Home » PLAYER'S HQ 1.13 » JA2 Complete Mods & Sequels » Vengeance 1.13 Reloaded » VENGEANCE: RELOADED Info, Hints and Tips
Re: VENGEANCE: RELOADED Info, Hints and Tips[message #355838 is a reply to message #355834] Wed, 14 November 2018 03:48 Go to previous messageGo to next message
Hawkeye

 
Messages:1969
Registered:October 2005
Location: Australia
Has anyone had a similar issue with Mendax?

Toggle Spoiler


Re: VENGEANCE: RELOADED Info, Hints and Tips[message #355855 is a reply to message #355834] Wed, 14 November 2018 16:50 Go to previous messageGo to next message
past caring

 
Messages:85
Registered:December 2002
Scheinworld wrote on Tue, 13 November 2018 20:53

Best save your game before you move Maria and your mercenaries to Angel's leather shop to finish the quest.


Best regards; Schein...


I did - which is why I was able to have several attempts at the quest. But I've moved on now and overwritten the save. I'll have another go next time I visit San Mona and let you know how I get on.
Re: VENGEANCE: RELOADED Info, Hints and Tips[message #356151 is a reply to message #355855] Wed, 12 December 2018 15:43 Go to previous messageGo to next message
past caring

 
Messages:85
Registered:December 2002
So - am loving the mod but having a couple of problems (I've been away from JA2 for a long time, so some of this stuff may be old news to others - apologies if so).

Minor issue - Morris is now one of the 'Most Wanted'. Encountered him in that Salinas sector where the captured militia are being executed and he was immediately hostile. Killed him and cut off his head. Got a 'generic' head. Happened to revisit the same sector a day or so later and there was a second generic head just lying around. Picked it up. Carmen doesn't want either head when I try to give it to him. Is this right or was I supposed to do something else with Morris?

Bigger issue - tanks. I had not realised the enemy had tanks which can move? After taking Alma and training militia I had a squad explore the areas south of Alma. Encountered a few enemies, won the battles and returned to Alma with dropped guns so I could sell to Tony. A day or two later there is an enemy force detected in one of those same southern sectors I had previously explored/cleared. I go to investigate and discover they have also got two tanks!!

Is this supposed to happen? It is a real pain because I am only surviving financially by selling stuff to Tony. If tanks can move into areas where they are not initially encountered it means that a) I am going to have to spend cash I haven't got on LAWS just so I can get to Tony to sell stuff - and I am going to have to make sure Grizzly (my only heavy weapons guy) is always along for the ride....

Following from that, it was clear that tanks I met were on their way to help re-take Alma. Are they able to enter these town sectors? If so, will the militia I have trained be equipped with LAWS - or will I need to babysit them?

Questions -

1. Even though I was able to clear Salinas, I didn't train militia there. This was partly because I never managed to get loyalty up to a level where I could. But now I have realised that Pacos is where I expect him to be - just at a different time. So completing that quest should allow me to get loyalty up, yes?

2. If the Hale and Burton guys are the equivalent of the Hicks, then going and wiping them out in that sector NW of Salinas will also raise loyalty? I have already visited and met Babyface - will taking on the Hale and Burton guys make him hostile? (I know some have said he is the best recruitable NPC in the game, but I do not care - at $2k per day I am happy to toast his arse).

3. What is with the Indian(?) guy in the Salinas farm sector who has to clear out the cowshed? Is there a quest here? I gave him a shovel but that wasn't what he wanted.....

4. I don't see how I am going to move on to take other towns without first re-taking Salinas and training up militia. It's a long, long way around otherwise and visits to San Mona for the Kingpin fights/to sell to Tony are already longer/using up more petrol than I would like because I cannot drive through Salinas now that the enemy have re-taken it (and yes, I am using Cobra as the driver to keep petrol use down). But as there is no mine in Salinas I don't see how I am going to be able to afford it either. Any suggestions?

5. Related to the tank issue above...I have never bothered with mobile militia, so am not sure of the mechanics. If I train them, are they actually mobile (i.e. they wander around map sections I have visited at random) or can I park them at strategic road intersections to keep these clear of tanks?

Thanks for any help.

ETA - and another thing, just out of curiosity....

