Home » PLAYER'S HQ 1.13 » JA2 Complete Mods & Sequels » Vengeance 1.13 Reloaded » Vengeance: Reloaded Download (Get 'em here while they're fresh)
Vengeance: Reloaded Download[message #347920] Sat, 31 December 2016 06:38 Go to next message
Hawkeye

 
Messages:1593
Registered:October 2005
Location: Australia
Let's start the new year with a different kind of fireworks!
http://i1185.photobucket.com/albums/z360/_Hawkeye/Hawkworld%20640_256_zpsp1vnindw.png



Thanks to Scheinworld JA2 Vengeance: Reloaded downloads are ready and waiting here:

Vengeance: Reloaded Mod and the download links of our second public beta version are ready for the public:
http://kermi.pp.fi/JA_2/Mods_v1.13/Vengeance_Reloaded/


Download Mod VR (includes the VR Mod data only; needs a fresh install of JA2 + v7609 stable release before):
http://kermi.pp.fi/JA_2/Mods_v1.13/Vengeance_Reloaded/Vengeance_Reloaded_Second_Beta_26.04.2017.7z


Download Mod VR + v7609 English stable release (just extract this over a fresh JA2 install, that's it, ready to play):
http://kermi.pp.fi/JA_2/Mods_v1.13/Vengeance_Reloaded/Vengeance_Reloaded_Second_Beta_26.04.2017_v7609_English_Full.7z


For Windows XP users(!):
Ja2_Vengeance.exe to use with WinXP:
https://www.dropbox.com/s/jmz08iullbqstpg/Ja2_Vengeance_r1592.exe?dl=0


Fixes and features for Beta 2 release include:

AI improvements corrections
Increased tree cover system
Strategic loyalty balance tweak

Facility / Militia Training

Tony gets more weapons and ammo to sell

Bobby Ray now has larger weapon selection, updated gun progression, more guns, more ammo, more explosives, more!

Items***********************************************************************************************

All weapons have rudimentary attachments working some default attachments adjusted/added
Steyr Aug Hbar, Medium and short barrel merges fixed
HK 416 Barrel merges fixed
HK 417 Barrel merges fixed - Added AG36 launcher attachments and bipod to Sniper variant
AR 57 Barrel merges fixed
M4 A1 attachments and barrel merges revised & fixed among others
Chokes added to missing shotguns

Rod and Springs reinstated for auto fire weaponry below 950 RPM, Rod & Spring balance adjusted (30% reductioon in AP but penalties for repair & accuracy)

Facegear item balance

Regen boosters lowered effectiveness

LBE update: LRAK MG-Vest, Sporting Clay Vest

60mm Illumination Shell fixed

Quality Binoculars need two hands to be used, Compact Binoculars can be used with one hand

Sandbags tearable

-fixed Molotov Bomb and other Merges.xml fixes:
(Alcohol-Oil Mix) combined with #2802 (Empty Mortar Shell) results in #2401 (Molotov Bomb)
should be usable with #41 (M224 Mortar) and #223 (Detonator) and #224 (Remote Detonator)

(Alcohol-Oil Mix) combined with #2437 (Taped Flare) results in #2438 (Flarebomb)

A number of Bobby Ray descriptions fixed updated
A number of Item descriptions fixed

Maps**************************************************************************************************************

Reinstated Sci-Fi creatures for Sci-Fi mode, Crepitus still not present but game can be completed without Crepitus Queen now


A2 fixed blocked entry to bathroom in hut
B10 C11 removed buggy ammo
B13 entry points fixed

E13 B2 entry points fixed

J9 entry points fixed

M10 oil rig computer banks jsds fixed
O9 Roof issues fixed

Savannah and Jeep JSD's fixed

Fixed tiles in tileset 25 (LUSH 2) that was corrupting graphics on some maps (including F15)

More civs added to San Mona D5

Mercs/Characters*****************************************************************************************

Miguel back in game

Dick script adjusted which caused unescapable stopwatch

Angel quest behavior changed, no more deeds to shop

A number of MERC starting gear tweaks

Skyrider to type 4
Mary adjusted bodytype

Dwight behavior adjusted to remove cheat loophole

More intercept fugitives added

PCM STOMP Traits adjusted/added
PCM Starting gear adjusted
Cobra camo face now working

