Home » CHIT-CHAT » All About Gaming » Contract renewal REFUSAL (Mercenary refusal to renew contract)
Contract renewal REFUSAL[message #362283] Fri, 29 January 2021 19:26 Go to next message
harveson is currently offline harveson

 
Messages:43
Registered:August 2015
Location: Minnesota
Can anybody advise in this?

I'm playing JA2 1.13 (7609) and several MERCs have refused to renew.
Blood was recruited, refused, left; ten days later he's back and re-recruited.

Igor and Barry were hired (at different times) and now refuse to renew (with perfectly lame excuses).
The number of hours left in their contracts is less than 48 hours. It too bad for Igor MRK is at 90 now.

Other MERCs have greater than 60 hours, and several easily renew to past 3 days.
I'm in the part of the game where I've taken Cambria, Day 13; I've taken the Mine, fended off several counter-attacks (one 25 orange and black, another 34 orange and black shirts).
Recently I've taken the SAM site south of the mine; moral is good, and Igor and Barry were fine.
Because of cash issues, I was down to $500 and had to wait until mid-morning for the mine income to come through.

In JA2 1.12, 48 hours wasn't a hard limit, as Meltdown refused to renew when at about 60, and going back a full day I got her to accept.
It seemed that the more cash I had (and the MERCs seemed to 'read' the bank account), the higher number of hours all the MERCs needed to be at to 'KEEP' them.
No one has died recently, except the enemy.

Is there an INI setting for this (searched DATA-1.13 and INI form, no luck)?
It may be just the inevitable management issues;



Murphy was an optimist

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Corporal
Re: Contract renewal REFUSAL[message #362284 is a reply to message #362283] Fri, 29 January 2021 21:48 Go to previous messageGo to next message
Colt .45 Peacemaker is currently offline Colt .45 Peacemaker

 
Messages:412
Registered:June 2016
Location: Norway
Don't know if this will help but you shouldn't hire many mercs fast. It's not about the money only but also their morale, maybe no one has died recently but there are other factors to take into account. Their gear and weapons, good ones and in good condition, the enemy is not killing all the militia you train in previous sectors, you haven't wounded any civilians and left them untreated, your teams must be with mercs that don't hate each other, Enrico isn't angry with your lack of progress and lastly, why on earth would you hire Meltdown ?? Nastiest butch bitch in the whole universe. Hired her once back in 1999, after 20 minutes of gameplay, i married her to the Hicks and never bothered with her again. Out of sight, out of mind. I was so sick of her attitude, it became tiresome real quick.


Nipson anomimata mi monan opsin

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Master Sergeant
Re: Contract renewal REFUSAL[message #362286 is a reply to message #362284] Fri, 29 January 2021 22:27 Go to previous messageGo to next message
edmortimer is currently offline edmortimer

 
Messages:1533
Registered:January 2015
Location: Home Free
Quote:
why on earth would you hire Meltdown ??
big grin Meltdown is great! I actually had an enemy die at her feet (was bleeding from a prior wound) during the enemy's interrupt on her! To each their own. Personally, there are a couple of Mercs i can't stand, but it doesn't matter 'cause there's plenty for everybody!

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Sergeant Major
Re: Contract renewal REFUSAL[message #362297 is a reply to message #362283] Mon, 01 February 2021 21:25 Go to previous messageGo to next message
Inveris is currently offline Inveris

 
Messages:39
Registered:September 2020
Reputation Tolerance and Death Rate are the options, which you are looking for.

PATH: Data-1.13 / TableData / MercProfiles.xml

In every merc you have to change following lines (example is Barry Unger line):

<bReputationTolerance>36</bReputationTolerance>
<bDeathRate>22</bDeathRate>


You have to type in both lines number 101. Thanks to this, no one merc will refuse, no matter the case or situation.

<bReputationTolerance>101</bReputationTolerance>
<bDeathRate>101</bDeathRate>

[Updated on: Tue, 02 February 2021 15:47]

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Private 1st Class
Re: Contract renewal REFUSAL[message #363557 is a reply to message #362297] Mon, 02 August 2021 22:41 Go to previous message
harveson is currently offline harveson

 
Messages:43
Registered:August 2015
Location: Minnesota
Thanks, that's useful.

Also, I ... (cough) may have been ... a trifle zealous.
There seems to be an algorithm where (before tweaking) that if you can't pay a merc soon enough, a trigger is pulled on the algorithm.
The result is <whoever> has to re-paper their uncles bathroom, or so a seminar back home, and no matter, they're out.
Except Gary.
Just before he exited I suddenly gave him his pay and he stayed.

The advice about not hiring too many MERCs too fast is good. One has to fight them, capture the first mines (Drassen, Cambria) and build cash. I got short of money and didn't pay one or two MERCs and they exited.

I hired Bob, used him in several fights and then sat him back to train MOBILE MILITIA. Result?
He went into panic mode and all I could offer him was certain death with four other MERCs against sixty enemy.
Buns is another who doesn't like sitting around hearing other people fighting.
She's fairly happy when she is constantly busy shooting Red/Brown/Black-shirts.
She sat around and got really SNOTTY.
If I have to I'll replace her with Victoria (despite the bad Jamaican accent); and Vic can do maintenance.

In summation, it doesn't pay to allow the teams to get too big - like eight. Somebody is always not getting enough attention.




Murphy was an optimist

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Corporal
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