Home » MODDING HQ 1.13 » v1.13 Bug Reports » Spike won't move in 1.13, unstable release, WF maps 6.07 (Problem persists in all releases, 8xxx+)
Spike won't move in 1.13, unstable release, WF maps 6.07[message #362103]
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Fri, 25 December 2020 13:01
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freshxx |
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Messages:9
Registered:December 2018 |
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Even if you speak with Spike in San Mona with merc with very high leadership, attractive girl merc, or someone else, he won't ever let you into the club, he just 'take a hike' all the time, so you always must lockpick your way through the back door. Which is not that bad actualy, however bug is old, and propably something can be done about it. Bug can be reproduced in any new game, any savegame, using wf 6.07 maps in all unstable released i tried to play (for 2 years for now).
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Re: Spike won't move in 1.13, unstable release, WF maps 6.07[message #362115 is a reply to message #362104]
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Sat, 26 December 2020 18:35
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freshxx |
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Messages:9
Registered:December 2018 |
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Well, he just let me in. But looks like he does it after 16:00, that was the thing i missed, because i dont play bar fights much. Guess the bar is closed before 16:00 in WF, and this is a game feature.
[Updated on: Sat, 26 December 2020 18:41] Report message to a moderator
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