Home » PLAYER'S HQ 1.13 » JA2 Complete Mods & Sequels » AIMNAS » Adding more ammo type/caliber combinations
Adding more ammo type/caliber combinations[message #343992] Sat, 06 February 2016 15:36 Go to next message
smeagol is currently offline smeagol

 
Messages:2705
Registered:June 2008
Location: Bremen, Germany
I'm doing a major update for ammo currently. By cleaning up the xml I decided to restrict the current batch of ammunition to a total of 300 different caliber/type combinations (before starting a new batch in the xml).

At the moment there are a total of 210 different combinations. This leaves 90 currently unused combinations.

all in all my intention is to bring the number of ammo items to a total of 2600 items (2000 usable ammo either in bullet or magazine form, 300 box items and 300 crates). Currently there 2733 slots occupied in the xml within in the ammo section. This of course means, that there are an additional 133 empty slots I need to get rid off. This will bring the total amount of items down slightly, which will most certainly cause trouble for running games.


Here's the current spreadsheet for those items: AIMNAS Ammo Types

Note, that I won't be adding any additional calibers until this is done (so no need in suggesting adding something like .410 or .45LC... yes, I'm looking at you Wolf00).


Additional info:
Crossbow Bolts, Minirockets, MetalStorm, Flamethrower and the 40mm Direct Shot grenades will get box and crate items as well, the binocular lenses are internally needed items which will also get box and crate items (which are basically useless, though and fulfill only the purpose of completing the whole stuff).


So, go ahead and suggest ammo type / caliber combinations. I'd prefer underrepresented calibers to get a few more types (9x19mm already has 12 different types, where as 6.8 SPC only has 2).

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Re: Adding more ammo type/caliber combinations[message #343993 is a reply to message #343992] Sat, 06 February 2016 15:53 Go to previous messageGo to next message
smeagol is currently offline smeagol

 
Messages:2705
Registered:June 2008
Location: Bremen, Germany
Well... I think it will be rather tough to get to 90 additional combinations without adding more calibers, honestly...


my current suggestions:
.300 BLK HP
.300 WM Match
.338 Lapua Match
.303 British Tracer
.303 British Match
12 gauge something (not sure yet what that could be)
5.45x39 Match
5.45x39 Cold AP
5.45x39 Cold HP
5.56x45 Ball
5.56x45 JHP
5.56x45 Match HP
6.8 SPC Tracer
6.8 SPC Match
6.8 SPC AP cold
6.8 SPC HP cold
7.62x51 Ball
7.62x51 Match HP
7.62x51 SLAP (Saboted Light Armor Penetrator)
7.92x33 HP
7.92x33 Tracer
7.92x57 Match

that's a whopping 20 additions. speechless (70 more left)


So yeah... go ahead and suggest new calibers as well, I guess...


[Updated on: Sat, 06 February 2016 19:02]

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Re: Adding more ammo type/caliber combinations[message #343994 is a reply to message #343993] Sat, 06 February 2016 16:29 Go to previous messageGo to next message
smeagol is currently offline smeagol

 
Messages:2705
Registered:June 2008
Location: Bremen, Germany
4 types for .22 Hornet (Ball, AP, HP, Match)
3 types for .30-40 Krag (Ball, AP, HP)
4 types for .357 SIG (Ball, AP, HP, Match)
3 types for .38 LC (Ball, AP, HP)
1 type for .408 (Match?)
4 types for .410 (Buckshot, Slug, ?, ? )
2 types .416 Barrett (SAP, Match)
4 types for .45 LC (Ball, AP, HP, ?)
6 types for .455 Webley (wikipedia lists 6 different types for .455 Webley)
4 types for 6.5 Arisaka (AP, HP, Match, ?)
4 types for 7.7x58 Arisaka (AP, HP, Match, ?)
1 type for 9.3x64mm (heavier load)

which still leaves 32 slots...


