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Unusual AIM Behaviour [message #344061] Tue, 09 February 2016 11:00 Go to next message
thebear05

 
Messages:14
Registered:January 2016
Location: Sydney, Australia
I am wandering if any one has had AIM characters showing none scripted behaviour. This has happened to me twice. The first time was on a non modded JA2 and I was using the cheat and had Flo's stats improved so much that she enjoyed killing. The result of this was Gus refused the extend his contract. The second time was raising Mouse's stats up and Trevor flatly refused to give her a drink from his canteen.
It seems that there is a lot more in the JA code than we know about.
Re: Unusual AIM Behaviour [message #346867 is a reply to message #344061] Sun, 11 September 2016 06:30 Go to previous message
Panzer

 
Messages:82
Registered:February 2016
Location: Altis, Sometimes Tanoa



I have no Wife, Children, or real Job. This also means I have 24 hours a day and 7 days a week to think of a rebuttal. You have been warned.

"I got another problem: I am being overrun by Dinosaur Nazis on Hoverboards!" -Ravenhugger

"Before you judge a man, walk a mile in his shoes. After that who cares? He's a mile away - and you've got his shoes!" - Unknown Criminal
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