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War Cabinet New War Strategy Game[message #332603] Wed, 14 May 2014 15:51 Go to next message
MarutiaOrtia

 
Messages:53
Registered:April 2014
Location: Sofia, Bulgaria
Hi guys,
Check this out.
War Cabinet - New Strategy and War game starts its development. The game will put you in the army commander's role during a War that takes place in the late 80s

[Updated on: Wed, 14 May 2014 23:03] by Moderator

Re: War Cabinet New War Strategy Game[message #332610] Wed, 14 May 2014 18:54 Go to previous messageGo to next message
NikiAlex

 
Messages:42
Registered:December 2013
Location: Bulgaria
Hi Folks,

We work with heart and soul on this Project.
You will notice that it is still in very early stage of development.
Core game mechanics are designed, but we need honest opinion to make a good product for you the players to enjoy.
Would you help us in this ambitious endeavor?



Re: War Cabinet New War Strategy Game[message #332611] Wed, 14 May 2014 19:21 Go to previous messageGo to next message
Gambigobilla

 
Messages:719
Registered:July 2008
Youtube link needs a semicolon after https.
Re: War Cabinet New War Strategy Game[message #332612] Wed, 14 May 2014 19:30 Go to previous messageGo to next message
rummtata

 
Messages:104
Registered:April 2011
Location: Germany
I have looked at your website, but honestly, it hardly gave me any idea about what kind of game you want to make. Something like a 20th century Total War game?
Re: War Cabinet New War Strategy Game[message #332613] Wed, 14 May 2014 19:57 Go to previous messageGo to next message
NikiAlex

 
Messages:42
Registered:December 2013
Location: Bulgaria
Not all could be revealed right away Smile
Many successful game titles have inspired features we are planning to implement.
Few points to mention
Character feeling in the game: like JA2, X-Com. Strong RPG element will be included.
Units handling in 3D isometric battle map. Your units will be on battalion level.
Pause-able real-time(paradox games type). It won't be an RTS full of action
You will have plenty of time to take critical decisions.
Warfare economy system where you could distribute limited resourced on military building, equipment or personal development.
Dynamic campaign to provide realistic modern warfare simulation like in Falcon simulation series.
We also belive that such feature will greatly benefit replaybility of the game.





Re: War Cabinet New War Strategy Game[message #332623] Wed, 14 May 2014 23:20 Go to previous messageGo to next message
Shanga

 
Messages:3531
Registered:January 2000
Location: Danubia
Sounds good, looking forward to see a playable demo.


Re: War Cabinet New War Strategy Game[message #332637] Thu, 15 May 2014 09:37 Go to previous messageGo to next message
NikiAlex

 
Messages:42
Registered:December 2013
Location: Bulgaria
Thank you sir Wink
We also need such kind of encouragement
Re: War Cabinet New War Strategy Game[message #332640] Thu, 15 May 2014 11:06 Go to previous messageGo to next message
Azure_Repeater

 
Messages:152
Registered:March 2014
Location: Philippines
Sounds interesting! I'm looking forward to the success in the production of this game! Very Happy
Re: War Cabinet New War Strategy Game[message #332642] Thu, 15 May 2014 11:38 Go to previous messageGo to next message
MarutiaOrtia

 
Messages:53
Registered:April 2014
Location: Sofia, Bulgaria
Thank you for your positive feedback Smile
Re: War Cabinet New War Strategy Game[message #333743] Mon, 16 June 2014 16:44 Go to previous messageGo to next message
MarutiaOrtia

 
Messages:53
Registered:April 2014
Location: Sofia, Bulgaria
War Cabinet Officer
Re: War Cabinet New War Strategy Game[message #333746] Mon, 16 June 2014 20:27 Go to previous messageGo to next message
Flugente

 
Messages:3160
Registered:April 2009
Location: Germany
The first and second part refer to one officer - part 3 refers to all officers, right? Then it seems unintuitive to me that the part 3 is not on top. This could be confusing - when looking at the top, one reads 'John Doe' in big letters, thus one will assume the entire page is about him. I'd put 3 on top, personally.


