Home » MODDING HQ 1.13 » v1.13 Feature Requests » [Request] New item tags
|
Re: [Request] New item tags[message #349442 is a reply to message #349437]
|
Sat, 08 April 2017 20:18
|
|
silversurfer |
|
Messages:2793
Registered:May 2009 |
|
|
Not sure what you want to do with the gas cloud. Currently we have these types of explosives (from Weapons.h):
Toggle Spoiler
enum
{
EXPLOSV_NORMAL,
EXPLOSV_STUN,
EXPLOSV_TEARGAS,
EXPLOSV_MUSTGAS,
EXPLOSV_FLARE,
EXPLOSV_NOISE,
EXPLOSV_SMOKE,
EXPLOSV_CREATUREGAS,
EXPLOSV_BURNABLEGAS,
EXPLOSV_FLASHBANG,
EXPLOSV_SIGNAL_SMOKE,
EXPLOSV_SMOKE_DEBRIS,
};
If you want to add a completely new kind of explosive you'd have to do some heavy coding I guess just like Flugente had to do for the artillery and buildings collapse features.
Wildfire Maps Mod 6.07 on SVN: https://ja2svn.mooo.com/source/ja2/branches/Wanne/JA2%201.13%20Wildfire%206.06%20-%20Maps%20MODReport message to a moderator
|
|
|
|
|
Goto Forum:
Current Time: Fri Apr 26 00:01:23 GMT+3 2024
Total time taken to generate the page: 0.00803 seconds
|