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Uniform Colors XML Problem[message #345033] Tue, 12 April 2016 18:20 Go to next message
winehouse

 
Messages:92
Registered:October 2012
I recently wished to change uniform colors mid game for milita and the result was changed leg half of enemy/militia sprite becoming the bright green animation template color. No simple text edit has reversed this. Reloading sector does nothing.

What can I do to make the designated uniform colors via xml to show up in game?
Re: Uniform Colors XML Problem[message #345046 is a reply to message #345033] Wed, 13 April 2016 01:12 Go to previous messageGo to next message
Flugente

 
Messages:3407
Registered:April 2009
Location: Germany
Uniform colours are stored in TableData/Army/UniformColors.xml. There is a description at the top of the xml on what values are allowed. Note that this is case sensitive - a wrong letter can cause the bare animation colours to apprear, as you've seen by that bright green.



The android shrugged. "Sometimes I break into your quarters and watch you sleep. And measure you to satisfy my electronic need for precision."
Will stared.
"It's not that unusual, I do it all to the crew."

If you want, you can donate to me. This will not affect how and what I code, and I will not code specific features in return. I will be thankful though.


Re: Uniform Colors XML Problem[message #345048 is a reply to message #345046] Wed, 13 April 2016 02:00 Go to previous messageGo to next message
winehouse

 
Messages:92
Registered:October 2012
This is currently my saved XML with absolutely zero mistakes.

Toggle Spoiler


This is what I get
http://i.imgur.com/0yiLtbC.png

What do I need to do to make the pants appear correctly.
Re: Uniform Colors XML Problem[message #345137 is a reply to message #345048] Tue, 19 April 2016 17:29 Go to previous message
winehouse

 
Messages:92
Registered:October 2012
Does this require a binary fix!?

What I need to do to correct this?
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