Home » MODDING HQ 1.13 » v1.13 Bug Reports » Bugs: Unofficial releases (SCI's), unstable and DEV builds (Read the first post before posting!)
Re: Bugs: Unofficial releases (SCI's), unstable and DEV builds[message #350764 is a reply to message #350759] Sun, 27 August 2017 11:29 Go to previous messageGo to next message
silversurfer

 
Messages:2156
Registered:May 2009
Flugente wrote on Sat, 26 August 2017 22:07

I've added a small fix that stops the crashing, but am neither interested nor willing to spend any more time with this eek

Not clicking on the box closes the box. Clicking on a box crashes the game.

Hey Flugente, wouldn't it be best if inventory popups were disabled for vehicles? Popups for vehicles don't make any sense anyway in my opinion. In addition to your fix in mapscreen.cpp function "MAPInvClickCallback" we could change:

if (gGameSettings.fOptions[ TOPTION_ENABLE_INVENTORY_POPUPS ] == TRUE) // the_bob : enable popups for picking items from sector inv
{

to

if (gGameSettings.fOptions[ TOPTION_ENABLE_INVENTORY_POPUPS ] == TRUE && !IsVehicle( pSoldier )) // the_bob : enable popups for picking items from sector inv
{



Wildfire Maps Mod 6.07 on SVN: https://ja2svn.mooo.com/source/ja2/branches/Wanne/JA2%201.13%20Wildfire%206.06%20-%20Maps%20MOD

Re: Bugs: Unofficial releases (SCI's), unstable and DEV builds[message #350766 is a reply to message #350764] Sun, 27 August 2017 13:08 Go to previous messageGo to next message
Flugente

 
Messages:3138
Registered:April 2009
Location: Germany
We could do that, but that's not really fixing the issue either, just cutting down a likely instance of the bug.

Edit: ... but I did it anyway happy

[Updated on: Tue, 29 August 2017 01:33]




Saren threw his head back and screamed in impotent fury, before falling to his throne, head in his claws, trembling in horrified disbelief.

Then he heard a faint chime as Sovereign subscribed to her ECHO channel.

If you want, you can donate to me. This will not affect how and what I code, and I will not code specific features in return. I will be thankful though.


Re: Bugs: Unofficial releases (SCI's), unstable and DEV builds[message #350775 is a reply to message #350763] Tue, 29 August 2017 01:17 Go to previous messageGo to next message
Flugente

 
Messages:3138
Registered:April 2009
Location: Germany
GiantBasher wrote on Sun, 27 August 2017 03:11
1. Bug report: In K4 Orta Basement I threatened Ernest so that he would open the door. He starts walking to open the door and then stops. After talking to him again, the game thinks he has already helped us.

2. The saved game, screenshot, and the JA 2 Options.ini, have been uploaded to drop box: https://www.dropbox.com/sh/09dey9bhoiednv5/AAAB3oNW0k6XIYS0y5DFQ9jha?dl=0

3. Load the saved game and threaten Ernest one more time. He will walk out of the room and get stuck at the next doorway.
4. Running Windows 10, JA 2 1.13 build 8452 (06 Aug 2017)
5. No mods

This one is quite baffling and will likely take some time. I played that thing out several times with a new game by myself, and I get the same error... except sometimes he performs the script as he should and does not stop. I'm not sure why he stops then, it seems to work in principle.



Saren threw his head back and screamed in impotent fury, before falling to his throne, head in his claws, trembling in horrified disbelief.

Then he heard a faint chime as Sovereign subscribed to her ECHO channel.

If you want, you can donate to me. This will not affect how and what I code, and I will not code specific features in return. I will be thankful though.


Re: Bugs: Unofficial releases (SCI's), unstable and DEV builds[message #350780 is a reply to message #350775] Tue, 29 August 2017 13:08 Go to previous messageGo to next message
3iff

 
Messages:47
Registered:July 2001
Location: Birmingham, UK
V8440. (but it's probably actually V8452)

Refuel bug fixed. Thanks. (although just tested with 1 merc due to issue below)

A problem occurs with 800 * 600 graphic format.
When opening the merc inventory on the strategic map, the message bar remains OVER the lower part of the merc inventory so the lower section and backpack are no longer visible. They can still be accessed but it's guesswork as to which pockets are in use/free.

I tested 1024 * 768 and the merc inventory doesn't reach the message bar so it's not an issue.

