Home » PLAYER'S HQ 1.13 » JA2 Complete Mods & Sequels » AIMNAS Archives » AIMNAS Bug Reports Part 2
|
Re: AIMNAS Bug Reports Part 2[message #355737 is a reply to message #353553]
|
Thu, 08 November 2018 21:02
|
|
HellsWind |
|
Messages:43
Registered:October 2018 Location: Netherlands |
|
|
Having trouble after a few hours of gameplay at an area with many enemies. My game freezes and then crashes back to desktop.
I've looked through several .log files and there are 2 errors that I can see.
One is missing sound files:
'Failed to open 'BATTLESNDS\bad7_hit.wav' and several more of this type (bad0_, bad1_ etc) and then there is this in game_log.log:
[215.65] : ERROR : File : vobject.cpp
Line : 967
Location : BltVideoObjectToBuffer
Video object index is larger than the number of subimages
Can anyone help me unfreeze the game?
edit:
I've played the game some more and the crash is apparently related to a section 3/4 squares right of Drasden where I've been at before and when I came back I had repeated freezing with the game where there were something like 50-60 enemies. Went out of the sector, fought in other sectors and the game hadn't repeated crashing ever since, which I'm happy for.
I hope that I don't encounter this bug again from what seems to be related to a map.
Edit #2, latest findings:
I have managed to bypass most of the bugs related to types of crashes/freezes that have to do with a particular map where the game freezes or crashes at a particular time while I'm in action by reloading a previous save after restarting the game and then going in again into the sector that previously crashed/or loading the quicksave that was in-map action. This works out well and the game doesn't crash all that much so that's good news. I can play.
What I've encountered are a few new bugs in the meanwhile that I can't bypass necessarily and some of them are game-breaking.
One of them is that the game crashes in game at 09:00 when I have time compression at 60 or 30 minutes at every new day, and I can bypass it sometimes by putting the compression to 5 minutes and by being on the move in the map screen around that time. I have noticed that this bug has possibly to do with buying a lot of new equipment from Bobby Ray's (guns/attachments, armor/camo and ammuntion) after which the game freezes/crashes at a new in-game day at around 09:00. Before the purchasing it's more stable and this particular lock-up doesn't occur at/around 09:00. This bug seems related to a certain item or items and/or exceeding a certain amount of items (something like a memory leak).
Other bug is also more a common one that I encounter whilst in combat sometimes. The AI will bug out, somehow become inactive and I'm left with a spinning mouse-icon-clock awaiting next action of the NPC which doesn't happen until I restart and reload the game. Sometimes when my soldiers are on the move whilst in action and this bug happens, when the enemy spots one of my mercs then it will unfreeze the bug (mouse will become normal again) and the game continues playing.
This bug, it happens also when I talk to Sergeant Krott with my team leader (leadership skill high +squadleader +teacher perks) in Alma. After the dialogue is done the game mouse icon turns into a spinning clock that doesn't stop spinning and I have to alt-x out of the game, which is only available option at the time. I can't use quickload, nothing else works except escaping the game (alt-x) which is unusual because usually when this type of freezing or locking behavior in game happens, quickload function is available and so when the game is locked and mouse icon is spinning I can sometimes try to quickload and unbug/unfreeze the game. This works rarely though, because after reloading the mouse-icon is still spinning and I have to restart the game manually, then load previous save and that lock is usually removed.
Talking to Sergeant Krott with another team member that isn't specialized in Leadership stat won't freeze the game and will make him leave "normally" because it won't prompt me the surrender/save his life quest neither, because he will just leave saying he'll do a good word for me, so ultimately not talking with the squad-lead I don't know how this impacts the storyline. So when I talk with someone with no or low leadership skill the game won't freeze, Sergeant will leave but I won't get the prompt, him asking me to save his life.
The second bug I described, about Sergeant Krott in Alma happens across multiple versions of SCI-installer which makes me think it's an AIMNAS bug that is somehow related to some (story)trigger that doesn't work properly.
Talking with General in next room works normally and aftern dealing with him talking with Sergeant will make him leave without the prompt.