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Re: Adding more ammo type/caliber combinations[message #343995 is a reply to message #343994] Sat, 06 February 2016 16:41 Go to previous messageGo to next message
DepressivesBrot is currently offline DepressivesBrot

 
Messages:3658
Registered:July 2009
.45-70! Besides some classic and influential rifles, I just want to see the absurdity of a gunslinger merc with dual LHCs


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Re: Adding more ammo type/caliber combinations[message #343998 is a reply to message #343995] Sat, 06 February 2016 18:18 Go to previous messageGo to next message
smeagol is currently offline smeagol

 
Messages:2705
Registered:June 2008
Location: Bremen, Germany
ok, so more additional calibers:

2 types for .45-70
2 types for .458 socom

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Re: Adding more ammo type/caliber combinations[message #343999 is a reply to message #343998] Sat, 06 February 2016 18:52 Go to previous messageGo to next message
smeagol is currently offline smeagol

 
Messages:2705
Registered:June 2008
Location: Bremen, Germany
2 types for .243 Win (AP, HP)
1 type for .22 LR (FMJ, yes such a thing apparently exists)
3 types for 7.63x25mm Mauser (ball, AP, HP)
3 types for .30-30 Win (ball, AP, HP)
1 type for .40S&W (to be determined)
1 type for .380 ACP (Glaser)
1 type for .32 ACP (probably Glaser)
2 types for direct fire 40mm grenades (baton, sponge)
1 type for 5.7x28mm (subsonic)
1 type for 7.92x24mm (to be determined)
2 types for .50 BMG (HE/AP and SLAP)
1 type for 12.7mm (Match, only seems fairr regarding .50 BMG gets additional ones as well)
2 types for 7.62x39 (yet to be determined, probably along the lines of the M67 round)

[Updated on: Sat, 06 February 2016 21:35]

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Re: Adding more ammo type/caliber combinations[message #344008 is a reply to message #343999] Sat, 06 February 2016 21:16 Go to previous messageGo to next message
wolf00 is currently offline wolf00

 
Messages:1148
Registered:September 2006
Location: Czech Republic

7.62x51 M198 Duplex ? 303 british ap-t ? http://www.conjay.com/Ammunition%20for%20Armor%20Testing%20WW2%20303.htm
for .410 maybe wincherster pd-x or critical defesence ammo ?

https://www.cheaperthandirt.com/product/ammo-410-bore-hornady-critical-defense-2-1-2-ftx-slug-and-2-35-caliber-round-bal l-750-fps-20-rounds-86238-090255862386.do?sortby=costPerRoundAscend&refType=&from=fn

https://www.cheaperthandirt.com/product/ammo-410-bore-winchester-supreme-elite-pdx1-2-1-2-3-plated-defense-disc-and-12-p lated-bbs-750-fps-10-round-box-s410pdx1-020892020054.do?sortby=costPerRoundAscend&page=2&refType=&from=fn

[Updated on: Sat, 06 February 2016 21:26]




caliber's: .41Lc,.45Lc,.455british,.380[9x17].410 . not in game at this time ...Dr Zelenka can help you ;o}R.M SgAmb asrock a75m amd x6 3670be 4gb ram hdd 1tbb sgt,zvuk creative x-fi extreme audio case z-7

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Sergeant Major
Re: Adding more ammo type/caliber combinations[message #344029 is a reply to message #344008] Sun, 07 February 2016 12:57 Go to previous messageGo to next message
thebear05 is currently offline thebear05

 
Messages:14
Registered:January 2016
Location: Sydney, Australia
417 Cheytac. The only snipers rifle that comes with a ballistic program. It is part of the US future weapons program.

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Private
Re: Adding more ammo type/caliber combinations[message #344034 is a reply to message #344029] Sun, 07 February 2016 20:06 Go to previous messageGo to next message
DepressivesBrot is currently offline DepressivesBrot

 
Messages:3658
Registered:July 2009
No such thing exists in my sources. Did you mean .408 or .416 Barret? Both of them are already on the list above.