A number of Mercs get new facegear added, still more to be added

Sandman NPC edt updated, no longer a paramedic
Some Sparky speech volume adjusted
Joey stats reduced, Razor & Haywire stats increased, salaries adjusted

Other**************************************************************************************

Hardcoded Vengeance stuff reinstated by disabling LUA quests

Weekly Leaks fixed

Missing Loadscreen error fixed, alt loadscreens also fixed. Resolutions fixed

Shadows now present at night optional in ini: FORCE_SHADOWS_EVEN_IN_DARKNESS

Militia get more battlesoounds
Female Militia get more battlesoounds
Hale & Burton security get more battlesounds
CIA get more battlesounds
Trac Ops get more battlesounds
Cockeye thugs get more battlesounds




Best regards,

Vengeance: Reloaded Mod Team

Thanks @all team members and contributors!

[Updated on: Sat, 24 June 2017 08:19]



Re: Vengeance: Reloaded Download[message #347923 is a reply to message #347920] Sat, 31 December 2016 06:50 Go to previous messageGo to next message
Hawkeye

 
Messages:1593
Registered:October 2005
Location: Australia
Finally, ini options have been set to provide a challenging but fair game environment with the intention for balance.


Also with VR having more than a few extra features, we also needed a few extra keyboard shortcuts, listed below:

- Ctrl+D - skip interrupts for this merc only (original interrupt system)
- Ctrl+Alt+D - skip interrupts for player team (original interrupt system)
- use [l] key to raise your weapon or binoculars then right click to scan
- use [u] key to manually unjam gun*

*Due to 1.13 having so many gun jams an unjam feature was added where mercs can attempt to unjam their weapon. Enemies also have this ability and it is bound to be a common sight on the battlefield. We recommend keeping LESS_JAMS ini option set to TRUE, unless you want repeated veiwings of your team and opponents unjamming their weapons, especially at the start of the game when Arulco's army has poor quality guns.

[Updated on: Mon, 01 May 2017 12:17]



Re: Vengeance: Reloaded Download[message #348134 is a reply to message #347923] Sat, 07 January 2017 19:31 Go to previous messageGo to next message
hardballz
Messages:4
Registered:January 2017
Hi, it keeps sayin smackw32.dll file is missing, which is not, because this file is just there. But its ok for me, I guess I am gonna wait until the final version is out anyway. I hope, its not going to be forever, because this finally looks great and I appreciate you stick with the old fashioned inventory too. Thanks
Re: Vengeance: Reloaded Download[message #348141 is a reply to message #348134] Sun, 08 January 2017 05:14 Go to previous messageGo to next message
Hawkeye

 
Messages:1593
Registered:October 2005
Location: Australia
Issues with smackw (which is mainly for front end movie animations) could be just an install error and is an old problem, but not one I've heard for a while. Try installing your base game first and give it another go, or alternatively someone maybe able to upload another .dll file.

We may well have a new SCI soon with an updated exe for some of the more common bugs showing up on the boards. We have tried to cater to old and new players alike and personally I'm not a fan of the new inventory system, but at least having the choice keeps everyone happy most of the time.


Re: Vengeance: Reloaded Download[message #348146 is a reply to message #347920] Sun, 08 January 2017 13:51 Go to previous messageGo to next message
hardballz
Messages:4
Registered:January 2017
Now it seems to work, just only in windowed mod.
Re: Vengeance: Reloaded Download[message #348387 is a reply to message #348146] Fri, 20 January 2017 21:02 Go to previous messageGo to next message
Bandenere
Messages:6
Registered:February 2011
Location: Italy
Congratulation for this JOB! Just tried out, got a couple of Merc and tried the start ... well i am just shocked by the job done here .... someone really produced high quality!!! This is not mod ... this is BRAND NEW GAME!
Re: Vengeance: Reloaded Download[message #348413 is a reply to message #348387] Sun, 22 January 2017 02:06 Go to previous messageGo to next message
Hawkeye

 
Messages:1593
Registered:October 2005
Location: Australia
We're still working on a new SCI update, but in the meantime have been updating some item files as a makeshift patch for a number of broken guns and attachments. Download these and overwrite your file in \Data-AIMv53\TableData\Items if you can't wait for the new SCI.

