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Shooting Rooftop Enemies Bug[message #350299] Sun, 09 July 2017 04:41 Go to next message
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Messages:5
Registered:July 2017
Hello, and sorry if this has already been posted--I searched the threads but didn't see mention of it.

I'm running 8408. No matter what I've tried, any attempts to headshot an enemy on a rooftop results in an immediate "ricochet" sound, with no bullet graphic at all. Torso shots work fine. This happens whether the enemies are crouched or standing.

Edit: Actually, the bullet graphic does fire, but it only travels about an inch on the screen.

[Updated on: Sun, 09 July 2017 22:10]

Re: Shooting Rooftop Enemies Bug[message #350312 is a reply to message #350299] Tue, 11 July 2017 04:39 Go to previous messageGo to next message
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Messages:5
Registered:July 2017
Another strange bug this is, but not nearly as bad as I thought. Only certain rooftops appear to be affected--most notably the Mining Commission roof in Drassen. I can't figure out for the life of me what is causing this one.
Re: Shooting Rooftop Enemies Bug[message #350313 is a reply to message #350312] Tue, 11 July 2017 08:06 Go to previous message
LatZee

 
Messages:46
Registered:December 2015
Drassen mine sector is infamous for its weird roof behaviours, and has been for quite some time big grin I just try to avoid anything to do with roofs there, been burned way too many times cheeky
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