More critical hits[message #4016]
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Tue, 22 August 2006 00:32
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vota dc |
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Messages:54
Registered:August 2006 |
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I have played with Fallout....how about following that path for the critical hits?
Add eyes,groin,arms and change the actual rules:if you hit a mercenary's leg with 100 agility he should not lose 10 agility point...he should move like a mercenary of 30 agility because he has a broken leg (and after recovery he should have again 100 agility points).
(forgive my poor english)
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Corporal
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