[Updated on: Mon, 19 November 2018 00:08] Report message to a moderator
|
Corporal
|
|
|
|
|
|
Re: AIMNAS Bug Reports Part 2[message #356609 is a reply to message #356424]
|
Sat, 02 February 2019 13:39
|
|
wolf00 |
|
Messages:1148
Registered:September 2006 Location: Czech Republic |
|
|
swat balistics shields/new shotguns & new lmg causing mod freeze,in delivery case there are displayed with nada item image,in merc inventory they mising image for invetory items,edb display them with no problem,br shop display them with no problem.from aim you can hire merc from gus to stella[sorted by money from high to low],merc page have similar problem. sci 2400/8517 & 2449/8633
caliber's: .41Lc,.45Lc,.455british,.380[9x17].410 . not in game at this time ...Dr Zelenka can help you ;o}R.M SgAmb asrock a75m amd x6 3670be 4gb ram hdd 1tbb sgt,zvuk creative x-fi extreme audio case z-7Report message to a moderator
|
Sergeant Major
|
|
|
|
|
|
|
|
|
|
|
|
Re: AIMNAS Bug Reports Part 2[message #357116 is a reply to message #357115]
|
Sat, 30 March 2019 12:58
|
|
LupinoArts |
|
Messages:5
Registered:March 2015 |
|
|
Using User The Bob' great map tool, we figured that the latest version of AIMNAS has some pictures missing. Here is the relevant part of the programme's log:
Toggle SpoilerFailed loading image id: 1944 for Item{id=149, name=Semtex, category=Items->Bomb->Normal}, from: StiLoader{file='[ FileSystemAccessor: D:\Programme\JA2\JA2 AIMNAS-UC\Data-AIM\Interface\MDP1ITEMS.sti ]', imageCount=1935}
Failed loading image id: 1939 for Item{id=8055, name=Box .357 SIG, category=Items->Ammo->Box->.357 SIG}, from: StiLoader{file='[ FileSystemAccessor: D:\Programme\JA2\JA2 AIMNAS-UC\Data-AIM\Interface\MDP1ITEMS.sti ]', imageCount=1935}
Failed loading image id: 1940 for Item{id=8056, name=Box .357 SIG AET, category=Items->Ammo->Box->.357 SIG}, from: StiLoader{file='[ FileSystemAccessor: D:\Programme\JA2\JA2 AIMNAS-UC\Data-AIM\Interface\MDP1ITEMS.sti ]', imageCount=1935}
Failed loading image id: 1941 for Item{id=8057, name=Box .357 SIG AP, category=Items->Ammo->Box->.357 SIG}, from: StiLoader{file='[ FileSystemAccessor: D:\Programme\JA2\JA2 AIMNAS-UC\Data-AIM\Interface\MDP1ITEMS.sti ]', imageCount=1935}
Failed loading image id: 1942 for Item{id=8058, name=Box .357 SIG HP, category=Items->Ammo->Box->.357 SIG}, from: StiLoader{file='[ FileSystemAccessor: D:\Programme\JA2\JA2 AIMNAS-UC\Data-AIM\Interface\MDP1ITEMS.sti ]', imageCount=1935}
Failed loading image id: 1943 for Item{id=8059, name=Box .357 SIG JHP, category=Items->Ammo->Box->.357 SIG}, from: StiLoader{file='[ FileSystemAccessor: D:\Programme\JA2\JA2 AIMNAS-UC\Data-AIM\Interface\MDP1ITEMS.sti ]', imageCount=1935}
Failed loading image id: 1938 for Item{id=8060, name=Box .38 LC, category=Items->Ammo->Box->.38 LC}, from: StiLoader{file='[ FileSystemAccessor: D:\Programme\JA2\JA2 AIMNAS-UC\Data-AIM\Interface\MDP1ITEMS.sti ]', imageCount=1935}
Failed loading image id: 1935 for Item{id=8098, name=Box .45 LC, category=Items->Ammo->Box->.45 LC}, from: StiLoader{file='[ FileSystemAccessor: D:\Programme\JA2\JA2 AIMNAS-UC\Data-AIM\Interface\MDP1ITEMS.sti ]', imageCount=1935}
