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Re: Mounted Guns and Player Tanks[message #359791 is a reply to message #359690] |
Mon, 27 April 2020 14:03   | |
merc05
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Messages:87
Registered:January 2013 |
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Hello. Sorry the late reply. So, to answer your questions:
The vehicle behaviour is untouched since anv's code so all standard restrictions for vehicles still apply. Unfortunately so is the way the look command works on vehicles i.e. it applies to the merc not the vehicle itself (this makes perfect sense for vehicles without turrets). The merc has a 270 degree of rotation in his seat, I haven't touched that (but probably a customized restriction for the ini the could be added). Also to make it more clear, in JA2 the way the tanks are rendered is that the actual vehicle that can move in all 8 directions is the turret itself, the chasis is only a static graphic that can face only N-S or W-E. Hence the sliding effect, which is subverted by adding path restrictions. So the direction of the turret is actually the real direction the whole vehicle is facing, so are relevant mercs inside e.g. the driver will see in the direction the turret is facing, not the chasis. This would require diverging from the original vehicle code, which again I haven't touched. Hope this helps.
Personally I think a tank is to OP as is (especially unlimited ammo). The player is practically unstoppable in it. It would require a heavily modded game with lots of countermeasures (mines, enemy tanks, soldiers with AT weapons etc.) to put a player owned tank into a campaign.
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Re: Mounted Guns and Player Tanks[message #359794 is a reply to message #359791] |
Mon, 27 April 2020 17:50  | |
Zaphod
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Messages:18
Registered:April 2017 Location: Hessen Germany |
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Thank you for the answer and the explanation of the function of this animation.
That would mean, in order to avoid the effort of animating a rotating tower, would be tanks from the WWII, without a rotating tower, e.g. "Jagdtiger" or "Sturmgeschütz" could be realizable with this.
Another consideration would be to animate the chassis and the tower separately and to control them via programming.
I have to think about it.
[Updated on: Mon, 27 April 2020 17:51]
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