Home » MODDING HQ 1.13 » v1.13 General Development Talk » Hi everyone! A question on helping out on development. (-not sure what this is for, but I would like to help out by squashing some bugs-)
Hi everyone! A question on helping out on development.[message #356197]
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Wed, 19 December 2018 04:01
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tryingtokeepup |
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Messages:24
Registered:July 2012 Location: Hawaii |
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Hi everyone!
I was active, well, lurking a few years back, playing different mods and whatnot. I have always aspired to help out with the modding scene, but for the longest time had no ability to help out.
I finally have achieved some ability in coding (currently a Javascript webdev with some python background), so I thought I might take a crack at debugging the code.
The most persistent bug that I have seen has to do with the hospital in Cambria (each time I play the newest versions of 1.13, I eventually have the dreaded "hospital bug", where the timer icon appears after talking to either Nurse Jenny or the doctors and the injured mercs go into the operating room and the whole game basically freezes - although the game is still technically playing - , and you cannot exit out to the tactical screen or speed up time), and the boxing ring bugs. I know that both of these scenarios bug out because they are technically like super imposed cutscenes that allow for player interactivity (cook hack, but a hack non-the-less), and I was thinking that because Flugente and silversurfer and the rest of the developers are busy, I might take a look at the code and try to identify what is going on there as a junior dev.
However, when I check these links, out, I am a little confused. This is the repos for the original 1.13 stable version, is it not? If i wanted to help figure out the bugs for the newest, "unstable" revisions, how would I do so?
I apologize if this has already been written up somewhere. I spent a few days lurking and looking around, but I haven't found any threads on this topic directly, only admonitions to find the original code, clone the repo, and download some older version of VS (2008 or 2006) to compile it. If that is the correct procedure, I will go ahead and do so, but I am really interested in squashing bugs in the current iteration of 1.13, and not the original code.
Thank you for your time! If this doesn't get a response, I will go ahead and try to figure it out myself during this winter break. A link to the current repo for 1.13 development would be awesome too, unless that is a private repo and not available to the public!
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Private 1st Class
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Re: Hi everyone! A question on helping out on development.[message #356211 is a reply to message #356210]
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Thu, 20 December 2018 05:06
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Deleted. |
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Messages:2663
Registered:December 2012 Location: Russian Federation |
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You cannot compile gamedir, it's just a convenient way of keeping your game data files up to date.
As for svn, I personally only use "svn update", "svn show log" and "svn commit" commands from context menu in explorer, you don't need more than that to work with sources.
If you break something, just delete the files and update from svn, it will restore them to actual version.
[Updated on: Thu, 20 December 2018 05:31]
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