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Re: Adding more ammo type/caliber combinations[message #344035 is a reply to message #344034] Sun, 07 February 2016 22:45 Go to previous messageGo to next message
Vince7403 is currently offline Vince7403

 
Messages:145
Registered:February 2012
Depressivesbrot: What's an LHC? Did you mean the Magnum Research BFR 45-70, AKA "the Gat?"

There's always 6.5mm Grendel, though if Smeagol doesn't want to add any more service rifle caliber conversions then that's fine. Standard loads include FMJ, Match, HP, TSX high-penetration hunting HP I think. No one has been able to make a subsonic 6.5mm Grendel that cycles a standard action.

12 gauge #4 buck, ~27 6mm projectiles, 1.36g each, might be interesting.

There's a new .50 Beowulf load, http://www.alexanderarms.com/news-events/160-new-50-beowulf-polycase-inceptor-arx

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Sergeant
Re: Adding more ammo type/caliber combinations[message #344036 is a reply to message #344035] Sun, 07 February 2016 22:48 Go to previous messageGo to next message
DepressivesBrot is currently offline DepressivesBrot

 
Messages:3658
Registered:July 2009
No, the Lady's Home Companion. Look it up. Preferably on Forgotten Weapons. It's hilarious.
Grendel's been in for a while by the way.



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Re: Adding more ammo type/caliber combinations[message #344037 is a reply to message #344036] Sun, 07 February 2016 23:01 Go to previous messageGo to next message
Vince7403 is currently offline Vince7403

 
Messages:145
Registered:February 2012
Oh, I haven't actually played in quite a while and I hadn't seen it on the updates list.

There's .327 Magnum if small revolvers are interesting enough to add.
.400 Cor-Bon is an interesting upgrade for .45 ACP. There's also .50 GI in the same vein, though there's far fewer off-the-shelf loads for it.

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Sergeant
Re: Adding more ammo type/caliber combinations[message #344038 is a reply to message #344037] Sun, 07 February 2016 23:27 Go to previous messageGo to next message
wolf00 is currently offline wolf00

 
Messages:1148
Registered:September 2006
Location: Czech Republic

round mark 318 & mark 319 are interesting enough to add.. in vietnam us army used special purpose round .45 acp ap-ti armor piercing tracer,with ability causing target damege by burn or set it in fire ...also exist tracer round for 10mm auto/.40 s&w or firestarters rounds ...


caliber's: .41Lc,.45Lc,.455british,.380[9x17].410 . not in game at this time ...Dr Zelenka can help you ;o}R.M SgAmb asrock a75m amd x6 3670be 4gb ram hdd 1tbb sgt,zvuk creative x-fi extreme audio case z-7

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Sergeant Major
Re: Adding more ammo type/caliber combinations[message #344063 is a reply to message #344038] Tue, 09 February 2016 17:35 Go to previous messageGo to next message
Vince7403 is currently offline Vince7403

 
Messages:145
Registered:February 2012
How about bulk fmj rounds for the .338 mg? Less expensive but with an accuracy penalty perhaps.

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Sergeant
Re: Adding more ammo type/caliber combinations[message #344067 is a reply to message #344063] Tue, 09 February 2016 22:13 Go to previous messageGo to next message
wolf00 is currently offline wolf00

 
Messages:1148
Registered:September 2006
Location: Czech Republic

well i think we can some kits for pistol's exist system called simunition fx[indeed for traing, marking target with paint],my idea is-add modified variant with sedatives ...


caliber's: .41Lc,.45Lc,.455british,.380[9x17].410 . not in game at this time ...Dr Zelenka can help you ;o}R.M SgAmb asrock a75m amd x6 3670be 4gb ram hdd 1tbb sgt,zvuk creative x-fi extreme audio case z-7

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Re: Adding more ammo type/caliber combinations[message #344076 is a reply to message #344067] Wed, 10 February 2016 19:13 Go to previous messageGo to next message
Toma777 is currently offline Toma777

 
Messages:55
Registered:October 2013
Location: serbia
Maybe a JHP, SP and JSP types of existing calibers?

