Home » PLAYER'S HQ 1.13 » v1.13 General Gameplay Talk » Grenade Launcher AP Cost Modifier?
Grenade Launcher AP Cost Modifier?[message #354535] Sun, 26 August 2018 15:06 Go to next message
Boursk

 
Messages:34
Registered:August 2018
Where can I find this option in the INI?

The cost for firing grenade launchers seems to have been increased to a ridiculous amount since the last time I played and I'd like to change it, but I don't know which option it would be under.

(Firing the 6-shot GL once I think I remember it costing about 16 AP's to fire, not 26)

My closest guess is this, but if you got a better idea; let me know big grin

* The AP shot cost at which a gun will be listed as "slow firing" *
;***********************************************************************
BAD_AP_COST = 36
Re: Grenade Launcher AP Cost Modifier?[message #354536 is a reply to message #354535] Sun, 26 August 2018 15:06 Go to previous messageGo to next message
Boursk

 
Messages:34
Registered:August 2018
Also while on this subject: Is firing GL's affected by explosives skill? Or is that just marksmanship? :o
Re: Grenade Launcher AP Cost Modifier?[message #354541 is a reply to message #354536] Sun, 26 August 2018 17:17 Go to previous message
silversurfer

 
Messages:2472
Registered:May 2009
Your merc needs Heavy Weapons trait in order to fire grenade and rocket launchers quicker and more accurately and do more damage to targets.



Wildfire Maps Mod 6.07 on SVN: https://ja2svn.mooo.com/source/ja2/branches/Wanne/JA2%201.13%20Wildfire%206.06%20-%20Maps%20MOD

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