I am sure I am not imagining this - was something done with the chance-to-hit mechanics to make elites have better evasion? Asking because I am finding that mercs with high (85+) and really high (95+) marksmanship suddenly cannot hit a barn door when shooting at an elite. This is true even where they have a clear shot at normal ranges and with unchanged weapons (i.e. the same weapon they usually use and where they usually hit).

[Updated on: Wed, 12 December 2018 16:10]

Re: VENGEANCE: RELOADED Info, Hints and Tips[message #356155 is a reply to message #356151] Thu, 13 December 2018 02:32 Go to previous messageGo to next message
Hawkeye

 
Messages:1969
Registered:October 2005
Location: Australia
Glad you are enjoying it, Past caring,

I'll have to be brief as I'm short of time so will comment on what I can for now.

Morris - That sounds like a bug, one I thought had been fixed, so will have to look into it. You should have got a Morris head afterward.

Tanks are more prevalent in Vengeance, though not sure they were set up to respawn. You may find things easier if you can get MLRS support and there are a some heavy weapons cache's around. I'd certainly be keeping Grizzly on your team after taking a few of the early sectors.

1. Salinas is particularly hard to gain loyalty as it's linked with a few quests. I've still yet to experiment further to see if this needs changing.
2. Though Hale & Burton use the Hicks slot they should be considered differently, they are generally better equipped. You can talk to Babyface for more info regarding loyalty, I believe he looks out for his own interests but can't remember exactly how he reacts to factions, most RPC's tend to have their own unique faction so you can at least talk to them in a fight.
3. Rajeev is linked to a quest, you won't know more about it until you speak to another NPC in another town. Rajeev's quest is also one that affects town loyalty in Salinas.
4. I'm in similar situation in my playthrough, and just avoiding Salinas after a few hit and run exercises and med supply raids but that is also because I've avoided a lot of quests too for now. At least some of the town boundaries have expanded which makes travel quicker to some degree, though I am also noting Salinas is a big strategic obstacle as it stands right now.
5. Do a search for mobile militia elsewhere on the forum, as far as I know Vengeance hasn't changed this behaviour from 7609.


Re: VENGEANCE: RELOADED Info, Hints and Tips[message #356156 is a reply to message #356151] Thu, 13 December 2018 02:44 Go to previous messageGo to next message
sevenfm

 
Messages:2046
Registered:December 2012
Location: Russian Federation
5. Set manual militia restrictions - green means can move, yellow means can move in but not move out, red means cannot enter.

There's no difference if you shoot at regular or elite. If you have a clear los to enemy and he is not moving, you can hit with a good CTH (if you have decent weapon and marksmanship).



7609+AI (r1430) | Unofficial modpack | Win8+ fix | Experimental project | Youtube | Trunk (r8736)

"It's already "dog-eat-dog", friend. Not sure what worse a bunch of zombies could do."


Re: VENGEANCE: RELOADED Info, Hints and Tips[message #356178 is a reply to message #356155] Fri, 14 December 2018 11:41 Go to previous messageGo to next message
past caring

 
Messages:85
Registered:December 2002
Hawkeye wrote on Thu, 13 December 2018 00:32


Tanks are more prevalent in Vengeance, though not sure they were set up to respawn. You may find things easier if you can get MLRS support and there are a some heavy weapons cache's around. I'd certainly be keeping Grizzly on your team after taking a few of the early sectors.


I have the GPS decoder and the co-ordinates disk - not tried using them yet, but I imagined that the MRLS was single use?
Re: VENGEANCE: RELOADED Info, Hints and Tips[message #356182 is a reply to message #356178] Sat, 15 December 2018 03:31 Go to previous messageGo to next message
Hawkeye

 
Messages:1969
Registered:October 2005
Location: Australia
It's a long time since I investigated, but you should get fire support in a number of maps.


Re: VENGEANCE: RELOADED Info, Hints and Tips[message #356188 is a reply to message #356155] Tue, 18 December 2018 00:51 Go to previous messageGo to next message
Hawkeye

 
Messages:1969
Registered:October 2005
Location: Australia
Hawkeye wrote on Thu, 13 December 2018 11:32


Morris - That sounds like a bug, one I thought had been fixed, so will have to look into it. You should have got a Morris head afterward.