Re: War Cabinet New War Strategy Game[message #333750] Mon, 16 June 2014 22:03 Go to previous messageGo to next message
MarutiaOrtia

 
Messages:53
Registered:April 2014
Location: Sofia, Bulgaria
Yes, part 3 is all available officers.
You might be right that one could expect that seeing the name on top means dedicated page for this character only.
Maybe highlight of the selected officer from the pool should be more obvious to make such distinction and avoid confusion?
That
Re: War Cabinet New War Strategy Game[message #333888] Thu, 26 June 2014 15:32 Go to previous messageGo to next message
MarutiaOrtia

 
Messages:53
Registered:April 2014
Location: Sofia, Bulgaria
Crocodile is coming.. go hide your vehicles
Here it is: The flying beast Mi-24 Hind.
At first look you understand that the nickname
Re: War Cabinet New War Strategy Game[message #334252] Tue, 15 July 2014 16:13 Go to previous messageGo to next message
MarutiaOrtia

 
Messages:53
Registered:April 2014
Location: Sofia, Bulgaria
New content in War Cabinet Gallery Section - http://www.warcabinet.net/gallery/concept-art-2/. Please share your comments about the helmet.

http://http://www.warcabinet.net/wp-content/uploads/2014/07/Strength_and_Honour_04forumi.png

[Updated on: Tue, 15 July 2014 16:14] by Moderator

Re: War Cabinet New War Strategy Game[message #334454] Tue, 22 July 2014 14:46 Go to previous messageGo to next message
MarutiaOrtia

 
Messages:53
Registered:April 2014
Location: Sofia, Bulgaria
New Interface Screen for Faction Selection

This is the Interface screen for Faction selection.
http://www.warcabinet.net/wp-content/uploads/2014/07/Interface_Screenforumi.png
The Interface screen where to select your playable county. Which one you will choose: the House of Green or the House of Orange.
Share your choice on the selected faction as well as your opinion on the Interface screen.
Re: War Cabinet New War Strategy Game[message #334455] Tue, 22 July 2014 14:57 Go to previous messageGo to next message
Shanga

 
Messages:3531
Registered:January 2000
Location: Danubia
Loading screen looks nice, but I am really impressed about the above Hind screens. Smile


Re: War Cabinet New War Strategy Game[message #334493] Wed, 23 July 2014 14:43 Go to previous messageGo to next message
MarutiaOrtia

 
Messages:53
Registered:April 2014
Location: Sofia, Bulgaria
Shanga
Loading screen looks nice, but I am really impressed about the above Hind screens. Smile


Thank you Smile
Re: War Cabinet New War Strategy Game[message #334677] Mon, 28 July 2014 15:51 Go to previous messageGo to next message
MarutiaOrtia

 
Messages:53
Registered:April 2014
Location: Sofia, Bulgaria
New BTR-60PB

There is new addition of entry level mechanized infantry for the House of Orange.

BTR-60PB rigged and ready to be animated.
http://www.warcabinet.net/wp-content/uploads/2014/07/BTR-60_1za-forumi.png
Share your thoughts and comments.
Re: War Cabinet New War Strategy Game[message #334702] Wed, 30 July 2014 17:12 Go to previous messageGo to next message
MarutiaOrtia

 
Messages:53
Registered:April 2014
Location: Sofia, Bulgaria
Another screenshot of BTR-60PB side view
http://www.warcabinet.net/wp-content/uploads/2014/07/BTR-60_side-viewforumi.png
Share your comments.
Re: War Cabinet New War Strategy Game[message #334704] Wed, 30 July 2014 18:51 Go to previous messageGo to next message
Shanga

 
Messages:3531
Registered:January 2000
Location: Danubia
Off-topic a bit, isn't the light intensity a bit too much on both screenshots? Seems like you guys went from very dark to extremely bright. Also the shadow doesn't look right (to me it's different on BTR compared to other objects).

Hard to comment, though, on vehicle itself, it's very dark compared to the environment. Shape looks ok, the cammo is ok, but it needs proper lighting.


Re: War Cabinet New War Strategy Game[message #334706] Wed, 30 July 2014 20:30 Go to previous messageGo to next message
NikiAlex

 
Messages:42
Registered:December 2013
Location: Bulgaria
Oo Shanga, as usual have a good eye for the details.
Environment is light mapped and the vehicle is not. Wink
Shadow casting use the same single directional light sound and it might look wrong due to angle of the scene and also because of the height of the other objects.
Basically we are testing the taste of light intensity. It's easy and quick to tweak.
Glad to know we hit the right path for vehicles models.
Thank for the this valuable input!
Re: War Cabinet New War Strategy Game[message #334709] Wed, 30 July 2014 21:06 Go to previous messageGo to next message
Slax

 
Messages:1439
Registered:July 2006
Location: People riding polar bears...
To be perfectly blunt, it looks like a title from the early 2000's.

