You guys might have heared about the game Hatred. It uses the Unreal Engine 4.
Skip to 5 minutes in.
I just watched this video of it and it made me think of Jagged Alliance. I don't mean the setting and killing of civilian. I mean the engine, the isometric view, the physics and the destructable enviroment.
Some how it clicked.
Well, a JA2 game with that engine would definitely work. Seems good enough.
I just doubt that any company will be keen to do that in the next years, if ever. And no free-time modders will be able to, as the work needed is way to much.
The android shrugged. "Sometimes I break into your quarters and watch you sleep. And measure you to satisfy my electronic need for precision."
"It's not that unusual, I do it all to the crew."
If you want, you can donate to me. This will not affect how and what I code, and I will not code specific features in return. I will be thankful though.
I think there's a thing on the engine made specifically for doing that. Can't link it because I'm too sleepy to go search. I just remember a sort of basic tech demo video in a very plain environment (clean, white. destructible stuff maybe).