A bug it was, it has since been fixed in revision 2047 but I need to get a new Vengenace.exe uploaded. I'm hoping we can get a new SCI out again by the end of the year, but it is always a busy time to co-ordinate.


Re: VENGEANCE: RELOADED Info, Hints and Tips[message #356358 is a reply to message #348249] Mon, 07 January 2019 12:11 Go to previous messageGo to next message
past caring

 
Messages:85
Registered:December 2002
Another question; I recruited Sandman and Joey. After taking Drassen I left them to work in the mine to improve their strength - and forgot about them (they are still some way off being useful). Anyway, on checking this morning Sandman has managed to 'acquire' a $10,000 silver nugget. thumbs up suprised I know he has the thief trait, but still.....is this working as intended or something wierd?
Re: VENGEANCE: RELOADED Info, Hints and Tips[message #356359 is a reply to message #356358] Mon, 07 January 2019 17:21 Go to previous messageGo to next message
silversurfer

 
Messages:2614
Registered:May 2009
He probably didn't find a single 10.000$ nugget but several smaller ones which can be combined into a larger one. You can also walk around in a mine and collect them manually. This is no different from default JA2 1.13. I believe the max value of such nugget is 10.000$.



Wildfire Maps Mod 6.07 on SVN: https://ja2svn.mooo.com/source/ja2/branches/Wanne/JA2%201.13%20Wildfire%206.06%20-%20Maps%20MOD

Re: VENGEANCE: RELOADED Info, Hints and Tips[message #356360 is a reply to message #356359] Mon, 07 January 2019 17:36 Go to previous messageGo to next message
past caring

 
Messages:85
Registered:December 2002
I played JA2 when it came out - and many of the mods since, so I'm aware of exploring the mines and finding the silver nuggets. I'd explored the Drassen mine when I took the town on day 2. I'm now on day 21 and moving from Citzena/Oronegro to attack Salinas...

Sandman wasn't recruited until day 8 and I've just left him working in the mine to bring his poor strength up. He definitely didn't have any $10,000 nugget when he started and I'd cleared the mine out. Never seen this before, not that I'm complaining. big grin
Re: VENGEANCE: RELOADED Info, Hints and Tips[message #356361 is a reply to message #356360] Mon, 07 January 2019 17:55 Go to previous messageGo to next message
sevenfm

 
Messages:2046
Registered:December 2012
Location: Russian Federation
Sandman has a Professional Thief background (<scrounging> tag) so he randomly steals some hidden valuable items from sector. Local people may not be happy of that though.



7609+AI (r1430) | Unofficial modpack | Win8+ fix | Experimental project | Youtube | Trunk (r8736)

"It's already "dog-eat-dog", friend. Not sure what worse a bunch of zombies could do."


Re: VENGEANCE: RELOADED Info, Hints and Tips[message #358231 is a reply to message #356361] Fri, 11 October 2019 20:48 Go to previous messageGo to next message
Fan

 
Messages:178
Registered:March 2008
Location: Germany, Rheinl.-Pfalz
Do you like to know the mercs following in your party?
Open the file.
If not, don't open it.
The next would be Miguel.
  • Attachment: Ja2_VR_2.jpg
    (Size: 347.18KB, Downloaded 64 times)

[Updated on: Fri, 11 October 2019 20:49]

Re: VENGEANCE: RELOADED Info, Hints and Tips[message #358382 is a reply to message #358231] Sun, 27 October 2019 05:23 Go to previous messageGo to next message
Kyle

 
Messages:42
Registered:December 2008
.
Hello Folks,

Needs some help on proceeding. I just finished clearing out the first sector, and I can't find Fatima (or the other person who waits outside her abode) to trigger meeting the rebels. Before I forget, I love the new features. They're great!
Re: VENGEANCE: RELOADED Info, Hints and Tips[message #358384 is a reply to message #358382] Sun, 27 October 2019 06:56 Go to previous messageGo to next message
Hawkeye

 
Messages:1969
Registered:October 2005
Location: Australia
It's been a while, but I'm not even sure you need to talk to Fatima any more, just make your way to where the underground rebel base was in Vanilla, which can be accessed by entering via the cellar steps in the building at the very NE corner of A10.