I would insert a picture but I can't seem to do it...I'm only allowed pictures of 0 bytes!

Unfortunately, I find 1024 * 768 too small to see well so prefer to play in 800 * 600...but having part of the merc inventory obscured is a real problem.

(Also tested with v8434 and that works correctly in 800 * 600)

Re: Bugs: Unofficial releases (SCI's), unstable and DEV builds[message #350783 is a reply to message #350780] Tue, 29 August 2017 13:38 Go to previous messageGo to next message
Flugente

 
Messages:3138
Registered:April 2009
Location: Germany
Can't you just upload the pic on imgur or sth. similar and post the link here? I'm not exactly sure at what you are describing, a picture would be very helpful.



Saren threw his head back and screamed in impotent fury, before falling to his throne, head in his claws, trembling in horrified disbelief.

Then he heard a faint chime as Sovereign subscribed to her ECHO channel.

If you want, you can donate to me. This will not affect how and what I code, and I will not code specific features in return. I will be thankful though.


bug6.png  Re: Bugs: Unofficial releases (SCI's), unstable and DEV builds[message #350832 is a reply to message #341931] Sun, 03 September 2017 09:24 Go to previous messageGo to next message
GiantBasher

 
Messages:27
Registered:July 2017
1. Bug report: An enemy appeared out of nowhere (possibly jumped down from the roof). I knocked her unconscious. She happened to fall down over a flagged mine (not sure if this might have caused the issue). Now we cannot hit her, not even with a mortar. I have seen this happen occasionally.

2. The saved game, JA 2 Options.ini, and a screenshot have been uploaded to drop box.
https://www.dropbox.com/sh/af4yvw5xdd8f6yr/AAA_-IKmhimtvi_YDKjkOdPva?dl=0

3. On the save game, try to shoot, stab, punch, grenade or mortar her. It will miss.
4. Running Windows 10, JA 2 1.13 build 8468 (01 Sep 2017).
5. No mods

I can also upload the save before she is transported outside, if anyone is interested. Seems like the railing on the roof prevents any climbing.
Re: Bugs: Unofficial releases (SCI's), unstable and DEV builds[message #350860 is a reply to message #350783] Tue, 05 September 2017 13:09 Go to previous messageGo to next message
3iff

 
Messages:47
Registered:July 2001
Location: Birmingham, UK
I don't have the picture to hand at the moment (my internet access is limited).

Set resolution to 800*600, open a merc inventory on the strategic screen and the bottom portion of the inventory is obscured by the message bar that is apparently set to be on top.

If this doesn't make sense I'll try and get the picture again for next time...
Re: Bugs: Unofficial releases (SCI's), unstable and DEV builds[message #350862 is a reply to message #350783] Tue, 05 September 2017 13:21 Go to previous messageGo to next message
3iff

 
Messages:47
Registered:July 2001
Location: Birmingham, UK
Ok, sussed out imgur (I hope)

https://imgur.com/a/fCAkm should have the picture.

(Sorry about the double post)


[Updated on: Tue, 05 September 2017 13:22]

Re: Bugs: Unofficial releases (SCI's), unstable and DEV builds[message #350873 is a reply to message #350862] Wed, 06 September 2017 03:10 Go to previous messageGo to next message
PAWJA2

 
Messages:120
Registered:December 2009
Location: Melbourne, Australia

Hello,

Using vanilla - Windows XP (3GB RAM) JA 2 1.13 build 8452.

Cambria Hospital
I have tried using different sets of Mercs, even a single Spider
and after I pay either doctor the game just spins its wheels, for 10 minutes I waited.

Sometimes when I had 4 mercs, 2 went to the doctors room correctly the other 2 stood in the lobby.

Should I try putting the hurt guys in the Doctors room 1st?

I have seen it work in non v1.13 and once in an older build.

Ever since b8404 which is when I started playing again, it has been
more likely to get stuck spinning its wheels than work. Around 30 failures and
still only 1 successful.

I am relying on Bobby rays and finding mercs with Med Kits for now.

I will probably get a few more towns and then buy somewhere else.

It is just annoyance.

PAW
Re: Bugs: Unofficial releases (SCI's), unstable and DEV builds[message #350874 is a reply to message #350860] Wed, 06 September 2017 03:42 Go to previous messageGo to next message
GiantBasher

 
Messages:27
Registered:July 2017
3iff wrote on Tue, 05 September 2017 05:09
Set resolution to 800*600, open a merc inventory on the strategic screen and the bottom portion of the inventory is obscured by the message bar that is apparently set to be on top.


