Home » PLAYER'S HQ 1.13 » v1.13 General Gameplay Talk » Wondering where in the INI I can turn off Enemy Names/Ranks including event chatter spam
Wondering where in the INI I can turn off Enemy Names/Ranks including event chatter spam[message #354331] Mon, 13 August 2018 06:19 Go to next message
Boursk

 
Messages:41
Registered:August 2018
As written above; I'd like enemies to be the same way they are in unmodded JA2 - No Ranks, names or obnoxious event taunt/feed spam.

Where in the INI do I find the option to turn those off?

Help appreciated :-)
Re: Wondering where in the INI I can turn off Enemy Names/Ranks including event chatter spam[message #354336 is a reply to message #354331] Mon, 13 August 2018 21:34 Go to previous messageGo to next message
Flugente

 
Messages:3461
Registered:April 2009
Location: Germany
Hi Boursk, welcome to the pit!

In the ingame preferences menu, deactivate Allow enemy taunts.
In JA2_Options.ini, take a look at INDIVIDUAL_ENEMY_NAMES, INDIVIDUAL_ENEMY_RANK
Look at Taunts_Settings.ini.



You gotta wash your hands before picking up a baby. They can see the bacteria burning into their flesh.

If you want, you can donate to me. This will not affect how and what I code, and I will not code specific features in return. I will be thankful though.


Re: Wondering where in the INI I can turn off Enemy Names/Ranks including event chatter spam[message #354347 is a reply to message #354336] Tue, 14 August 2018 04:04 Go to previous messageGo to next message
Boursk

 
Messages:41
Registered:August 2018
Flugente wrote on Mon, 13 August 2018 21:34
Hi Boursk, welcome to the pit!

In the ingame preferences menu, deactivate Allow enemy taunts.
In JA2_Options.ini, take a look at INDIVIDUAL_ENEMY_NAMES, INDIVIDUAL_ENEMY_RANK
Look at Taunts_Settings.ini.


Thank you!

I am so glad to see there is an active forum for people who love the JA franchise, I've been playing for JA2 for over 15 years and I can still not get enough of it.

Re: Wondering where in the INI I can turn off Enemy Names/Ranks including event chatter spam[message #354389 is a reply to message #354336] Thu, 16 August 2018 08:38 Go to previous messageGo to next message
Boursk

 
Messages:41
Registered:August 2018
I don't suppose you know the default INI values for Miltia Strength?

They were literaly useless before I changed the values myself but I feel I'm just guess-timating without actually knowing the default values which I remember being comfortable with even on INSANE mode, so
evidently since the last time I played JA2 with the MOD they must've altered that, aswell as a bunch of other things from the base game.

[Updated on: Thu, 16 August 2018 08:39]

Re: Wondering where in the INI I can turn off Enemy Names/Ranks including event chatter spam[message #354394 is a reply to message #354389] Thu, 16 August 2018 12:14 Go to previous messageGo to next message
ZedJA2

 
Messages:175
Registered:January 2018
You could unpack the files for the version you downloaded into a folder again and then compare the values of the downloaded files versus the current ones you are using. That's one way to be sure.
Re: Wondering where in the INI I can turn off Enemy Names/Ranks including event chatter spam[message #354397 is a reply to message #354394] Thu, 16 August 2018 14:18 Go to previous messageGo to next message
Boursk

 
Messages:41
Registered:August 2018
ZedJA2 wrote on Thu, 16 August 2018 12:14
You could unpack the files for the version you downloaded into a folder again and then compare the values of the downloaded files versus the current ones you are using. That's one way to be sure.


I installed from CD actually cheeky

I'll check it out.
Re: Wondering where in the INI I can turn off Enemy Names/Ranks including event chatter spam[message #354398 is a reply to message #354397] Thu, 16 August 2018 14:19 Go to previous message
Boursk

 
Messages:41
Registered:August 2018
Now Hamous is seemingly Immortal/Invisible... He can walk up to a pack of enemies, stab one of them to death and the enemies still won't care and just keep patrolling - I assume the "Stealthy" trait is causing this???

[Updated on: Thu, 16 August 2018 14:35]

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