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Improve Prejudice IMP Screen ( with patch )[message #350554] Fri, 11 August 2017 22:40 Go to next message
oak43 is currently offline oak43

 
Messages:11
Registered:August 2017
Hi!

I hope this is the place to add pull request to the repo.

I've simplified the IMP Screen to match this wireframe:

http://i.imgur.com/FbObstP.png


also,
- Fixed some typos ( nationalities )
- Changed the help hints for the dropdown choices.

I don't know c++ code standards, so not sure what to with the enum that has unused values ( renamed them to PERSONALITYTEXT_UNUSED ) to keep the indexes on the text. angel

I also didn't change the other languages texts, until this is approved.

Patch:

( remove the space after the protocol )
https://pastebin.com/7SgkEfs8

thanks, let me know if i made a mistake or want something different.

[Updated on: Sat, 12 August 2017 12:23] by Moderator

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Re: Improve Prejudice IMP Screen ( with patch )[message #350555 is a reply to message #350554] Fri, 11 August 2017 23:38 Go to previous messageGo to next message
Flugente

 
Messages:3509
Registered:April 2009
Location: Germany
Hi oak43, welcome to the pit!

While I would like to commit your change, there are a few problems with it:

  • Inside an enum declaration you cannot introduce use the same symbol (PERSONALITYTEXT_UNUSED) twice. Did this compile successfully?
  • It doesn't make much sense to define a text that we know won't be used anyway. If a line can be deleted, just delete it from the array and the enum, no need for placeholders.

[Updated on: Fri, 11 August 2017 23:40]




I know now that it could never work between us, as much as we wanted to, it could never be! Not because you're a rabbit, but because you're black.

If you want, you can donate to me. This will not affect how and what I code, and I will not code specific features in return. I will be thankful though.

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Re: Improve Prejudice IMP Screen ( with patch )[message #350563 is a reply to message #350555] Sat, 12 August 2017 08:12 Go to previous messageGo to next message
oak43 is currently offline oak43

 
Messages:11
Registered:August 2017
Flugente wrote on Fri, 11 August 2017 23:38
Hi oak43, welcome to the pit!

While I would like to commit your change, there are a few problems with it:


sure, i appreciate your review!


Quote:

[*] Inside an enum declaration you cannot introduce use the same symbol (PERSONALITYTEXT_UNUSED) twice. Did this compile successfully?


Well, it did not. i'll remove then.

Quote:

[*] It doesn't make much sense to define a text that we know won't be used anyway. If a line can be deleted, just delete it from the array and the enum, no need for placeholders.[/list]


Alright, i'll give it a try, and report back.

thanks for your help!

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Re: Improve Prejudice IMP Screen ( with patch )[message #350568 is a reply to message #350563] Sat, 12 August 2017 19:05 Go to previous messageGo to next message
oak43 is currently offline oak43

 
Messages:11
Registered:August 2017
Hi again,

and my saturday is gone big grin

patch 1: prejudice : https ://pastebin.com/zuHXj8We
patch 2: <memory> : https ://pastebin.com/xRHNcxNm
patch 3: hash_map : https ://pastebin.com/2cziwewK


I've applied your suggestions and it compiles just fine.

1) I had to add #include <memory> to MPConnectScreen.cpp to be able to compile even before i changed the code. its in a single patch.

Also, added:

#define _SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS

in vobject.cpp due to hash_map being deprecated, I left it in a separated patch



2) the rest of the changes I've described yesterday.

so right now the creation screen looks like this:

http ://imgur.com/rED9XUS


3) Nationality

You can either choose to
a ) hate a nationality <somewhat>, <extremely>

http ://imgur.com/gByl6Pq

b ) hate no one

http ://imgur.com/SD7A9vj

c ) hate nationality <not>
( i've left this one, but it seems redundant )

http ://imgur.com/k48Sr3z


Which means:

http ://imgur.com/L0YorxP


4) Race and Sex

I've introduced a new "race", HUMAN, and changed the merc info, imp creation screen and merc_compare website.
I wanted to discuss this before i change more code.
It makes no sense to be not racist and then having to choose a "race".
So, it also means you can choose to be racist and human, but you will have no hate, and just be discriminated like any other choice.

I also changed the appearance of the merc comparison:

a ) is sexist but likes very attractive person of the opposite sex.
b ) is racist


http ://imgur.com/59yFYzk

If you like it, the next step if to add a check on the morale logic to check if is human racist, otherwise, the logic is perfect.

if ( pProfileA->bRacist && pProfileA->bRace != HUMAN_R )


Let me know if you have more suggestions!

p.

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Re: Improve Prejudice IMP Screen ( with patch )[message #350569 is a reply to message #350568] Sat, 12 August 2017 19:05 Go to previous message
oak43 is currently offline oak43

 
Messages:11
Registered:August 2017
ps: i still can't add links, sorry for the hack

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