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I'm stuck...[message #35874] Sun, 18 December 2005 01:41 Go to next message
Mitlv is currently offline Mitlv

 
Messages:8
Registered:December 2005
Location: Amsterdam, the Netherland...
I can't capture sector H2, because when I try to open any of doors, I get shot and at least 1 of my mercs die. I'm playing v1.13, novice, iron man. Any tips?
I have blood, fidel, imp, buzz, Ira and stephen.

thanks in advance.
tim.

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Private
Re: I'm stuck...[message #35875] Sun, 18 December 2005 03:47 Go to previous messageGo to next message
CCKeane is currently offline CCKeane

 
Messages:98
Registered:September 2004
Location: Hoboken/Long Island
Well, I'm not quite sure what sector H2 is, but I can recommand a couple of things.

First, have somebody to back the guy opening the door up, I've found it gives me many more interrupts.

You can also use a distraction option, fire shots at another side of the building, that can sometimes turn a guy around and give you an upper hand.

If you have explosives and don't need to be stealthy, you can also blow a hole in the wall and walk in.

Good luck.

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Corporal 1st Class
Re: I'm stuck...[message #35876] Sun, 18 December 2005 10:13 Go to previous messageGo to next message
DaveS425 is currently offline DaveS425

 
Messages:67
Registered:January 2002
Location: Bellevue, WA
After blowing a hole in a wall you can also throw in a gernade or molotov cocktail Smile

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Corporal
Re: I'm stuck...[message #35877] Mon, 19 December 2005 02:04 Go to previous messageGo to next message
DNA from the Lowlands is currently offline DNA from the Lowlands

 
Messages:337
Registered:July 2003
I ussually go to the South-West end of that map, then head north towards the bar-building.

(1 Merc could be left at the trees, guarding the gate)

1 Merc goes to the north edge and the east-ward till the fench is reached. (positioned northwest of the large building)

1/2 on the roof of the 'jail', 3-squares from edge/crouched covering the doors of the large building. (Named it 'jail' because it contains barred-cell-doors)

What's rest of the squad (IMP) goes towards the fence on ground level to spot targets/activate turn-based-mode.

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If you've got wire cutters, 2 mercs could go alond the eastern egde, round the north-side of the building. So that once the action starts they can dip around the corner and cover the building exits.
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Once you fire a shot (no-silencer) enemies in the large building will come out to check.

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Master Sergeant
Re: I'm stuck...[message #35878] Tue, 20 December 2005 23:42 Go to previous message
Mitlv is currently offline Mitlv

 
Messages:8
Registered:December 2005
Location: Amsterdam, the Netherland...
Thanks for the tips, they helped me a lot! gotta like the psg1 i found!

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