Re: VENGEANCE: RELOADED Info, Hints and Tips[message #358386 is a reply to message #358384] Sun, 27 October 2019 15:38 Go to previous messageGo to next message
Kyle

 
Messages:42
Registered:December 2008
.
First, thank you and Sevenfm for updating the .exe. I have it installed now.

In terms of getting to sector A10, the game won't let me.

All enemies have been defeated, all buildings and their rooms have been entered.

The enemies' corpses have been looted of what my squad needs.

I have walked to the ends of every road and waited.

Nothing is triggered (that is, no icon changes and no "beep" effects to notify me to read a note).

When I go to the Sector (Map) screen, and double-click on A10, nothing happens when I either press "Esc" nor when I press "Enter."

Thus my reasoning that I still needed to speak to Fatima, yet she doesn't appear on the map. Or, if she *did* appear, maybe she was killed by errant bullets? I doubt that even in vanilla JA2 that she's produced at the start of the battle. More likely she's spawned after all of the enemies have been killed.

So, I'm still stuck in sector A9, and that's with my using the new .exe.

Could you tell me where my Save files are at for...
...my squad?
...their inventory?
...my supply order for Drassen via Bobby Ray's?

I'm asking now in case the next piece of advice to leave sector A9 doesn't work. If it doesn't, I'll back up those files, uninstall everything, and reinstall everything afresh, and see if that will allow me to proceed out of the area.


Nevermind - miracles HAPPEN. I figured out that one has to set in the travel destination into the left-most squad information interface. Clumsy, but I did it. I'm leaving this here in case anyone else has the issue in the future.

[Updated on: Sun, 27 October 2019 16:21]

icon5.gif  Re: VENGEANCE: RELOADED Info, Hints and Tips[message #358387 is a reply to message #358386] Sun, 27 October 2019 18:02 Go to previous messageGo to next message
Kyle

 
Messages:42
Registered:December 2008
.
Question:

Now that I'm in A10, and we've defeated the enemies there, I've noticed that when I'm close enough to the rebels, I can issue them orders via a dialogue GUI.

"Speaking to" them only brings up this "Issue Orders" GUI. Does this mean that I do *not* have to initiate a dialogue with one of their leaders in order for us to cooperate and work together to free the region?

EDITED additional question...

I guess to refine the question further, do I need to open up a line of dialogue with any of the rebels to startup the mining operations, and make "macro" scaled decisions? Real life makes it hard for me to remember what some of the .ini options were that I made in the past few weeks. I'm pretty sure that I stated that in order for the rebels to accept me, all that I need to do was free up the first sector of Omerta (A9). Can't recall for sure though. That's been done, and I just liberated A10.

I'm ***REALLY*** enjoying how this plays. Nail biting tension the whole time. Again, thank you for your hard work and generosity.

[Updated on: Sun, 27 October 2019 21:24]

Re: VENGEANCE: RELOADED Info, Hints and Tips[message #358389 is a reply to message #358387] Mon, 28 October 2019 02:22 Go to previous messageGo to next message
Hawkeye

 
Messages:1969
Registered:October 2005
Location: Australia
Those rebels act like Militia, they are friendly forces which you can command in combat with basic verbal commands, if you are close enough to them.

Non-player characters and RPC's generally have individual names that you can talk to using a different dialogue box as in Vanilla JA2. If you want to gain mining employment you'll need to talk to the head miner/oil rig foreman. There is an ini option covering head miners, you can either speak to them and they run the mine automatically like in Vanilla, or you can recruit them as RPC's then assign them the task of Mining Foreman to oversee works. The second, newer option also makes them able to be used as a playable character, even in combat should the mine be attacked, or if the mine is tapped out at a later date.

Most of Omerta has been obliterated by the Queen's forces, so there are next to no facilities remaining and you will be unable to fortify it like other towns. Only some of the hardiest of rebels remain, most of their numbers hide in the inaccessible mountains to the north or underground. It's better to try and make a stronghold elsewhere.


Re: VENGEANCE: RELOADED Info, Hints and Tips[message #358402 is a reply to message #358389] Wed, 30 October 2019 04:15 Go to previous messageGo to next message
Kyle

 
Messages:42
Registered:December 2008
Thank you for the graciously detailed tips, Hawkeye.

