Home » FULL CONTROL GAMES » #JAFDEV Story/Level Design » Rebuilding Omerta in JA:F editor
Rebuilding Omerta in JA:F editor[message #332646] Thu, 15 May 2014 12:22 Go to next message
Shanga

 
Messages:3509
Registered:January 2000
Location: Danubia


Re: Rebuilding Omerta in JA:F editor[message #332647] Thu, 15 May 2014 12:25 Go to previous messageGo to next message
Shanga

 
Messages:3509
Registered:January 2000
Location: Danubia
This is the prep work I did for the first map making project I want to do in JA:F editor. I am trying to figure out the editor so far and I am making good progress (once your RTFM it's no so hard). The final stage will be streaming live on Twitch.tv the whole Omerta rebuild. Fingers crossed.


Re: Rebuilding Omerta in JA:F editor[message #333167] Tue, 27 May 2014 05:33 Go to previous messageGo to next message
Kaerar

 
Messages:2067
Registered:January 2003
Location: Australia :D
Looks like Omerta before the bombing Wink

Awesome work leader bear Smile


Re: Rebuilding Omerta in JA:F editor[message #333198] Tue, 27 May 2014 14:11 Go to previous messageGo to next message
Shanga

 
Messages:3509
Registered:January 2000
Location: Danubia
Kaerar
Looks like Omerta before the bombing Wink


Well so far there's only one set of houses that have proper debris. And we lack wooden huts. Apparently on San Hermanos wood is sacred so your cheapest building material is corrugated metal.


Re: Rebuilding Omerta in JA:F editor[message #338123] Sat, 06 December 2014 21:17 Go to previous messageGo to next message
Glettkin

 
Messages:5
Registered:December 2014
Location: Germany
Recreating old stuff is flair for everyone, who loves the series. Otherwise i see a lot of opportunities to create new stuff, the fans are not fed up with. I think a lot of work could flow into a new experience. Especially when the same assets are not available anymore. I
Re: Rebuilding Omerta in JA:F editor[message #338131] Sun, 07 December 2014 03:40 Go to previous message
Shanga

 
Messages:3509
Registered:January 2000
Location: Danubia
Well, I kinda agree, but the above project was more of a test to see how close I can come to JA2 feeling in JAF. It was a test, above anything else. The JAF editor is way way more generous than JA2 editor and you can make way more gorgeous sectors that you ever could in JA2.


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