Martial arts[message #28983]
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Thu, 08 June 2006 21:34
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Aikicin |
Messages:3
Registered:June 2006 Location: London |
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Hey I was wondering, I got merc skilled in martial arts (from IMP) and to be honest i don't see the difference in hand to hand combat efficiency between any other mercs save for funny stance...
what i am saying is martial artist should be lethal (neck twisting, bone breaking etc) and not just beat the stamina out of enemy
(currently i am playing UC but i think its rather global JA concern)
whats your opinion?
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Civilian
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Re: Martial arts[message #28990]
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Sun, 11 June 2006 15:50
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LegacyOfApathy |
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Messages:101
Registered:September 2004 |
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IMP: Dracula
LVL:1
AGI: 85
DEX: 85
STR: 70
LDR: 35
WIS: 85
MKR: 70
EXP: 0
MEC: 0
MED: 35
Expert Martial Arts
I would hardly call someone with those kinds of stats a wimp!
***
Until just recently, Unfinished Business was all I had. But, I had SOG'69 to keep me company, and it was cool.
My parents bought one of those strategy first collections. I don't feel the need to elaborate on it.
I know that traveling whilst overloaded trick worked on some version I used to have, but it dosen't anymore. However. Since I can usually get at least one capable IMP. And I have strong if irrational feelings for a lot of AIM and MERC. Low stats aren't that much of a problem.
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Loading your characters up to 600% + weight and doing that movement order cancel works quite well in SOG. The first time I played though the game, I think I just did it with Dr.Q. Close to the end of the campaign
Ironically, most light machine guns are quite heavy. I wanted him to be able to utilize those RPKs he had been "liberating" for the team.
(The amazingly heavy C-rations work wonders for this purpose)
Thats how I turned Flo into Mega FLO. Who made sure that people who dispised me died in a very explosive way.
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I've a strong likeing for Bull too. That fat, ugly man, whom if I were to say anything suggestive around, would probably turn me into a grease stain.
He could carry a huge ammount of cake Aka rations, and not break a sweat.
I normally use him as my heavy weapons dude. He can certainly carry all the required equipment easily.
Sure, he maybe a little slow. Okay . A lot slow sometimes. But he only needs to get off one shot. (Those scrawny wimps find the tanks and mobs).
Ah yeah. And he likes to break necks.
Somehow, having high agility and dex with him just dosen't feel right
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Sergeant
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Re: Martial arts[message #28994]
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Sun, 09 July 2006 05:15
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Lucas |
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Messages:311
Registered:June 2006 Location: Londrina, PR, Brazil |
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Knife throwing is a very amusing and deadly way to score a instant kill in the hands of specialists. For this task, Knifing/Throwing skills must be considered as well DEX, STR and MRK. Good choices are: Blood, Hitman, Carlos, Dimitri, Sidney, Razor and Scully. Oh ya, use them only at night so you can get close enough to throw a knife and the enemy facing seems to have some influence: apparently when you throw a knife on a enemy facing your knife thrower you get more instant kills than throwing it on the enemy's headback, Woody
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Master Sergeant
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