I have another question in regards to being able to shoot down from rooftops. I've had mercs atop of flat-roofed buildings, with clear line of sight to targets that are very close, yet I can't get them to shoot their weapons at the enemy. I've searched through the keybindings over and over again, and the only thing that I can think of to target an enemy on the ground level is to press "Tab," it then allows me to "invest" action points into aiming to shoot at the ground target, but even when it allows me to do this, my merc won't actually shoot at the target.

Is there a keybind that I'm missing?
Re: VENGEANCE: RELOADED Info, Hints and Tips[message #358404 is a reply to message #358402] Wed, 30 October 2019 07:06 Go to previous messageGo to next message
Hawkeye

 
Messages:1969
Registered:October 2005
Location: Australia
I'm not too familiar with many keybindings, I just use the elevation/level ground selector in the UI to toggle between ground or overground. You should be able to fire regardless, if you have selected a target or not, and if it's on the ground or not.


Re: VENGEANCE: RELOADED Info, Hints and Tips[message #358406 is a reply to message #358402] Wed, 30 October 2019 07:47 Go to previous messageGo to next message
sevenfm

 
Messages:2046
Registered:December 2012
Location: Russian Federation
Shooting from the roof down to the ground level may be impossible if shooter is lying prone and target is too close because of small parapet around the roof perimeter.



7609+AI (r1430) | Unofficial modpack | Win8+ fix | Experimental project | Youtube | Trunk (r8736)

"It's already "dog-eat-dog", friend. Not sure what worse a bunch of zombies could do."


Re: VENGEANCE: RELOADED Info, Hints and Tips[message #358409 is a reply to message #358406] Thu, 31 October 2019 18:27 Go to previous messageGo to next message
Kyle

 
Messages:42
Registered:December 2008
.
Again, thank you for the help gentlemen.

I've run into an issue. Please keep in mind that it's been years since I've played the original title.

I just cleared the airbase. It is Day 3. I placed an order for supplies from Bobby Ray's with overnight delivery prior to even starting Mission 1 at sector A9.

Prior to creating my first avatar, I also disabled Pablo's ability to steal shipments.

So I've scoured the airbase. Spoke to everyone there, including Pablo. Checked every crate, and even the two large dumpsters. I can't locate the order that I made from three days prior.

To be clear, I *did* place the order via Bobby Ray's, the purchase price WAS removed from my starting pool of money. That said, checking my emails, I have not yet received a "Your order shipped" message from Bobby Ray's, nor have I received any further communication from BR's.

Any advice?

[Updated on: Thu, 31 October 2019 18:28]

Re: VENGEANCE: RELOADED Info, Hints and Tips[message #358410 is a reply to message #358409] Thu, 31 October 2019 23:40 Go to previous messageGo to next message
townltu

 
Messages:385
Registered:December 2017
Location: here
Kyle wrote on Thu, 31 October 2019 18:27
.
Again, thank you for the help gentlemen.

I've run into an issue. Please keep in mind that it's been years since I've played the original title.

I just cleared the airbase. It is Day 3. I placed an order for supplies from Bobby Ray's with overnight delivery prior to even starting Mission 1 at sector A9.

Prior to creating my first avatar, I also disabled Pablo's ability to steal shipments.

So I've scoured the airbase. Spoke to everyone there, including Pablo. Checked every crate, and even the two large dumpsters. I can't locate the order that I made from three days prior.

To be clear, I *did* place the order via Bobby Ray's, the purchase price WAS removed from my starting pool of money. That said, checking my emails, I have not yet received a "Your order shipped" message from Bobby Ray's, nor have I received any further communication from BR's.

Any advice?
According to similar experience in game a long time ago, followed by various related checks,
shipments get lost if Drassen Airport (respectively sector set as destination for cargo with a corresponding container)
is occupied by enemies at the moment the shipment arrives.
Shipments ordered to sector not under control will not vanish if that sector is taken before the shipment arrives.
(iirc it will vanish if battle is still going at arrival time, so in case use "forced turn mode" at Xh59min to literally stop time progression)

Just reconfirmed in a 1.13 7516 UC install where the H&K 23e did not show up in the crate of sector A9 Atremo,
and the entry in BRs "shipments" list just disappeared.