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Corporal
Re: Adding more ammo type/caliber combinations[message #344080 is a reply to message #344076] Wed, 10 February 2016 22:02 Go to previous messageGo to next message
wolf00 is currently offline wolf00

 
Messages:1148
Registered:September 2006
Location: Czech Republic

player have under comand mercenaries,something like g2 r.i.p ammunition is right choice.. just maybe .380 gold saber. .357 magnum hollow point solid ,.44 remington magnum hollow point solid .. 12 high veloity slug[for time if need more firepower] or low recoil slugs[for using in full shotguns to better control] or simply for more acurate fire.but with higher chance to jamm your gun ...


caliber's: .41Lc,.45Lc,.455british,.380[9x17].410 . not in game at this time ...Dr Zelenka can help you ;o}R.M SgAmb asrock a75m amd x6 3670be 4gb ram hdd 1tbb sgt,zvuk creative x-fi extreme audio case z-7

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Sergeant Major
Re: Adding more ammo type/caliber combinations[message #344082 is a reply to message #344080] Wed, 10 February 2016 22:46 Go to previous messageGo to next message
Toma777 is currently offline Toma777

 
Messages:55
Registered:October 2013
Location: serbia
KTW Teflon-coated ammo: https://en.wikipedia.org/wiki/Teflon-coated_bullet!
Frangible ammo: https://en.wikipedia.org/wiki/Frangible_bullet!
Hydra-Shok!
Overpressurized Ammo: +P and +P+!
OTM Open Tip Match!

[Updated on: Wed, 10 February 2016 23:14]

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Corporal
Re: Adding more ammo type/caliber combinations[message #344083 is a reply to message #344082] Thu, 11 February 2016 00:41 Go to previous messageGo to next message
Vince7403 is currently offline Vince7403

 
Messages:145
Registered:February 2012
For the rifle calibers with one slot left, you could go with something like a Barnes TSX (I think they're called) or similar high-penetration hollowpoint, made for dangerous game hunting and non-restricted combat ammunition. I think you already have something like that in .30'06, if I remember properly.

.416 Hushpuppy is interesting, though AM-Tac, the company that was developing it, seems to have ceased work on it. It's another round built for AR-15 conversions though, which I seem to recall Smeagol is tired of.

[Updated on: Thu, 11 February 2016 00:42]

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Sergeant
Re: Adding more ammo type/caliber combinations[message #344084 is a reply to message #344083] Thu, 11 February 2016 01:08 Go to previous messageGo to next message
wolf00 is currently offline wolf00

 
Messages:1148
Registered:September 2006
Location: Czech Republic

http://clarkarmory.com/collections/45-acp/products/polycase-inceptor-45-s-w-firefly-tracer-ammunition?variant=1163947767 interesting at least for me..
http://cdn.shopify.com/s/files/1/0637/3951/products/EBR_12_Gauge_Expanding_Slug_grande.jpg?v=1452888684

http://cdn.shopify.com/s/files/1/0637/3951/products/OATH_12_Gauge_Expanding_Slug.jpg?v=1453848396

http://cdn.shopify.com/s/files/1/0637/3951/products/OATH_12_Gauge_Frangible_Shotgun_Slug.jpg?v=1453849255



i found some shotgun ammo



caliber's: .41Lc,.45Lc,.455british,.380[9x17].410 . not in game at this time ...Dr Zelenka can help you ;o}R.M SgAmb asrock a75m amd x6 3670be 4gb ram hdd 1tbb sgt,zvuk creative x-fi extreme audio case z-7

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Sergeant Major
Re: Adding more ammo type/caliber combinations[message #344118 is a reply to message #344084] Sat, 13 February 2016 15:00 Go to previous messageGo to next message
smeagol is currently offline smeagol

 
Messages:2705
Registered:June 2008
Location: Bremen, Germany
Some changes I made:

.50 BMG only gets 1 new type (HE/AP)
.50 Beowulf gets an additional type (JHP, sort of like a mix between Match and HP)
12 g gets HP slugs
12 g exchanges Lockbuster for Brenneke slugs (Lockbusters are basically obsolete anyways, as no one actually uses them anyways... Brenneke slugs have a 75% lockbuster setting if you really want to shoot open doors... btw, shooting locks seems kinda buggy atm as well... maybe someone with coding capabilities can inspect that at some point... might repost this in the 1.13 bug thread at some point).

