Home » MODDING HQ 1.13 » v1.13 Feature Requests » Easier Royal Jelly Collection and Faster Robot animation?
Easier Royal Jelly Collection and Faster Robot animation?[message #343120] Fri, 06 November 2015 16:41 Go to next message
dreambig207

 
Messages:20
Registered:October 2015
Didn't know if changing how royal jelly is collected is in the ballpark for changes. I find it tedious to have to buy 34 glass jars and than manually collect jelly one by one - is there a way to add a multiplier like one jar action could create 5 jellies? OR if it's possible to just change the jelly drop rate of the queen upon death?

Also with the robot would it be possible to change it's animation speed. All other characters move faster when I when they are manipulated in the ini editor for Mercs, AI, Militia etc, but the robot seems to be unaffected by this

Thanks, I'm still fairly new to JA2 and this mod but all of your hard work is amazing - Thank you!!!! happy

[Updated on: Fri, 06 November 2015 16:54]

Re: Easier Royal Jelly Collection and Faster Robot animation?[message #343121 is a reply to message #343120] Fri, 06 November 2015 17:59 Go to previous messageGo to next message
Gorro der GrĂ¼ne

 
Messages:1570
Registered:March 2009
Location: Broadwurschd-City
- auto collect RJ would only encourage maniacs like me to have more than the usual 500-1000 glases at hand when it comes to mummies death

- did You ever see how slow the movement of an autonomous roboter is ouside known & paved areas?



I don't like users who edit posts after they've gotten an answer.

A lot of people start panicing when told to use their brains

Commander in Croc, OFBA

Founder and Leader of the GDTS
Re: Easier Royal Jelly Collection and Faster Robot animation?[message #345715 is a reply to message #343121] Sun, 29 May 2016 03:38 Go to previous messageGo to next message
Julix

 
Messages:92
Registered:June 2010
Location: Germany

Well no one runs like the speed up mercs or enemies either. I don't think he wanted to spend less AP for moving (i.e. ingame time that it takes to move the robot) but rather not be punished out of game by the slowness of the animation that seemed to be straining his patience. - I rarely ever get the robot, not since I was able to speed up everyone else anyway, so I never noticed, but if in fact it is really slow in turn based mode, even when fast forwarding players is set, then that would be worth fixing.

Also try the speed-up button (subtract I think it was by default?) and see if that does anything for you

As for the jelly again not a problem I ever had (I filled up enough glasses for the armors of my top mercs, total number of mercs was smaller back then...) - but seems like a cool idea.
Re: Easier Royal Jelly Collection and Faster Robot animation?[message #345729 is a reply to message #345715] Sun, 29 May 2016 10:33 Go to previous messageGo to next message
ratpaz

 
Messages:132
Registered:April 2015
Location: Italy
Wait, you can make RJ from glass jars? i didn't know that...you just stack them in inventory and you will have a jelly or what?
Re: Easier Royal Jelly Collection and Faster Robot animation?[message #345731 is a reply to message #345729] Sun, 29 May 2016 10:55 Go to previous messageGo to next message
silversurfer

 
Messages:2164
Registered:May 2009
ratpaz wrote on Sun, 29 May 2016 09:33
Wait, you can make RJ from glass jars? i didn't know that...you just stack them in inventory and you will have a jelly or what?

As far as I know you need a glass jar in order to collect jelly from dead bugs. I never play SciFi mode so I can't say for sure.



Wildfire Maps Mod 6.07 on SVN: https://ja2svn.mooo.com/source/ja2/branches/Wanne/JA2%201.13%20Wildfire%206.06%20-%20Maps%20MOD

Re: Easier Royal Jelly Collection and Faster Robot animation?[message #345733 is a reply to message #345731] Sun, 29 May 2016 12:39 Go to previous message
ratpaz

 
Messages:132
Registered:April 2015
Location: Italy
Yeah i know that, but with 34 jelly jars you can obtain a royal jelly? that will be useful to know, even if it look a bit tedious to do.

[Updated on: Sun, 29 May 2016 12:39]

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