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Re: JA2-Stracciatella Continued Continued[message #344312 is a reply to message #344145]
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Tue, 01 March 2016 22:46
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LCJr. |
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Messages:83
Registered:November 2001 |
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Good to see this project is still going.
Question, is there any built in debugging beyond using the -debug argument? Getting a too frequent crash that doesn't create an error.sav or show up in the log.
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Corporal 1st Class
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Re: JA2-Stracciatella Continued Continued[message #344327 is a reply to message #344322]
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Wed, 02 March 2016 18:32
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LCJr. |
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Messages:83
Registered:November 2001 |
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Last release from the previous site, gennady-ja2-stracciatella-72b4f78f387d.zip. Is there any point in filing bug reports for this version? I have another error save for what so far has been a one time crash.
Not easy to reproduce. Just sometimes after a AI vs AI battle when I hit the 'Done' button the screen goes black for a split second and it's back to desktop. It's like hitting the Quit button. I'm using Openbox and normally after a crash the resolution doesn't reset properly, as in the desktop will stay at whatever resolution the game was using. But with this one everything goes back to normal and nothing is logged.
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Corporal 1st Class
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Re: JA2-Stracciatella Continued Continued[message #344564 is a reply to message #344336]
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Wed, 16 March 2016 18:31
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LCJr. |
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Messages:83
Registered:November 2001 |
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Running with dbg now and waiting for a crash.
Have another question I've been curious about for awhile. Mine income is a lot higher in Stracciatella than the original game. Is this something that was bugged in the original release? For example in the original Drassen usually produced in the high $6,000 to low $7,000 range but in Stracciatella it can be as high as $10,000.
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Corporal 1st Class
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Re: JA2-Stracciatella Continued Continued[message #344599 is a reply to message #344584]
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Fri, 18 March 2016 16:45
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LCJr. |
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Messages:83
Registered:November 2001 |
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Yes, 'Possible Production' in the strategic map mine overview. I've only got two saves to look at right now. One Drassen has a max. of $7200 and the other $10400. But I'm also playing in 'Realistic' mode so one mine will quit at some point. Looking at the total max. income for all mines, with a small sample of two savegames, it's $53,000 +/- $1000.
I'll take at the original JA2 over the weekend. It may be the total output is the same but the distribution is more randomized. Or I could just have a faulty memory:)
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Re: JA2-Stracciatella Continued Continued[message #344662 is a reply to message #344599]
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Tue, 22 March 2016 20:23
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LCJr. |
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Messages:83
Registered:November 2001 |
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1.12 Gold and Stracciatella give roughly the same mine incomes, ~$50,000+ total. Looks like the original 1.03 to 1.07 no longer work under Wine or at least Wine-staging. Now that I'm curious I'll set up a VirtualBox when I have some spare time.
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Re: JA2-Stracciatella Continued Continued[message #345127 is a reply to message #344662]
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Mon, 18 April 2016 23:04
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LCJr. |
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Messages:83
Registered:November 2001 |
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Two questions.
1. On Realistic mode(no bugs) should 'fear of insects' translate into fear of bloodcats?
2. Stat training. I've had Wolf(Str 85, teaching) as a strength trainer for Fox and Grunty. Grunty was able to gain 1 pt Str 71>72 before becoming unable to be trained by Wolf. Fox went from 55 > 63 and is now unable to trained further by Wolf. Is this working correctly?
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Corporal 1st Class
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