This should fix a number of newer weapons without attachments in SevenFM's list. These are untested so maybe back up your current files first, before overwriting them.

Edit by Schein: Deleted .xml download links, because Hawkeye's fixes are included in the new VR beta now. Thank you for your work Hawk! thumbs up

Items are work in progress at the moment and they will take time to fix.

[Updated on: Thu, 27 April 2017 02:28] by Moderator



Re: Vengeance: Reloaded Download[message #348868 is a reply to message #348413] Wed, 15 February 2017 16:29 Go to previous messageGo to next message
omegakill

 
Messages:14
Registered:April 2015
Hi Hawkeye, thanks for your work on the mod, having loads of fun playing through and figuring everything out, I always love mods that change maps and give me new challenges. Do you have an ETA on the next release?
Re: Vengeance: Reloaded Download[message #348878 is a reply to message #348868] Thu, 16 February 2017 00:57 Go to previous messageGo to next message
Hawkeye

 
Messages:1593
Registered:October 2005
Location: Australia
No worries, Omega, I prefer to play with a new story too as there's only so many times you can play the same scenario.

No fixed ETA, but hopefully soon, dependent on code and our SCI technician, though better we hold off and try and fix everything that's been flagged so far. : aww


Re: Vengeance: Reloaded Download[message #348897 is a reply to message #348878] Fri, 17 February 2017 16:24 Go to previous messageGo to next message
omegakill

 
Messages:14
Registered:April 2015
Understood, thanks again for all your work so far happy
Re: Vengeance: Reloaded Download[message #349147 is a reply to message #348387] Sat, 04 March 2017 19:38 Go to previous messageGo to next message
magri

 
Messages:7
Registered:February 2016
Location: iceland
Jagged Alliance 3 no doubtly big grin
Re: Vengeance: Reloaded Download[message #349340 is a reply to message #347920] Sun, 26 March 2017 11:57 Go to previous messageGo to next message
Thor Kaufman

 
Messages:22
Registered:January 2003
This oughta be great. Joey was always my favorite custom NPC.
Thanks and greetings to the mod makers and the JA2 Basis.
Re: Vengeance: Reloaded Download[message #349342 is a reply to message #349340] Sun, 26 March 2017 16:25 Go to previous messageGo to next message
Fan

 
Messages:148
Registered:March 2008
Location: Germany, Rheinl.-Pfalz
@Thor Kaufman,

you are here?! Nice to read your nick.

HENNING don't like you, but "you" are my favorite custom!
Re: Vengeance: Reloaded Download[message #349569 is a reply to message #349342] Tue, 18 April 2017 01:02 Go to previous messageGo to next message
Hawkeye

 
Messages:1593
Registered:October 2005
Location: Australia
Thanks, I get a similar one a lot but have yet to track it down, I thought I may have been the only one.

If you see any other bugs post them up on the Bugzilla thread here:

http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23258&start=240&


Re: Vengeance: Reloaded Download[message #349579 is a reply to message #349342] Wed, 19 April 2017 10:41 Go to previous messageGo to next message
Thor Kaufman

 
Messages:22
Registered:January 2003
Fan wrote on Sun, 26 March 2017 16:25
@Thor Kaufman,

you are here?! Nice to read your nick.

HENNING don't like you, but "you" are my favorite custom!

thank ya.

btw what are the shortcuts for 1.13 Vengeance? I only remember shift+n for headgear and . for scope toggle but they don't even work speechless
Also, I'd like to use Joey's german speech files from the original mod. They were pretty hilarious, especially his maniacal laughter. Is that possible, if so which files do I have to copy?

[Updated on: Wed, 19 April 2017 10:43]

Re: Vengeance: Reloaded Download[message #349582 is a reply to message #349579] Thu, 20 April 2017 01:14 Go to previous messageGo to next message
Hawkeye

 
Messages:1593
Registered:October 2005
Location: Australia
If you'd like the German files from the original Vengeance you'd need to download that mod, then copy and paste Joey's lines from that.