I have the same issue.
Re: Bugs: Unofficial releases (SCI's), unstable and DEV builds[message #350896 is a reply to message #350874] Fri, 08 September 2017 00:49 Go to previous messageGo to next message
PAWJA2

 
Messages:120
Registered:December 2009
Location: Melbourne, Australia

Flugente,

Upgraded to JA 2 1.13 build 8468.

SUCCESS!!!! When buying/selling anything, the window is seamless 1st and does not stutter anymore.

Thx for tweaking it!

PAW
bug6.png  Re: Bugs: Unofficial releases (SCI's), unstable and DEV builds[message #350897 is a reply to message #350601] Fri, 08 September 2017 00:50 Go to previous messageGo to next message
GiantBasher

 
Messages:27
Registered:July 2017
Flugente wrote on Tue, 15 August 2017 07:00
I've fixed the militia disbanding issue in r8448. Unfortunately, while there obviously are some individual militia in your savegame that obviously shouldn't be there, like in Tixa, I have no clue as to why and when they were wrongly created. I need to keep an eye on that.


Hey Flugente, you didn't happen to fix the "Possible Error: Not Enough Militia Found in PickIndividualMilitia" or "Possible Error: Not Enough Militia Found in DropIndividualMilitia" did you?

Happy to provide saved games or screenshots to assist with troubleshooting.
Re: Bugs: Unofficial releases (SCI's), unstable and DEV builds[message #350899 is a reply to message #350897] Fri, 08 September 2017 18:45 Go to previous messageGo to next message
Flugente

 
Messages:3138
Registered:April 2009
Location: Germany
GiantBasher wrote on Thu, 07 September 2017 21:50
Flugente wrote on Tue, 15 August 2017 07:00
I've fixed the militia disbanding issue in r8448. Unfortunately, while there obviously are some individual militia in your savegame that obviously shouldn't be there, like in Tixa, I have no clue as to why and when they were wrongly created. I need to keep an eye on that.


Hey Flugente, you didn't happen to fix the "Possible Error: Not Enough Militia Found in PickIndividualMilitia" or "Possible Error: Not Enough Militia Found in DropIndividualMilitia" did you?

Happy to provide saved games or screenshots to assist with troubleshooting.

If I recall one of my recent fixes involved some error with individual militia during militia redistribution or promotion handling. It's unlikely that will be the endof it though. I would be very glad for savegames prior to the bug, as I haven't been able to properly reproduce the bug.

However, since my computer is very broken since last week (I dearly hope it's not the HD, cause that would be double-plus-bad suprised ), it will take a few days till I get a new one and all (I'm currently writing from work shy ), so... fixing this might take a bit longer.



Saren threw his head back and screamed in impotent fury, before falling to his throne, head in his claws, trembling in horrified disbelief.

Then he heard a faint chime as Sovereign subscribed to her ECHO channel.

If you want, you can donate to me. This will not affect how and what I code, and I will not code specific features in return. I will be thankful though.


Re: Bugs: Unofficial releases (SCI's), unstable and DEV builds[message #350907 is a reply to message #350899] Sat, 09 September 2017 03:26 Go to previous messageGo to next message
GiantBasher

 
Messages:27
Registered:July 2017
Flugente wrote on Fri, 08 September 2017 10:45

If I recall one of my recent fixes involved some error with individual militia during militia redistribution or promotion handling. It's unlikely that will be the endof it though. I would be very glad for savegames prior to the bug, as I haven't been able to properly reproduce the bug.


1. Bug Report: When I move militia around I get "Possible Error: Not Enough Militia Found in PickIndividualMilitia" or "Possible Error: Not Enough Militia Found in DropIndividualMilitia".
2. The saved game, screenshot, and JA 2 Options.ini, have been uploaded to drop box:
https://www.dropbox.com/sh/hzfe768zkfjyzvy/AAAa8sLQv5BjguQG1EK8lpJQa?dl=0

3. Right click on Drassen militia and then click Auto. The red notices about possible errors will appear in the message window (bottom left).
4. Running Windows 10, JA 2 1.13 build 8468 (01 Sep 2017)
5. No Mods

Re: Bugs: Unofficial releases (SCI's), unstable and DEV builds[message #350952 is a reply to message #350907] Tue, 12 September 2017 13:08 Go to previous messageGo to next message
3iff

 
Messages:47
Registered:July 2001
Location: Birmingham, UK
Not quite a bug...

