warcabinet.net/wp-content/uploads/2014/04/FightersDestroyed.png
Air combat mechanics are discussed at:
http://forum.warcabinet.net/topic/422-air-combat-revealed/
What is next: Gameplay video with Dev commentary

Re: Battlegrounds[message #341514 is a reply to message #341276] Thu, 25 June 2015 16:47 Go to previous messageGo to next message
NikiAlex

 
Messages:42
Registered:December 2013
Location: Bulgaria
Dear gamers,
Would like to share with you more information about infantry formation equipment, usage and tactics.
Mortars are added as standard fire support element on battalion level. On tactical battles they will act as separate units formed into battery. Despite limited range and moderate firepower when deployed right they could be used with great effect against soft targets given their high mobility and concealment factor.
Below is shown 2B14 Podnos, Russian 82mm mortar. We could promise that animated fire support teams would be really cool to watch in action. We will showcase them soon.
http://www.warcabinet.net/wp-content/uploads/2014/04/82mm_Mortar.png

Another great asset for the infantry formation is portable SAMs. They will come at a price and not always will easy to obtain, but once in possession they could prove very efficient against much more valuable air assets. Undetected infantry having such SAMs would be high tread against helicopters or low flying planes. The more advanced versions of these weapons will be increasingly dangerous. If you include Portables SAMs into your battalion they will be embedded as launcher carry soldier into the infantry platoons.

Some examples of what the factions will use (infrared homing please):
Strela-3 (SA-14)
http://www.warcabinet.net/wp-content/uploads/2014/04/Strela-3.png

FIM-92B Stinger
http://www.warcabinet.net/wp-content/uploads/2014/04/FIM-92B-Stinger.png

Hope this will further enhance tactical battle possibilities and fun

Could not resist to post one legend of assault rifles
http://www.warcabinet.net/wp-content/uploads/2015/04/AKM.png

Really hope that in future all infantry weapons and soldiers will make their way into a dedicated squad level combat game in JA style
About the gameplay video: Turned all we are all crapy commenters and need more pratice videos before we could be able to present all new features while playing.
Respect!

Re: Darkness - Gear up for War[message #342169 is a reply to message #340516] Sat, 22 August 2015 12:07 Go to previous messageGo to next message
NikiAlex

 
Messages:42
Registered:December 2013
Location: Bulgaria
Hi Guys,

Would like to share with you latest game footage.
It's themed darkness... like all wars. Video Here
...Commanders RPG, Force customization & Design, comprehensive warfare campaign and tactical battles
Always appreciate questions, comments and guidance from gamers. This really helps to make a good game.

Re: Darkness - Gear up for War[message #342174 is a reply to message #342169] Sat, 22 August 2015 15:46 Go to previous messageGo to next message
Franimus

 
Messages:43
Registered:June 2015
Location: USA
Looks like a lot of fun, is there a demo version?

In the videos, the one thing that bugs me is the trees. (I had the sound off so I didn't hear your commenters happy ) They're extremely detailed (more so than the explosions?) and as a result are constantly popping in and out when you move the camera. Having previously worked on that specific problem in a related industry, I've got a few ideas on how to mitigate that and possibly some other graphics issues. PM me if you're interested.
Re: Darkness - Gear up for War[message #342177 is a reply to message #342174] Sat, 22 August 2015 16:29 Go to previous message
NikiAlex

 
Messages:42
Registered:December 2013
Location: Bulgaria
Franimus, thanks for feedback. There is several demo versions.
Better wait a week or so and we could will include tutorials and all new features in a stable build. If you want it right away drop me a PM and I will send you download link to the latest stable, but without bunch of the new features.
Glad you can share some hands-on experience on the technical side. We are always happy to get useful hind.
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