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IMP Merc Portrait Disfigured[message #350634] Fri, 18 August 2017 14:35 Go to next message
Registered:August 2017
Hi I just installed the game (GOG, my steam version doesn't work) and updated to 1.13. I loaded the game and created a new IMP merc. The portrait looks fine in the laptop but when I go into the game it looks disfigured and messed up. Any idea how I can fix this?

Re: IMP Merc Portrait Disfigured[message #350638 is a reply to message #350634] Fri, 18 August 2017 23:11 Go to previous messageGo to next message
Gorro der GrĂ¼ne

Registered:March 2009
Location: Broadwurschd-City
adding a pic might help heart

[Updated on: Fri, 18 August 2017 23:12]

I don't like users who edit posts after they've gotten an answer.

A lot of people start panicing when told to use their brains

Commander in Croc, OFBA

Founder and Leader of the GDTS
Re: IMP Merc Portrait Disfigured[message #350647 is a reply to message #350638] Sat, 19 August 2017 17:41 Go to previous message

Registered:April 2009
Location: Germany
Hi blue3lf, welcome to the pit!

In case your IMP now looks something like this:
the explanation is that the face coordinates of the IMP are messed up. A face is simply a set of several pictures:
Eyes and mouth are simply 'painted' over the first picture to simulate facial movement. If these are wrong, the above oddities occur, as the pics don't align properly.
The coordinates for faces can be found in \Data-1.13\TableData\IMPPortraits.xml. Upon creating an IMP, they are stored in the savegame itself, so unfortunately you cannot fix that for an ongoing campaign by editing the xml, the changes won't apply.
The question would be why face and xml data don't correspond in the first place - did you use different pics, but not the corresponding xmls?

You gotta wash your hands before picking up a baby. They can see the bacteria burning into their flesh.

If you want, you can donate to me. This will not affect how and what I code, and I will not code specific features in return. I will be thankful though.

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