Re: War Cabinet New War Strategy Game[message #334728] Thu, 31 July 2014 14:29 Go to previous messageGo to next message
Uriens

 
Messages:325
Registered:July 2006
Actually, I don't care that much about graphics as long as it's functional. Gameplay is what I'm really interested about and I'm looking at this title with great interest (although actual gameplay information is rather vague at the moment). I'm personally tired of games who revolve around fancy graphics with gameplay added as an afterthought.
Re: War Cabinet New War Strategy Game[message #334731] Thu, 31 July 2014 18:01 Go to previous messageGo to next message
Shanga

 
Messages:3531
Registered:January 2000
Location: Danubia
Uriens
Actually, I don't care that much about graphics as long as it's functional. Gameplay is what I'm really interested about and I'm looking at this title with great interest (although actual gameplay information is rather vague at the moment). I'm personally tired of games who revolve around fancy graphics with gameplay added as an afterthought.


Second that. You said the game feeling is like XCOM, but from the screenshots it's not really clear how you going to control all that army of jets, attack helicopters, ground vehicles, etc. You call in air strikes and watch a cinematic of the bombing run? They act like normal units with action points? How big is the map to make that look realistic? Stuff like that would be interesting the know.


Re: War Cabinet New War Strategy Game[message #334814] Wed, 06 August 2014 20:18 Go to previous messageGo to next message
NikiAlex

 
Messages:42
Registered:December 2013
Location: Bulgaria
About the graphics they will be certainly get much better, but don't expect something stunning.

I would prefer to show you rather to explain how it will work. Please be patient and all with be revealed with time. Currently we are working hard on many interfaces screens and a small playable part of the tactical combat.

I could share with you that all kind of units will be controled on 2 levels.
1. High level on a strategic map screen. There you give move, deploy, etc, orders. Global air operations are also controled from there. Strategic map is separated on zones.
Zone will have certain facilities to contribute to overall war effort and will influence combat tactics.
When you have both enemy and frindly in some zone strategic then you could zoom in to tactical combat.
2. Tactical layer
Utilizing mouse and keyboard you will select units and issue orders. Air units available to this sector will also be controlablle in the same maner as the land counterparts.
Combat mechanics will use pausable real-time system. So you are in charge of the time scale.
This will provide much better realism compared to sequential turn-based moves.
Still you will be given pleanty of time to analyse the situation and give proper orders
There won't be massive battles involving big number of weapons like typical RTS and each battalion will count and need to be used wisely.
Strategy and tactics will be prefered over reflex and click intensive actions.
Each units will have their battle stats, move speed, engagment ranges, specific roles, etc.
Needles to say that there will be terain type defence bonuses, weather impact and day/night cycles.
I could not commit to specific size of maps at current stage as there are also technical limitations, but for sure it will be big enough not to limit the effectivness and realistic use of any kind of the available weapons. We will use scaling for the tactical mode. Example: 20 meters=1km
Otherwise we could never fill 2-300km battlefield with assets.

I hope you managed to get more feeling about the gameplay.
Do not hesitate to further ask me on specific features.
Re: War Cabinet New War Strategy Game[message #334939] Mon, 11 August 2014 15:39 Go to previous messageGo to next message
MarutiaOrtia

 
Messages:53
Registered:April 2014
Location: Sofia, Bulgaria
We are happy to share with you the design of the Strategic Map.This is the place to get the overview of the war theater.
http://www.warcabinet.net/wp-content/uploads/2014/08/StrategicMaplogoforumi.png

Here you plan and perform movements, deployment, reinforcements and air operations.You also get information and filter display of strategic objects like barracks, factories, supply depots, SAM sites, EWR stations, cities, villages, etc.
Weathear report will guide you about combat operations in different atmospheric conditions.

What do you think about it? Share your comments.