Btw, in opposition to usual BR orders (so I assume its related to delivery in not controlled sector)
the game even asked me whether I really want to select Atremo as shipment destination,
but that could ofc be an UC specific thing.
Re: VENGEANCE: RELOADED Info, Hints and Tips[message #358416 is a reply to message #348249] Fri, 01 November 2019 08:03 Go to previous messageGo to next message
Cerhio

 
Messages:111
Registered:March 2013
Hey guys! What's everyone's favorite RPCs to keep in squads and what roles do you put them in? Some of the miners have interesting traits but I always hate taking the hit on mining salaries!
Re: VENGEANCE: RELOADED Info, Hints and Tips[message #358418 is a reply to message #358416] Fri, 01 November 2019 13:06 Go to previous messageGo to next message
Fan

 
Messages:178
Registered:March 2008
Location: Germany, Rheinl.-Pfalz
@Cerhio,

you will know this?

Well, my ranking (Excel!!!) is: Ilya (75,66), Miguel (70,78), Babyface (68,96), Terry (63,99). A little better than Terry is Carmen (64,72). But he is very hard to get.
My merc: Ever Grandee (75,18), health 85, agility 85, wisdom 83 and markmanship 99 and he hits indead. The best miners are Fred (60,19) and Matt (59,67).

[Updated on: Fri, 01 November 2019 15:35]

Re: VENGEANCE: RELOADED Info, Hints and Tips[message #358425 is a reply to message #358418] Sat, 02 November 2019 02:19 Go to previous messageGo to next message
Hawkeye

 
Messages:1969
Registered:October 2005
Location: Australia
I'm still 'feeling out' new characters and have still yet to recruit a few more. Maybe my style of 'long game' differs from others, but this also gives me time to see characters evolve. If you have time, Joey develops into quite a gun, as does Arsenal who also proves to be a handy repairman and his throwing/knife skills were much needed in the early stages of the game when it seemed most couldn't hit the side of a barn with a rifle. Grandee is a beast, if you can afford him, and he's one of my favourite voice packs I recorded.


Re: Vengeance: Reloaded Bugzilla[message #358511 is a reply to message #348249] Mon, 18 November 2019 10:05 Go to previous messageGo to next message
marsmann
Messages:2
Registered:November 2019
No Idea how to post spoilers, so please be careful:
Conquering former Alma, I read that I should meet an RPC (Eagle?) in H13.
In my game I found there the general and the seargent who gave me the rocket rifle. But no RPC.
The fight was at night, I searched the building before enemies became aware to my presence.
No trace of another RPC. Is he somewhere else?

Thx
Marsmann
Re: Vengeance: Reloaded Bugzilla[message #358513 is a reply to message #358511] Tue, 19 November 2019 01:26 Go to previous messageGo to next message
Hawkeye

 
Messages:1969
Registered:October 2005
Location: Australia
Eagle is east of Alma working in the power station.


Looks like the Spoiler function went walkabout on this forum, I can't see the button anymore.


Re: Vengeance: Reloaded Bugzilla[message #358514 is a reply to message #358513] Tue, 19 November 2019 15:57 Go to previous messageGo to next message
townltu

 
Messages:385
Registered:December 2017
Location: here
Hawkeye wrote on Tue, 19 November 2019 01:26
...

Looks like the Spoiler function went walkabout on this forum, I can't see the button anymore.

Must admit that i never noticed a button for that,
btw such buttons and also links may appear convenient
but they certainly do no contribute to keep the brain activity at the minimum required to prevent the degeneration of its functionality.
As a famous french philosopher so aptly remarked: "Fatigue is the most dangerous of enemies." ;)

However, check the spoiler how to create spoilers manually ;)
Toggle Spoiler
Re: VENGEANCE: RELOADED Info, Hints and Tips[message #358614 is a reply to message #348249] Sun, 08 December 2019 20:56 Go to previous messageGo to next message
Chronuss

 
Messages:16
Registered:December 2019
I seem to be finding a lot of belts...but cannot for the life me figure out how to equip them.

EDIT: Figured it out. So used to using the combat pack, never would have thought I need to unequip both parts of the TIMS pack.

