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AR 1.4 Update progress report - Update 05/01/16[message #344943] Fri, 08 April 2016 17:11 Go to next message
CVB is currently offline CVB

 
Messages:129
Registered:September 2014
Location: Berlin
In this thread I will report on the progress of the AR Revival project


Phase 1: Update AR for use with current 1.13 revisions

Done:
Integrated all updates, patches etc since 2014 into one AR1.4 SCI
removed all files identical to base 1.13 from the mod
removed some files that had only minimal differences (mostly old default values for NCTH that are superseded by current default values)
removed several *.edt files I temporarily introduced as a workaround for problems in Strohmann's update
split alternative music files into a separate download (saves ~160MB from SCI)
Updated all AR specific *.ini and *.xml files to 1.13 Rev 8131 (except as listed in In Progress and Open Issues categories)
Added missing subfolders to Profiles\UserProfile_JA2AR\
Compiled a list of all items introduced since the last major AR release, grouped into categories
moved IDs of AR specific CivGroups to a higher range (to avoid current and future conflicts with newly introduced 1.13 CivGroups like Volunteers etc.), updated ownership accordingly
Added <swatertype> and <usCivilianPoulation> tags to SectorNames.xml
Wrote a distribution plan to allocate new items to different maps
Adapted grid numbers and check tileset compatibility for helicopter placement at Meduna for Flugente's enemy helicopters feature
Checked if several *.dat files from Data-AR\Binarydata are redundant to base 1.13 files, => can be removed
Fixed several civilian placement and schedule bugs


In progress:
Update maps with new items according to plan
Compile a list of reported AR bugs that are actually inherited from base 1.13 (like missing headgear for JA1 and JA2UB mercs)

Open Issues


Expected release date for current phase
May 4th, 2016 (rescheduled from May 1st)


[Updated on: Sun, 01 May 2016 21:26]




Peace is a purely theoretical state of affairs whose existence we deduce because there have been intervals between wars.
J. Pournelle

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Sergeant
Aw: AR 1.4 Update progress report[message #344949 is a reply to message #344943] Fri, 08 April 2016 22:04 Go to previous messageGo to next message
ATigersClaw is currently offline ATigersClaw

 
Messages:209
Registered:October 2014
This looks like a very clean and structured approach by not just making AR compatible to the latest 1.13 release but also by cleaning up obsolete data. Great work CVB!

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Sergeant 1st Class
Re: AR 1.4 Update progress report - Update 05/01/16[message #345424 is a reply to message #344943] Wed, 11 May 2016 13:34 Go to previous messageGo to next message
yarco is currently offline yarco

 
Messages:38
Registered:October 2013
hi,
is this update released or is it still in progress?
where can I download it?

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Private 1st Class
Re: AR 1.4 Update progress report - Update 05/01/16[message #345429 is a reply to message #345424] Wed, 11 May 2016 18:42 Go to previous messageGo to next message
Sargeno is currently offline Sargeno

 
Messages:69
Registered:December 2001
Location: Oregon, USA
I second that happy

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Corporal
Re: Aw: AR 1.4 Update progress report[message #345432 is a reply to message #344949] Wed, 11 May 2016 21:22 Go to previous messageGo to next message
Inukshuk

 
Messages:85
Registered:September 2009
Location: Canada
Thanks lots for doing this CVB. AR is an outstanding mod IMO and updating it to include the huge number of new features in the latest .exe files will give it a big boost.

No pressure (I'll be happy to try it whenver it's done) but how's it coming?

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Corporal 1st Class
Re: Aw: AR 1.4 Update progress report[message #345790 is a reply to message #345432] Thu, 02 June 2016 16:39 Go to previous messageGo to next message
yarco is currently offline yarco

 
Messages:38
Registered:October 2013
Hello, what hapened with CVB? his last visit is from 04 May 2016. is this abandoned?

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Private 1st Class
Re: Aw: AR 1.4 Update progress report[message #346390 is a reply to message #345790] Thu, 28 July 2016 07:13 Go to previous messageGo to next message
Inukshuk

 
Messages:85
Registered:September 2009
Location: Canada
Not much happening here is there?

What is the latest build that anyone has got AR to work well with? Was anything special required? In the past it was necessary to manually relocate Pablo and Maddog. Does that have to be done?

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Corporal 1st Class
Re: Aw: AR 1.4 Update progress report[message #347974 is a reply to message #346390] Mon, 02 January 2017 14:34 Go to previous message
Vincent J. Claymore is currently offline Vincent J. Claymore

 
Messages:285
Registered:February 2011
Hi there... is this still being worked on? Would be awesome, if there was a new version of AR...

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