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Re: Adding more ammo type/caliber combinations[message #344125 is a reply to message #344118] Sat, 13 February 2016 22:09 Go to previous messageGo to next message
smeagol is currently offline smeagol

 
Messages:2705
Registered:June 2008
Location: Bremen, Germany
And the new additions for 5.45x39mm are... (drum roll):

- commercial ball ammunition (as a low coolness / low progress / low cost alternative)

- SAP ("The 7N24 "super-armor-piercing" cartridge, introduced in 1999, has a stub cone nosed penetrator made of tungsten carbide." apparently such a thing exists). These get a penalty to reliability and to range to balance the higher armour piercing and damage capabilities. They are also high coolness and high cost (comparatively).

- SPBT (softpoint boattail). Combining good accuacy (in game terms more effective range of +6 tiles), and the capabilities of JHP (better damage after penetration). They are also more expensive and harder to come by.

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Re: Adding more ammo type/caliber combinations[message #344127 is a reply to message #344125] Sun, 14 February 2016 03:20 Go to previous messageGo to next message
Bidius is currently offline Bidius

 
Messages:22
Registered:June 2013
.45-70? Does this mean I can finally have my Marlin Guide Gun? I have the graphics, sounds and ammo already available if you want, Smeag.

This is a great addition BTW, we'll finally have some realistic ammo types, no more .30 carbine and 7.62 torkarev littering the battle at the very start of the game. cheeky

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Private 1st Class
Re: Adding more ammo type/caliber combinations[message #344128 is a reply to message #344127] Sun, 14 February 2016 11:36 Go to previous messageGo to next message
DepressivesBrot is currently offline DepressivesBrot

 
Messages:3658
Registered:July 2009
.30Car and 7.62Tok beat pretty much all additional calibers currently slated for implementation on the 'probability of seeing major service with a banana republic'-scale, being beaten themselves by anything currently in service with NATO or (former) Pact.


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Re: Adding more ammo type/caliber combinations[message #344129 is a reply to message #344128] Sun, 14 February 2016 14:16 Go to previous messageGo to next message
Bidius is currently offline Bidius

 
Messages:22
Registered:June 2013
I'm a moron - I forgot to comment "AP Ammo" but even then, on second thought they're not really even exceptions they're just like most other rifle calibers.

Lets try it again then - Hooray for basic ball ammunition being the norm, and AP actually being special.

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Private 1st Class
Re: Adding more ammo type/caliber combinations[message #344130 is a reply to message #344129] Sun, 14 February 2016 16:16 Go to previous messageGo to next message
smeagol is currently offline smeagol

 
Messages:2705
Registered:June 2008
Location: Bremen, Germany
Yeah, especially for military type calibers, I think adding ball ammunition is actually overdue...

I haven't done any new item pics for the added new items, but they are in now up to 5.7x28.

Newest batch:

5.56x45 ball
5.56x45 SAP
5.56x45 SPBT
5.7x28 SAS (special application subsonic -> those have slightly lower range, behave like a mix between HP and ball and have noise reduction of ~ 20%)

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Re: Adding more ammo type/caliber combinations[message #344141 is a reply to message #344130] Tue, 16 February 2016 13:35 Go to previous messageGo to next message
thebear05 is currently offline thebear05

 
Messages:14
Registered:January 2016
Location: Sydney, Australia
Bidius,
I have a 450cal, Marlin, it is a banded rimless cartridge. However Marlin are no longer making this caliber. Luckily I bought 100 unprimed cases. If Wolf wants 303cal, then there should be Bren and Vickers Guns available. A couple of machine gun emplacements would do well at the bottom of the Grumm mine site.