The game generates a couple of debug logs, one is MP(something).txt, (I can't remember the exact names). Is there any way to supress these as they just append new data and grow to huge sizes. I currently delete them every so often but their contents (spread fire or blood drops) are entirely of on interest to me.

Re: Bugs: Unofficial releases (SCI's), unstable and DEV builds[message #350968 is a reply to message #350907] Thu, 14 September 2017 23:01 Go to previous messageGo to next message
Flugente

 
Messages:3138
Registered:April 2009
Location: Germany
GiantBasher wrote on Sat, 09 September 2017 00:26
Flugente wrote on Fri, 08 September 2017 10:45

If I recall one of my recent fixes involved some error with individual militia during militia redistribution or promotion handling. It's unlikely that will be the endof it though. I would be very glad for savegames prior to the bug, as I haven't been able to properly reproduce the bug.


1. Bug Report: When I move militia around I get "Possible Error: Not Enough Militia Found in PickIndividualMilitia" or "Possible Error: Not Enough Militia Found in DropIndividualMilitia".
2. The saved game, screenshot, and JA 2 Options.ini, have been uploaded to drop box:
https://www.dropbox.com/sh/hzfe768zkfjyzvy/AAAa8sLQv5BjguQG1EK8lpJQa?dl=0

3. Right click on Drassen militia and then click Auto. The red notices about possible errors will appear in the message window (bottom left).
4. Running Windows 10, JA 2 1.13 build 8468 (01 Sep 2017)
5. No Mods

Fixed in r8473. Though in this case, the bug was simply that the warnings were wrongly printed out, the code in itself was ok.

Keep the errors coming!



Saren threw his head back and screamed in impotent fury, before falling to his throne, head in his claws, trembling in horrified disbelief.

Then he heard a faint chime as Sovereign subscribed to her ECHO channel.

If you want, you can donate to me. This will not affect how and what I code, and I will not code specific features in return. I will be thankful though.


Re: Bugs: Unofficial releases (SCI's), unstable and DEV builds[message #350969 is a reply to message #350952] Thu, 14 September 2017 23:03 Go to previous messageGo to next message
Flugente

 
Messages:3138
Registered:April 2009
Location: Germany
3iff wrote on Tue, 12 September 2017 10:08
Not quite a bug...

The game generates a couple of debug logs, one is MP(something).txt, (I can't remember the exact names). Is there any way to supress these as they just append new data and grow to huge sizes. I currently delete them every so often but their contents (spread fire or blood drops) are entirely of on interest to me.

I'm not sure where they can be deactivated.Out of interest, what size do your logs have for that to be a problem? They seem tiny to me.



Saren threw his head back and screamed in impotent fury, before falling to his throne, head in his claws, trembling in horrified disbelief.

Then he heard a faint chime as Sovereign subscribed to her ECHO channel.

If you want, you can donate to me. This will not affect how and what I code, and I will not code specific features in return. I will be thankful though.


Re: Bugs: Unofficial releases (SCI's), unstable and DEV builds[message #351039 is a reply to message #350969] Tue, 19 September 2017 13:09 Go to previous messageGo to next message
3iff

 
Messages:47
Registered:July 2001
Location: Birmingham, UK
They're not huge, and I usually delete them when they hit 500k or so. It's just that they're useless to me and they're continually eating space....but I'm happy to live with them...don't worry about it.

A different question - in the cheats, it's possible to put a merc in a wheelchair (and mainly useless!). Is it possible to get them out of the wheelchair? I've accidentally done it a few times and have to go back to an older save to recover them.
Re: Bugs: Unofficial releases (SCI's), unstable and DEV builds[message #351041 is a reply to message #351039] Tue, 19 September 2017 21:16 Go to previous message
Flugente

 
Messages:3138
Registered:April 2009
Location: Germany
Doesn't seem that way. Just don't do that happy



Saren threw his head back and screamed in impotent fury, before falling to his throne, head in his claws, trembling in horrified disbelief.

Then he heard a faint chime as Sovereign subscribed to her ECHO channel.

If you want, you can donate to me. This will not affect how and what I code, and I will not code specific features in return. I will be thankful though.


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