Failed loading image id: 1936 for Item{id=8099, name=Box .45 LC AP, category=Items->Ammo->Box->.45 LC}, from: StiLoader{file='[ FileSystemAccessor: D:\Programme\JA2\JA2 AIMNAS-UC\Data-AIM\Interface\MDP1ITEMS.sti ]', imageCount=1935}
Failed loading image id: 1937 for Item{id=8100, name=Box .45 LC HP, category=Items->Ammo->Box->.45 LC}, from: StiLoader{file='[ FileSystemAccessor: D:\Programme\JA2\JA2 AIMNAS-UC\Data-AIM\Interface\MDP1ITEMS.sti ]', imageCount=1935}
Failed loading image id: 1945 for Item{id=2668, name=Adrian Helmet, category=Items->Armour->Helmet}, from: StiLoader{file='[ FileSystemAccessor: D:\Programme\JA2\JA2 AIMNAS-UC\Data-AIM\Interface\MDP1ITEMS.sti ]', imageCount=1935}
Failed loading image id: 1945 for Item{id=2669, name=Adrian Helmet C-18, category=Items->Armour->Helmet}, from: StiLoader{file='[ FileSystemAccessor: D:\Programme\JA2\JA2 AIMNAS-UC\Data-AIM\Interface\MDP1ITEMS.sti ]', imageCount=1935}
Failed loading image id: 1945 for Item{id=2670, name=Adrian Helmet C-20, category=Items->Armour->Helmet}, from: StiLoader{file='[ FileSystemAccessor: D:\Programme\JA2\JA2 AIMNAS-UC\Data-AIM\Interface\MDP1ITEMS.sti ]', imageCount=1935}
Failed loading image id: 634 for Item{id=2689, name=SPH-5 Helmet, category=Items->Armour->Helmet}, from: StiLoader{file='[ FileSystemAccessor: D:\Programme\JA2\JA2 AIMNAS-UC\Data-AIM\Interface\MDP2ITEMS.STI ]', imageCount=634}
Failed loading image id: 634 for Item{id=2690, name=SPH-5 Helmet C-18, category=Items->Armour->Helmet}, from: StiLoader{file='[ FileSystemAccessor: D:\Programme\JA2\JA2 AIMNAS-UC\Data-AIM\Interface\MDP2ITEMS.STI ]', imageCount=634}
Failed loading image id: 634 for Item{id=2691, name=SPH-5 Helmet C-20, category=Items->Armour->Helmet}, from: StiLoader{file='[ FileSystemAccessor: D:\Programme\JA2\JA2 AIMNAS-UC\Data-AIM\Interface\MDP2ITEMS.STI ]', imageCount=634}
Failed loading image id: 1148 for Item{id=1641, name=Broken Riot Shield, category=Items->Misc}, from: StiLoader{file='[ FileSystemAccessor: D:\Programme\JA2\JA2 AIMNAS-UC\Data-AIM\Interface\MDGUNS.sti ]', imageCount=1148}
Failed loading image id: 1149 for Item{id=1642, name=Broken SWAT Shield, category=Items->Misc}, from: StiLoader{file='[ FileSystemAccessor: D:\Programme\JA2\JA2 AIMNAS-UC\Data-AIM\Interface\MDGUNS.sti ]', imageCount=1148}
Failed loading image id: 1150 for Item{id=1643, name=Broken Storm Shield, category=Items->Misc}, from: StiLoader{file='[ FileSystemAccessor: D:\Programme\JA2\JA2 AIMNAS-UC\Data-AIM\Interface\MDGUNS.sti ]', imageCount=1148}
Failed loading image id: 1148 for Item{id=2989, name=Riot Shield, category=Items->Misc}, from: StiLoader{file='[ FileSystemAccessor: D:\Programme\JA2\JA2 AIMNAS-UC\Data-AIM\Interface\MDGUNS.sti ]', imageCount=1148}
Failed loading image id: 1149 for Item{id=2990, name=SWAT Shield, category=Items->Misc}, from: StiLoader{file='[ FileSystemAccessor: D:\Programme\JA2\JA2 AIMNAS-UC\Data-AIM\Interface\MDGUNS.sti ]', imageCount=1148}
