Home » PLAYER'S HQ 1.13 » JA2 Complete Mods & Sequels » Vengeance 1.13 Reloaded » Fucked up install
Fucked up install[message #355271] Mon, 08 October 2018 11:58 Go to next message
SmokinGun

 
Messages:58
Registered:June 2007
Location: Land of New Rising Sun
Hello,

Install attempt for Vengeance Reloaded-
-using latest sci 02.07.2018 version on top of fresh JA2 1.12
-installed latest exe1944
-copied latest Items.xml and Merges.xml into "\Data-AIMv53\TableData\Items folder"

Get error mssg when starting the game with 1944exe at startup saying something abour "tracer light" and "tracer color" is neither true or false.

In tactical mode enemy hits show an red colored * (asterisk) with no amount of damage (numerical) provided. Also dmg seems very low as enemies take 6 plus hits with a .45 handgun to take them down. Something seems fucked up on install. Is this normal to see a red asterisk and no dmg amount on enemy hits?

Uninstalled, re-installed just the SCI and exe (did not copy the latest xmls) and getting the same error mssg using 1944SCI exe.
Re: Fucked up install[message #355273 is a reply to message #355271] Mon, 08 October 2018 14:20 Go to previous messageGo to next message
LatZee

 
Messages:108
Registered:December 2015
Check your Ja2_Options.ini in [Tactical Interface Settings] section for the way damage is displayed:

;------------------------------------------------------------------------------------------------------------------------------
; How should the game display the enemy/player hit counter?

; 0 = Show damage inflicted as used to
; 1 = Show "?" as indicator if you scored a hit
; 2 = Do not show anything at all (If you scored a hit you need to tell by target's reaction)
; 3 = Show damage as white asterisks (scale is >0, >10, >30, >60, >100)
; 4 = Show damage as red asterisks
;------------------------------------------------------------------------------------------------------------------------------

ENEMY_HIT_COUNT = 4


putting it to 0 should show the damage numbers instead of red asterisks. Or use any of the other options cheeky
Re: Fucked up install[message #355277 is a reply to message #355273] Mon, 08 October 2018 20:50 Go to previous messageGo to next message
SmokinGun

 
Messages:58
Registered:June 2007
Location: Land of New Rising Sun
Thank you !

Any other recommended settings to begin?

Scifi on/off?

Improved Interupt on/off?

Drop all probably best off?, Along with Zombies off?

Difficulty Experienced vs Expert?

Thanks

Re: Fucked up install[message #355286 is a reply to message #355277] Tue, 09 October 2018 03:32 Go to previous messageGo to next message
Hawkeye

 
Messages:1880
Registered:October 2005
Location: Australia
The Sci-Fi mode wasn't heavily supported, though it does work, but I'd suggest turning it off.

Drop all off, having it on generally breaks weapon and money balance, but some just can't live without it. Vengeance is very tight and challenging early on, so expect to 'live off the land' and do plenty of hit and runs before you can get a foothold in Arulco.

Zombies were never tested or even supported so you're in uncharted territory there.

Difficulty level is personal taste, depends what level you have been playing previously. I personally play Experienced and a number of JA veterans have found the mod hard, Arulco this time around is less friendly than it was in Vanilla.


Re: Fucked up install[message #355287 is a reply to message #355286] Tue, 09 October 2018 07:29 Go to previous message
SmokinGun

 
Messages:58
Registered:June 2007
Location: Land of New Rising Sun
Thank you.

Finding it quite difficult on experienced and very interesting. Very atmospheric with the various taunts, carnage and bodies about.

Random question. When unlocking crates/storage units is there a particular setting to turn on for items to be highlighted when the container is opened? Currently when a container opens the merc makes a "cool" comment but items are not highlighted/shown until I ctrl key them. I seem to recall items auto highlighting as soon as crate is opened in base 1.13 and other mods? Items on ground are highlighted per usual.
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