If you want to see a full-size screenshot:http://www.warcabinet.net/gallery/pre-alpha-screenshots/
Re: War Cabinet New War Strategy Game[message #335104] Thu, 21 August 2014 14:28 Go to previous messageGo to next message
MarutiaOrtia

 
Messages:53
Registered:April 2014
Location: Sofia, Bulgaria
Hi friends,

Supply and logistics have been playing important role in every war since ancient times.

As a general rule if you want to win a war there should be couple of things present. One of them is strong supply and logistics. This involves huge volume of manpower, equipment, fuel, food infrastructure consideration and serious planning. Without it even mightiest army is becoming helpless mass of people and equipment.

They all had to be moved usually between great distances from the homeland into the campaigning theaters. The fighting front is where the links in the supply chains end.

In the end it doesn
Re: War Cabinet New War Strategy Game[message #335107] Thu, 21 August 2014 17:46 Go to previous messageGo to next message
Shanga

 
Messages:3531
Registered:January 2000
Location: Danubia
+1 for the truck model, now make it look dirty and oily.

the strategic map I like very much.

[Updated on: Thu, 21 August 2014 17:46] by Moderator



Re: War Cabinet New War Strategy Game[message #335108] Thu, 21 August 2014 17:52 Go to previous messageGo to next message
MarutiaOrtia

 
Messages:53
Registered:April 2014
Location: Sofia, Bulgaria
Thank you very much for your comment Smile
Re: War Cabinet New War Strategy Game[message #335796] Mon, 15 September 2014 12:57 Go to previous messageGo to next message
MarutiaOrtia

 
Messages:53
Registered:April 2014
Location: Sofia, Bulgaria
Dear friends,
War Cabinet game added its Game economy as part of the development process.
We believe that one of the main elements of the economy are the resources types, availability and specific purposes. We plan to have 7 main pillars of our war economy.
If you want to read more please visit: http://www.warcabinet.net/war-cabinet-game-economy-was-added/#more-526
Re: War Cabinet New War Strategy Game[message #336205] Fri, 26 September 2014 16:40 Go to previous messageGo to next message
MarutiaOrtia

 
Messages:53
Registered:April 2014
Location: Sofia, Bulgaria
War Cabinet frontline battle machines were added

Dear friends,

We would like to present a game scene with House of Green equipment showing some of the frontline battle machines.

http://www.warcabinet.net/wp-content/uploads/2014/09/Pair_T-72Mforumi.png
The whole news is here: http://www.warcabinet.net/war-cabinet-frontline-battle-machines/#more-545
Having such equipment on hand what would be your strategy? How you would use these frontline assets to win battles? Would you need any other equipment to enter combat?
Re: War Cabinet New War Strategy Game[message #336735] Thu, 16 October 2014 22:46 Go to previous messageGo to next message
MarutiaOrtia

 
Messages:53
Registered:April 2014
Location: Sofia, Bulgaria
The BMP-2 was added to the War Cabinet military equipment.
http://www.warcabinet.net/wp-content/uploads/2014/10/BMP-2slogozaforumi.png
The BMP-2 (Boyevaya Mashina Pekhoty,infantry combat vehicle) is a second-generation, amphibious infantry fighting vehicle introduced in the 1980s in the Soviet Union, following on from the BMP-1 of the 1960s.Full description here:http://www.warcabinet.net/the-bmp-2-was-added-at-gallery-section/#more-563

Share your thoughts and comments.
Re: War Cabinet New War Strategy Game[message #337296] Tue, 28 October 2014 17:10 Go to previous messageGo to next message
MarutiaOrtia

 
Messages:53
Registered:April 2014
Location: Sofia, Bulgaria
M113 APC

[Updated on: Tue, 28 October 2014 17:10] by Moderator

Re: War Cabinet New War Strategy Game[message #337811] Tue, 18 November 2014 12:43 Go to previous messageGo to next message
MarutiaOrtia

 
Messages:53
Registered:April 2014
Location: Sofia, Bulgaria
Secure your troops with M163 Vulcan Air Defense System

How to protect troops and equipment from air attacks?
http://www.warcabinet.net/wp-content/uploads/2014/11/M163_Vulcans-logozaforumi.png
The partial answer to this challenging task could be simple when we talk about low level strikes. You might want to consider including in your military formation M163Vulcan Air Defense System. It is already on the way to support the House of Orange commanders.