Failed loading image id: 1150 for Item{id=2991, name=Storm Shield, category=Items->Misc}, from: StiLoader{file='[ FileSystemAccessor: D:\Programme\JA2\JA2 AIMNAS-UC\Data-AIM\Interface\MDGUNS.sti ]', imageCount=1148}
Failed loading image id: 1154 for Item{id=4485, name=Arsenal Shipka, category=Items->Gun->Submachinegun->9x18mm}, from: StiLoader{file='[ FileSystemAccessor: D:\Programme\JA2\JA2 AIMNAS-UC\Data-AIM\Interface\MDGUNS.sti ]', imageCount=1148}
Failed loading image id: 1153 for Item{id=4486, name=Shipka - folded, category=Items->Gun->Submachinegun->9x18mm}, from: StiLoader{file='[ FileSystemAccessor: D:\Programme\JA2\JA2 AIMNAS-UC\Data-AIM\Interface\MDGUNS.sti ]', imageCount=1148}
Failed loading image id: 1151 for Item{id=4687, name=Sharps Carbine, category=Items->Gun->Rifle->.45-70}, from: StiLoader{file='[ FileSystemAccessor: D:\Programme\JA2\JA2 AIMNAS-UC\Data-AIM\Interface\MDGUNS.sti ]', imageCount=1148}
Failed loading image id: 1156 for Item{id=5136, name=ADS, category=Items->Gun->Assault Rifle->5.45x39mm}, from: StiLoader{file='[ FileSystemAccessor: D:\Programme\JA2\JA2 AIMNAS-UC\Data-AIM\Interface\MDGUNS.sti ]', imageCount=1148}
Failed loading image id: 1155 for Item{id=5504, name=Tokar-2, category=Items->Gun->Light Machinegun->5.45x39mm}, from: StiLoader{file='[ FileSystemAccessor: D:\Programme\JA2\JA2 AIMNAS-UC\Data-AIM\Interface\MDGUNS.sti ]', imageCount=1148}
Failed loading image id: 1157 for Item{id=5610, name=Beretta 1301, category=Items->Gun->Shotgun->12 gauge}, from: StiLoader{file='[ FileSystemAccessor: D:\Programme\JA2\JA2 AIMNAS-UC\Data-AIM\Interface\MDGUNS.sti ]', imageCount=1148}
Failed loading image id: 1152 for Item{id=5620, name=Mossberg 590A1, category=Items->Gun->Shotgun->12 gauge}, from: StiLoader{file='[ FileSystemAccessor: D:\Programme\JA2\JA2 AIMNAS-UC\Data-AIM\Interface\MDGUNS.sti ]', imageCount=1148}
Failed loading image id: 1152 for Item{id=5673, name=Mossberg 590A1 *, category=Items->Gun->Shotgun->12 gauge Mini}, from: StiLoader{file='[ FileSystemAccessor: D:\Programme\JA2\JA2 AIMNAS-UC\Data-AIM\Interface\MDGUNS.sti ]', imageCount=1148}
Report message to a moderator
|
Private
|
|
|
|
|
|
|
|
|
Re: AIMNAS Bug Reports Part 2[message #357618 is a reply to message #345110]
|
Wed, 03 July 2019 02:30
|
|
ThatMan |
Messages:1
Registered:July 2019 |
|
|
Hello there! New user here, I've been playing the mod and enjoying it immensely. The experience has been almost completely smooth (zero crashes) so far.
However, I have a problem when attempting to train mercs, on both teacher/student and practice assignments. Merc stats just won't increase, and I have no idea why. Editing the training rate divisor in the AIMNAS .ini file does nothing, and the DISABLE_EVOLUTION tag is set to True (so merc stats should progress normally). I'm running SCI Revision 8681.
Report message to a moderator
|
Civilian
|
|
|
|
Pages (5): [ 5] |
|
Goto Forum:
Current Time: Fri Apr 19 10:59:08 GMT+3 2024
Total time taken to generate the page: 0.02692 seconds
|