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Re: Adding more ammo type/caliber combinations[message #344142 is a reply to message #344141] Tue, 16 February 2016 15:22 Go to previous messageGo to next message
DepressivesBrot is currently offline DepressivesBrot

 
Messages:3658
Registered:July 2009
We have Brens. Along with Enfields, Lewis guns and probably 1 or 2 other things I forgot right now. HMGs however are ... slightly more complicated.
Really, please familiarize yourself with a mod before commenting on its item list.



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Re: Adding more ammo type/caliber combinations[message #344151 is a reply to message #344142] Wed, 17 February 2016 12:27 Go to previous messageGo to next message
wolf00 is currently offline wolf00

 
Messages:1148
Registered:September 2006
Location: Czech Republic

vickres class c hmg is vere heway weapon up to 60kilograms with tripod mount ...

this in base: modernized lewis mg http://world.guns.ru/userfiles/images/machine/uk/1319377389.jpg http://world.guns.ru/machine/brit/vickers-go-machine-gun-e.html[/url][/url] maybe japan type 99 can be added using almost similar amunition

[Updated on: Wed, 17 February 2016 12:29]




caliber's: .41Lc,.45Lc,.455british,.380[9x17].410 . not in game at this time ...Dr Zelenka can help you ;o}R.M SgAmb asrock a75m amd x6 3670be 4gb ram hdd 1tbb sgt,zvuk creative x-fi extreme audio case z-7

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Sergeant Major
Re: Adding more ammo type/caliber combinations[message #347198 is a reply to message #343992] Thu, 06 October 2016 22:07 Go to previous messageGo to next message
alwaysfirst is currently offline alwaysfirst

 
Messages:11
Registered:January 2009
I am trying to check the ammotypes.xml and I am a bit confused.

It seems that there are some similar ammo types in the existing version of AIMNAS. For example, I do not see major differences between AP/FMJ small and AP/FMJ small Handgun. Besides, how do you identify if a cal. is small/medium/large in response to different types? I see that .38 Special is in Medium group, but 9x19 is in small. I think it should be another way around....

more important, the link you provided is not downloadable. Could you please provide another link for downloading? I believe this file may solve many of my questions.....

thanks a lot!!!!

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Private
Re: Adding more ammo type/caliber combinations[message #347203 is a reply to message #347198] Fri, 07 October 2016 11:26 Go to previous messageGo to next message
smeagol is currently offline smeagol

 
Messages:2705
Registered:June 2008
Location: Bremen, Germany
There was a difference between AP/FMJ handgun and AP/FMJ at the point of development when I had no ball ammo for rifle cartridges. The main problem with AP/FMJ was, that it was considered standard issue ammo , thus making you get AP ammo automatically loaded when you ordered a pistol from BR. I did not like that, so I had to make another ammo type in order to have pistols show up with ball ammo and rifles with AP ammo. Now that there is also ball ammo for most rifle types it might very well be, that the differentiation between handgun and regular is no longer needed.

The assigning of small/medium/large was more or less done on the well trusted pi*thumb formula that governs all game play balancing reasons. So far I'm satisfied with how the difference between .38 and 9x19 turned out in game (besides, those differences are really hard to spot, as the values that we are talking about are rather marginal on the end result anyways...).

Don't think the spreadsheet is still up to date, can't provide another link at this time. angry

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Lieutenant

Re: Adding more ammo type/caliber combinations[message #347224 is a reply to message #347203] Sat, 08 October 2016 20:06 Go to previous message
alwaysfirst is currently offline alwaysfirst

 
Messages:11
Registered:January 2009
OK, I think I am clear now.

Hopefully you can provide a new link with updated sheet.

All the best!!!

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