Read more at:http://www.warcabinet.net/secure-your-troops-with-m163-vulcan-air-defense-system/#more-598

Would you use M163 Vulcan Air Defense System as part of your equipment?
Re: War Cabinet New War Strategy Game[message #338061] Mon, 01 December 2014 17:20 Go to previous messageGo to next message
MarutiaOrtia

 
Messages:53
Registered:April 2014
Location: Sofia, Bulgaria
War cabinet story part 4: 48 Hours Later - The price of Victory

You haven
Re: War Cabinet New War Strategy Game[message #338288] Mon, 15 December 2014 16:38 Go to previous messageGo to next message
MarutiaOrtia

 
Messages:53
Registered:April 2014
Location: Sofia, Bulgaria
Economy system within strategy war games

Guys,

We plan to implement economy system into the game. By doing this we want to achieve an additional depth of the gameplay. However, in order to do the right balance we need your valuable input here.

First of all do you enjoy economic aspect of the strategy games or you prefer pure combat only gameplay?

If there is a game economy in place it should be:

1. As simple as possible with very few type of resources with minimum amount of user management.
2. Moderately detailed economy system part of the core game mechanics. This could include several resources to be generated, monitored and used for various activities. This would mean roughly up to 20% of the gameplay might be related to economic and resource dependent activities like: purchasing of equipment, upgrades, promotions, personnel recruitment, repair of facilities, etc.
3.Well developed war economy model which will strongly influence game campaign and rules. This would required better planning of your spending and more economy related decisions and events. Without proper economy management your chance to gain victory will be vastly reduced. Of course at times it would require more micromanagement.

Any other thoughts and questions on this topic are mostly welcome.
Re: War Cabinet New War Strategy Game[message #338410] Thu, 18 December 2014 15:24 Go to previous messageGo to next message
MarutiaOrtia

 
Messages:53
Registered:April 2014
Location: Sofia, Bulgaria
What's the most enjoyable part of a game to you?
Guys,

When you start playing a new game or simply replay an old one what's the most enjoyable part of the game to you?

Is it the beginning when you explore a new world and learn how to play or it is the the mid-game, when you have the chance to expand your powers and getting deep into the story or you are a fan of the final stages of the game.

How much you like to learn new things and use new functions, try new characteristics while gaming or on the contrary you prefer to stick to familiar things and keep on playing?
Re: War Cabinet New War Strategy Game[message #338411] Thu, 18 December 2014 16:16 Go to previous messageGo to next message
Shanga

 
Messages:3531
Registered:January 2000
Location: Danubia
Discovering stuff that's revolutionary in a game is always nice. But it needs to be done properly, not just for the sake of doing things differently.

In a strategy game I want to feel involved in the story, be it "soldier Ryan" feeling the first Company of Heroes had, or leading a rag-tag band of misfits to liberate Arulco. Or if we talk large scale war, I want to identify myself as a commander like Patton or Napoleon (in TW) and try and do things differently.

Although I know I just beat the game design, I got an immense rush when I actually won with Napoleon the battle at Waterloo.

[Updated on: Thu, 18 December 2014 16:16] by Moderator



Re: War Cabinet New War Strategy Game[message #338417] Thu, 18 December 2014 18:43 Go to previous messageGo to next message
MarutiaOrtia

 
Messages:53
Registered:April 2014
Location: Sofia, Bulgaria
Shanga
Discovering stuff that's revolutionary in a game is always nice. But it needs to be done properly, not just for the sake of doing things differently.

In a strategy game I want to feel involved in the story, be it "soldier Ryan" feeling the first Company of Heroes had, or leading a rag-tag band of misfits to liberate Arulco. Or if we talk large scale war, I want to identify myself as a commander like Patton or Napoleon (in TW) and try and do things differently.

Although I know I just beat the game design, I got an immense rush when I actually won with Napoleon the battle at Waterloo.


Very good and interesting reply. Thank you Shanga Smile
Re: War Cabinet New War Strategy Game[message #338418] Thu, 18 December 2014 18:53 Go to previous messageGo to previous message
Shanga

 
Messages:3531
Registered:January 2000
Location: Danubia
As for economy, I've always been a sucker of economy sims. So put me up for no.2 or even no.3. Having a management layer to the whole war effort would basically steal the cash from my wallet Smile


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