Joey uses profile 071 in Vengeance Reloaded, I don't think that's changed from the original so you'd need to copy all 071_XXX speech files and overwrite them with the old ones.

[Updated on: Fri, 21 April 2017 17:21]



Re: Vengeance: Reloaded Download[message #349614 is a reply to message #349342] Mon, 24 April 2017 01:23 Go to previous messageGo to next message
Hawkeye

 
Messages:1593
Registered:October 2005
Location: Australia
ETA on a new beta release may be a couple of weeks away, all dependent on real life at the moment, watch this space!

What will be included is improved Bobby Rays and Tony selections among many bug fixes.


medkit.png  Re: Vengeance: Reloaded Download[message #349623 is a reply to message #349342] Mon, 24 April 2017 19:49 Go to previous messageGo to next message
MagikGimp

 
Messages:20
Registered:May 2007
Location: UK

Hawkeye wrote on Fri, 21 April 2017 17:30
MagikGimp wrote on Mon, 17 April 2017 22:10
I've started a VR game seeing as it's the brand new(ish!) mod in Omerta town and encountered a couple of things that seemed like bugs at the time but now I'm not so sure. What is most certainly a bug is a typo in one of the references to a loading screen:
LS_Daygeneric.STILS_Daygeneric.STI
which causes a red error message but otherwise no real problems.
Will report if I see anything else.

By the way, where are you looking at that code from? I've found no such reference in the SectorLoadscreens.xml for such typos, but as I say I've been hindered by a number of strange loading screen errors coming up like yours where it seems like the filenames are getting corrupted or somehow adjoined with others with errors such as:

LS_DayGeneric.STI68.STILS_DayGeneric.STI loadscreen data not found
LS_DayGeneric.STI24x768.STILS_DayGeneric.STI loadscreen data not found
LS_DayGeneric.STI1024x768.STILS_DayGeneric.STI loadscreen data not found

Hmm this gets me thinking perhaps I should create a completely new filename to replace DayGeneric altogether as it may be conflicted with the Vanilla data? Though why it should be showing this error when I'm playing in 800x600 I'll never know.

As I said, it's just a message I get sometimes on loading screens when playing. Most of the new screens load fine but the message appears now and then on a black screen when the file for that particular time of day and location (as a typo) isn't there to load.

I've stopped playing for now what with being put off by the broken shops and the cheats being disabled. Some of my mercs were captured and are starving and dying of dehydration in prison. Can't refill their HP nor buy more food for my other troops! I'll wait those couple of weeks and see if the beta fixes things. You'd think they'd provide bread and water, a little slop perhaps, if they bother to take pity on them... cheeky
Re: Vengeance: Reloaded Download[message #349643 is a reply to message #349623] Wed, 26 April 2017 22:05 Go to previous messageGo to next message
Scheinworld

 
Messages:903
Registered:December 2007
Location: Baltic Sea, Germany
Hi guys,

New Vengeance: Reloaded beta release! thumbs up

Download links for VR Second Beta 26.04.2017 in the Release post.

Special thanks @Hawkeye, Sevenfm, Anv (VR Mod Team)


Best regards; Schein...



Kermi's JA2 archive | JA2 (v1.13) Wiki & friends
"a mod is never finished, only releasable"

.- Will Gates


Re: Vengeance: Reloaded Download[message #349646 is a reply to message #349623] Thu, 27 April 2017 02:39 Go to previous messageGo to next message
Hawkeye

 
Messages:1593
Registered:October 2005
Location: Australia
MagikGimp wrote on Tue, 25 April 2017 02:49

I've stopped playing for now what with being put off by the broken shops and the cheats being disabled. Some of my mercs were captured and are starving and dying of dehydration in prison. Can't refill their HP nor buy more food for my other troops! I'll wait those couple of weeks and see if the beta fixes things. You'd think they'd provide bread and water, a little slop perhaps, if they bother to take pity on them... cheeky


I suspect something might be broken in your install as we've had little reports of traders not working entirely like that, either that or something weird is going on.

