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Re: Stat whoring recomendations[message #28682]
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Tue, 10 May 2005 17:23
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AZAZEL |
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Messages:750
Registered:February 2004 |
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Mmm,...whoring?
Definitely San Mona,C5!
Make sure the team's cost per day is lower than 20,000/day and you don't need the extra cash.15,000 from Tony and 15,000 from Daren (fighting) provide the financing.
The IMP and rebels can organize raids around the town,fighting patrols every 2-3 days.
Got a save to prove it,with a team consisting of Magic,Ice,Blood,Wolf,Fox,Grizzly,Lynx,Cougar,Maddog,Reaper,Shadow, Dr.DREAD(the IMP char) with all the stats above 85.All rebels too.
Every skill available.40 days of contract for the AIM members.
1.03 version used,expert/sci-fi/tons of guns/M9 settings.
Mail me,I might send it to you this week.
Agility for Wolf,Grizzly,Cougar,Lynx and rebels was raised to 85 dancing around a crepitus larva in the underground of Tixa.Health & strength using the (overloaded)cancel move trick.Dexterity was the hardest one to train,for the mercs that don't punch cows.
Student without trainer for the rest of the stats...
Explosives not trained!
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