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Re: Azazel custom maps with Straciatella[message #364746 is a reply to message #364744]
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Fri, 08 July 2022 16:45 
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az75 |
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Messages:189
Registered:June 2012 Location: Romania |
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Is there any chance we might get a SME for Straciatella? (strategic map editor)
Those json files are really hostile and there is no documentation for them.
[Updated on: Fri, 08 July 2022 16:46] Report message to a moderator
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Staff Sergeant
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Re: Azazel custom maps with Straciatella[message #364950 is a reply to message #364741]
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Sun, 23 October 2022 21:18 
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HK-51 |
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Messages:7
Registered:October 2022 |
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Inveris wrote on Sun, 03 July 2022 22:02Unfortunately it seems, that this option "Spike is occupying tile 9817" is hardcoded in source code in file "Quests.cc" in line 625. So if you want to change Spike's position, you will have to compile your own version of exe file.
That's not correct, if the tile was hardcoded that line would simply be gubFact[FACT_SPIKE_AT_DOOR] = CheckNPCAt(SPIKE, 9817); like it was in the original code. In this case, strategic-fact-params.json is the file you would have to modify.
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Private
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Re: Azazel custom maps with Straciatella[message #365195 is a reply to message #364978]
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Thu, 23 February 2023 08:37 
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Reach |
Messages:4
Registered:March 2022 |
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Just testing whether I can post on this thread (I was getting a 403 forbidden message about a year ago). I was originally going to report that it worked fine up until it tried to load the D2 SAM site when I got an error saying "missing or corrupted files, game will exit now". Not sure whether it still happens, that was from a year ago!
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Civilian
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