Thanks for the loading screen flag, that's something that's bugged me for a while and pushed me to investigate further with Anv. It seems the original/optional loadscreens were a bit screwed up from the start with code not even loading the correct resolutions from the start (that's why I was seeing 1024 errors even when playing in 800x600.) This has been fixed by Anv and should be in the latest release, and might be an idea for whoever set up the original code to look at the fix, or anyone else who might be interested.



Re: Vengeance: Reloaded Download[message #349650 is a reply to message #349646] Thu, 27 April 2017 11:24 Go to previous messageGo to next message
Randok

 
Messages:299
Registered:March 2004
Location: Poland
WinXP 32
JA2 + http://kermi.pp.fi/JA_2/Mods_v1.13/Vengeance_Reloaded/Vengeance_Reloaded_Second_Beta_26.04.2017_v7609_English_Full.7z
JA2_Vengeance.exe -> Error: JA2_Vengeance.exe It is not a valid Win32 application
speechless



Many thanks to all those who make new features for Jagged Alliance 2.

New mod + new map (JA2 map with Drassen, Omerta, Cambria etc, edited or not-it has been repeatedly ) with large sectors + two additional levels + a lot of new tileset + moving vehicles = fun for months, years. Fun with creation, fun playing this mod.
Re: Vengeance: Reloaded Download[message #349653 is a reply to message #349650] Thu, 27 April 2017 14:30 Go to previous messageGo to next message
Scheinworld

 
Messages:903
Registered:December 2007
Location: Baltic Sea, Germany
Hello Randok,

Thank you for your report!

I have to confirm this "bug" tested on my PC with Windows XP Home Edition Version 2002 Service Pack 3:

http://zupimages.net/up/17/17/ld4c.jpg


No problem on my laptop with Windows 7 32 bit though?
I hope one of our VR coders Seven or Anv can shed some light into this.


Best regards; Schein...



Kermi's JA2 archive | JA2 (v1.13) Wiki & friends
"a mod is never finished, only releasable"

.- Will Gates


Re: Vengeance: Reloaded Download[message #349665 is a reply to message #349646] Fri, 28 April 2017 04:54 Go to previous messageGo to next message
sevenfm

 
Messages:1210
Registered:December 2012
Location: South Urals
Ja2_Vengeance.exe to use with WinXP:
https://www.dropbox.com/s/jmz08iullbqstpg/Ja2_Vengeance_r1592.exe?dl=0



Stable 7609+fix (21.05.2017)
Stable 7609+AI (r426 20.06.2017)
Improved weapon sounds
Youtube channel


Re: Vengeance: Reloaded Download[message #349667 is a reply to message #349643] Fri, 28 April 2017 09:27 Go to previous messageGo to next message
Xafloz

 
Messages:75
Registered:December 2016
Scheinworld wrote on Wed, 26 April 2017 22:05
Hi guys,

New Vengeance: Reloaded beta release! thumbs up

Download links for VR Second Beta 26.04.2017 in the Release post.

Special thanks @Hawkeye, Sevenfm, Anv (VR Mod Team)


Best regards; Schein...


Just spotted the news and you know.. my kingdom for a changelog...

BTW So Anv is back?
Re: Vengeance: Reloaded Download[message #349669 is a reply to message #349665] Fri, 28 April 2017 14:16 Go to previous messageGo to next message
Randok

 
Messages:299
Registered:March 2004
Location: Poland
@Scheinworld

Now exe for my WinXP HE SP3 working.
Thank you and sevenfm.

In my spare time I play some. It's hard (Insane.Die Hard Mode) happy .
Does Gabi or G work in this mod? This would be useful for testing.
Mod very interesting because of the various changes in the game that refreshes it.
Thanks to everyone who worked and working on this mod.
Greetings
Randok

PS I tried to reply to the PM but it probably does not work.

[Updated on: Fri, 28 April 2017 14:51]




Many thanks to all those who make new features for Jagged Alliance 2.