[Updated on: Tue, 10 December 2019 09:13]

Re: VENGEANCE: RELOADED Info, Hints and Tips[message #358634 is a reply to message #348249] Wed, 11 December 2019 18:54 Go to previous messageGo to next message
Giordino
Messages:3
Registered:December 2007
Location: Houston, TX
Hi there. Just a question about Dr. Koolhans. All I get from him is "We must watch our step". I can't seem to figure out how to get him to heal my mercs. I've given him money ($500, maybe I haven't given him enough?) and I've tried to give him various items. I've tried running around the sector with a metal detector looking for mines (from the "watch our step" comment). I'm just looking for a hint. Thanks in advance!
Re: VENGEANCE: RELOADED Info, Hints and Tips[message #358639 is a reply to message #358634] Thu, 12 December 2019 02:45 Go to previous messageGo to next message
Chronuss

 
Messages:16
Registered:December 2019
Town loyalty is too low for him to heal your mercs. Can't remember if it needs to be at least 20% or 30%, I just remember it needs to be green.
Re: VENGEANCE: RELOADED Info, Hints and Tips[message #358651 is a reply to message #358639] Sat, 14 December 2019 01:05 Go to previous messageGo to next message
Giordino
Messages:3
Registered:December 2007
Location: Houston, TX
I was just starting to wonder if that was the issue. Thank you!
Re: VENGEANCE: RELOADED Info, Hints and Tips[message #358689 is a reply to message #348249] Fri, 20 December 2019 10:45 Go to previous messageGo to next message
Cerhio

 
Messages:111
Registered:March 2013
How do you
Toggle Spoiler
Re: VENGEANCE: RELOADED Info, Hints and Tips[message #358708 is a reply to message #358689] Mon, 23 December 2019 22:07 Go to previous messageGo to next message
Chronuss

 
Messages:16
Registered:December 2019
I need a hint for Pacos. I've double checked sectors around Salinas and even double checked in Malino at the palace. Also, I haven't met many RPCs. I've only encountered Jerry, Gordon, Manuel, Dynamo, and Ilya.
Re: VENGEANCE: RELOADED Info, Hints and Tips[message #358709 is a reply to message #348249] Mon, 23 December 2019 23:27 Go to previous messageGo to next message
marsmann
Messages:2
Registered:November 2019
For Jerry: I moved on the northern edge of the map to the east and set my troops at the north eastern corner. Bloodcats ran towards them, and my sniper looked into the house and took out the single ones that went towards him. But he is only useful as pilot, not as soldier.

Question: When I bring John and Mary to Drassen, they join my squad. Did you keep them?
Re: VENGEANCE: RELOADED Info, Hints and Tips[message #358710 is a reply to message #358708] Tue, 24 December 2019 01:43 Go to previous messageGo to next message
Hawkeye

 
Messages:1969
Registered:October 2005
Location: Australia
I can't honestly remember where Pacos is holed up, but someone should know.

How was your encounter with Jerry. Another player was asking how to rescue him in time before the Bloodcats got him?


Re: VENGEANCE: RELOADED Info, Hints and Tips[message #358711 is a reply to message #358710] Tue, 24 December 2019 02:04 Go to previous messageGo to next message
Chronuss

 
Messages:16
Registered:December 2019
I just got really lucky with Jerry. I entered from the west from Auntie's sector by the dumpsters. Soon as I started to move east in roam mode, all but one bloodcat came rushing. Popped some mustard gas all around my mercs to funnel all the kitties in to one location. Jerry was actually smart enough not to exit his room in his hovel and just stayed in there the whole fight, any other time I've entered the sector he comes rushing out and tries to kick the lone cat in the house.
Re: VENGEANCE: RELOADED Info, Hints and Tips[message #358728 is a reply to message #358711] Sun, 29 December 2019 20:59 Go to previous messageGo to next message
Chronuss

 
Messages:16
Registered:December 2019
Still cannot find Pacos or figure out how to get the decoder without the militia attacking me. I've cruised around the neighboring sectors and found Fish, but that didn't help.

[Updated on: Mon, 30 December 2019 00:07]

Re: VENGEANCE: RELOADED Info, Hints and Tips[message #358732 is a reply to message #358728] Tue, 31 December 2019 14:49 Go to previous messageGo to previous message
Fan

 
Messages:178
Registered:March 2008
Location: Germany, Rheinl.-Pfalz
You must visite this sector at night, stealthy and perhaps with lock picking.
And the result in Alma is very well!!! Believe me. But rest at your beginning in this sector if you like your party.




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