New mod + new map (JA2 map with Drassen, Omerta, Cambria etc, edited or not-it has been repeatedly ) with large sectors + two additional levels + a lot of new tileset + moving vehicles = fun for months, years. Fun with creation, fun playing this mod.
Re: Vengeance: Reloaded Download[message #349673 is a reply to message #349667] Sat, 29 April 2017 03:13 Go to previous messageGo to next message
Hawkeye

 
Messages:1593
Registered:October 2005
Location: Australia
Xafloz wrote on Fri, 28 April 2017 16:27
Scheinworld wrote on Wed, 26 April 2017 22:05
Hi guys,

New Vengeance: Reloaded beta release! thumbs up
Download links for VR Second Beta 26.04.2017 in the Release post.

Special thanks @Hawkeye, Sevenfm, Anv (VR Mod Team)


Just spotted the news and you know.. my kingdom for a changelog...

BTW So Anv is back?


Not entirely, Anv's full time work in the games industry takes up most of his time but he's been kind enough to fix up some old stuff that was broken or unfinished which we're eternally thankful for.

A changelog would be good, but we haven't done one for years. I might piece together a few notes or what I can remembers been fixed or added.




Re: Vengeance: Reloaded Download[message #349827 is a reply to message #349673] Fri, 19 May 2017 11:59 Go to previous messageGo to next message
Fan

 
Messages:148
Registered:March 2008
Location: Germany, Rheinl.-Pfalz
@Hawkeye,

I have tested the second Beta.
All my reported bugs are desappeared:

1. Miguel is in his prison.
2. I am able to sign mercs after the beginning of the game.
3. Cobra's picture is Cobra with camouflage.
happy

[Updated on: Wed, 07 June 2017 21:08] by Moderator

Re: Vengeance: Reloaded Download[message #349838 is a reply to message #349827] Sat, 20 May 2017 07:54 Go to previous messageGo to next message
Hawkeye

 
Messages:1593
Registered:October 2005
Location: Australia
Good to hear, Fan. Keep up the good work.

I am playing a full campaign now myself from start to finish and keeping an eye out for bugs as I play, you get a totally different experience from playing than just testing. We've had one report that they were unable to sign mercs at the beginning of the game, but yet to confirm since that issue should have been fixed in an older commit.

The verdict's out at the moment regarding the food and water system but we're looking into it. Traders do sell food and water and a lot of maps have food in their inventories but being able to replenish canteens is not confirmed yet.

[Updated on: Tue, 30 May 2017 12:00]



Re: Vengeance: Reloaded Download[message #350158 is a reply to message #349838] Sat, 24 June 2017 08:13 Go to previous messageGo to next message
Hawkeye

 
Messages:1593
Registered:October 2005
Location: Australia
Grab these latest (24th June 2017) merges.xml and overwrite the existing one in your \Data-AIMv53\TableData\Items folder. This has not been tested so I suggest keeping your old one safe just in case.

http://www.mediafire.com/file/6sysl13jsyni5oi/Merges.xml

Also grab the latest items xml here:

http://www.mediafire.com/file/jpy439l248y1p4e/Items.xml

These include updates to the HK 417, and Steyr Augs that use interchangeable barrels.


Re: Vengeance: Reloaded Download[message #350163 is a reply to message #350158] Sat, 24 June 2017 23:38 Go to previous message
Cerhio

 
Messages:61
Registered:March 2013
Hawkeye wrote on Sat, 24 June 2017 08:13
Grab these latest (24th June 2017) merges.xml and overwrite the existing one in your \Data-AIMv53\TableData\Items folder. This has not been tested so I suggest keeping your old one safe just in case.

http://www.mediafire.com/file/6sysl13jsyni5oi/Merges.xml

Also grab the latest items xml here:

http://www.mediafire.com/file/jpy439l248y1p4e/Items.xml

These include updates to the HK 417, and Steyr Augs that use interchangeable barrels.


Hi Hawkeye! Could I copy these in mid-game or will they break my saves?

EDIT: NVM! Saw the answer: should be compatible but its untested so make a backup of your original.
I just put the whole installation directory in a .7z folder. I'll let you know how it goes!

[Updated on: Sun, 25 June 2017 01:22]

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